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View Poll Results: Classic Server should..?
be left as it is. 4 6.15%
bring back it's original levels and hit detection. 51 78.46%
bring back ONLY the original levels but leave the hit detection as is. 1 1.54%
bring back ONLY the original hit detection but leave the levels as is. 9 13.85%
Voters: 65. You may not vote on this poll

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  #571  
Old 05-20-2009, 04:34 AM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by MysticX2X View Post
Most of these people are voting without thinking whether it is plausible or not. Every player of Graal is entitled to their opinion of a server, and how it should go. But mostly, those players simply don't know the time it takes, even if it could take years.
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Originally Posted by BlackSolider View Post
More like the plan was to listen and act on the players behalf only if it was feasible.

What is it exactly that makes conversion undoable?

Stupidity? Arrogance?
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  #572  
Old 05-20-2009, 04:39 AM
MysticX2X MysticX2X is offline
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Now I did not really play the old overworld, but I took a peak at the old levels and can say that it would TRUELY take a long time.

For one, not enough developers to convert on good time. If you want to wait a couple years for the return of outdated levels/things you have already seen, then try petitioning that to the management.

For two, there are thousands of levels with depreciated code and a lot would have to have to be rescripted to make it work with the NPC Server and to accomodate for the depreciated code.
'
For three, that time converting can be better spent making something innovative that Classic hasn't seen before.

I've said this before a bunch of times, I don't see why people don't listen =/. Also DC pointed out it's not these developer's work they are converting so there is not much incentive to finish it fast.

Edit: Also as far as I am aware, the old overworld wasn't a gmap but please correct me if I'm wrong,
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  #573  
Old 05-20-2009, 05:00 AM
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Quote:
Originally Posted by Mark Sir Link View Post
What does being a player and asking for a certain direction have to do with one another?
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Originally Posted by Mark Sir Link View Post
so your plan was to listen and act on the players behalf only if it required you doing nothing to do so?
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  #574  
Old 05-20-2009, 05:19 AM
Mark Sir Link Mark Sir Link is offline
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I assume Classic has more than 12 players since at one point it had 200+

So I would think that people voting for conversion are "actually players"


But let's not pretend those two statements contradict each other, since it seems that both
A.) current players want conversion
B.) people who do not currently play would be drawn in by a conclusion.

Who would you rather lure in, 12 people or 49?
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  #575  
Old 05-20-2009, 05:29 AM
BlackSolider BlackSolider is offline
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More like
A) current players who want any sort of improvement whatsoever, considering many of them never played old classic
B) old players who can sit on other servers like UN while they wait for a classic dev team to redo all the levels/scripts for months on end

Personally I don't give a rats ass about 49 people who never significantly played classic during the past 3-4 years. Despite it's many flaws, Classic was doing alright in 05-07 or so, and there weren't many calls for this drastic project.

I for one will not wait for months with nothing being added so these 49 people can have their dream server back.

(Talking about levels, not the HD. Clearly we need a new hd.)
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  #576  
Old 05-20-2009, 08:41 AM
Terazel Tenjin Terazel Tenjin is offline
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Glad: do you still remember the whole Motherland thing we did on Era back in 07? Players themselves make the server/game fun. Just think about how simple of a thing that was to start/sell, the amount of time we invested in that bit of fun, and how long it lasted. It goes back to potential, what people have to work with, and incentives to stay. I think it's painfully evident that the status quo has not changed and it is not sufficient nor satisfactory.
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  #577  
Old 05-20-2009, 03:31 PM
BlackSolider BlackSolider is offline
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Oh I remember it alright, comrade. Still got a few screenshots somewhere.

Classic simply doesn't have anything to do outside of events that will keep people happy. Even graal basics like sparring and pking are brought down by the HD.

Until we actually have something fun to do in between events (that doesn't die after one week,) people won't have a reason to sit on classic and wait for a GC to log on and/or host.
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  #578  
Old 05-20-2009, 09:28 PM
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Quote:
Originally Posted by BlackSolider View Post
Personally I don't give a rats ass about 49 people who never significantly played classic during the past 3-4 years. Despite it's many flaws, Classic was doing alright in 05-07 or so, and there weren't many calls for this drastic project.
go back maybe 2-3 pages on the forum and you'd see how wrong you are.

as long as the mentality of pandering to who is currently playing exists, you're going to keep the same 12 players until the server is unplugged.
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  #579  
Old 05-20-2009, 09:41 PM
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There's a difference between making changes to bring in new people and listening to people wanting to drastically alter the server while not giving a damn how long it will take and what else it would neglect.
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  #580  
Old 05-21-2009, 12:52 AM
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Soo only people who consider the time lost to be more important than the levels fixed count? You're doing the True Scotsman fallacy again.
Mind, I agree that Classic's squandered too much time on wiping-and-rebuilding, time that could have been better spent tweaking and adapting and USING prior administrations works (wasn't that the problem in the first place?), and doing it One More Time to pay for it all is a waste - but on the other hand, what's the point of Classic if it's not The Default Server anymore?

Perhaps Classic should be split off into The Classic That Is and The Classic That Was again. Only now, given the alternative, Graal2000C might stand a chance of competing with Classic...and that's not a good thing...-_-
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  #581  
Old 05-21-2009, 01:17 AM
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Quote:
Originally Posted by BlackSolider View Post
There's a difference between making changes to bring in new people and listening to people wanting to drastically alter the server while not giving a damn how long it will take and what else it would neglect.
To start, I dare you to read my whole responce thoroughly.


To my understanding from the qoute I've attached above, you're saying; 'Yes we need a change, but don't you dare change anything because it's too much work involved'.


I'd like to shift gears for a moment onto your comment, on this page, where you said "old classic players sitting on UN expecting developers to do hard work";

Let me be clear, I'm willing to help too by rolling up my sleeves and putting a team together to help get Classic in the right direction.

Not to boast but let's please keep in mind, I've built a server ground up before with Shaded Legend and I then moved on to GM of Graal in the early 2000's. My point I'm trying to make is that I've been here before, I know what it takes, and how much work is involved.

With that said,

Challenge #1: Beating the resistence from current Classic players/staff who WANT the change but reject the offers for help and change.

Challenge #2: HD.
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  #582  
Old 05-21-2009, 01:44 AM
BlackSolider BlackSolider is offline
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Originally Posted by contego View Post
Let me be clear, I'm willing to help too
Ok that's one. How bout the other 48? Now I know you're going to respond with "several people said they'd help out on this project" and I understand that. I'm talking about the 40 other people who voted who want to sit there and let other people do the work and simply reap the benefits.

Besides, let me restate that I am against spending months and months of time working solely on this project. Classic has many more needs than just the HD.
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  #583  
Old 05-21-2009, 01:52 AM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by BlackSolider View Post
Classic has many more needs than just the HD.
Not very many that prioritize before it.
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  #584  
Old 05-21-2009, 01:59 AM
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No, but they take far less time to complete.

Multitasking ftw, no?
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  #585  
Old 05-21-2009, 03:07 AM
Tyhm Tyhm is offline
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I offered to redo the pyramid and baddies; someone mentioned there's already a team working on the pyramid, then there were 10 pages of flames. To my knowledge I haven't been given the access, but I'm off on other projects most of the time anyway.
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