7) Make the chat window not delete the top lines after it gets full. If that is not possible, log the chat to a text file (rclog_[server].txt).
8) Instead of not coloring nicknames anymore if they are over a certain length, just cut them. It is not good if some lines of chat get overlooked because they are not colored and stuff.
9) When I choose a nickname that has lots of spaces in it, but not enough to disconnect me for sending illegal data, it will keep saying "Loriel changed his nickname to unknown" until I close RC with Alt-Ctrl-Delete or something. It also crashes others sometimes.
10) Fix the bug that allows you to do "/open Stefan [lots of spaces] Loriel deleted the account Stefan" and it puts the Loriel deleted blah into another line. It is fun though
11) Do something against the possibility to change your nick to "New RC" because then you can say names which come out as if said person logs on RC, and confuse people.
12) Make the messages of the NPC Server more clear. For example, instead of "The npc
name has been deleted", it should be "NPC deleted by
person:
name" or something.
If you delete a NPC called server, it says "the npc server has been deleted"
13) Make the sendtonc command start with a certain prefix, like "NPC #N/#v(id) says:", so you cannot confuse people with stuff like "sendtonc Stefan deleted the account unixmad;".