Graal Forums  

Go Back   Graal Forums > Graal V6 forums > Feature request
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Rating: Thread Rating: 5 votes, 5.00 average. Display Modes
  #1  
Old 01-14-2011, 01:44 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
New body support

I think this would be a cool addition, AND backwards compatible. Basically, you allow the body template to have a mask to create further shading.

Ignore the ****ty bevel I used, it's just to portray a point


So what happens is Graal will take the mask and apply it over the body image after coloring is applied. Now you can have custom colors AND some additional shading!



For backwards compatibility, since the additional space will be absent in older bodies it will(or should) do absolutely nothing.
Reply With Quote
  #2  
Old 01-14-2011, 01:58 AM
Soala Soala is offline
Ideas on Fire
Soala's Avatar
Join Date: Jun 2007
Location: In my head
Posts: 3,208
Soala is a jewel in the roughSoala is a jewel in the rough
You know I support all your ideas, Dusty.

STEFAN READ AND MAKE IT HAPPEN!
Reply With Quote
  #3  
Old 01-14-2011, 02:01 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Support!
Reply With Quote
  #4  
Old 01-14-2011, 02:18 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Here is a better example for people who don't think the bevel portrays the idea good enough(*COUGH*rufus*COUGH*):



edit: ACTUALLY it might even be better to have the mask work from a more neutral gray(like 128,128,128) so we could also have highlights.
Reply With Quote
  #5  
Old 01-14-2011, 02:44 AM
DemonSpawnn DemonSpawnn is offline
GFX
Join Date: Sep 2010
Location: .
Posts: 218
DemonSpawnn will become famous soon enough
I Support this!
Reply With Quote
  #6  
Old 01-14-2011, 02:45 AM
Clockwork Clockwork is offline
ᶘ ᵒᴥᵒᶅ...ᶘ ಠᴥಠᶅ❤...ℳℴℯ
Clockwork's Avatar
Join Date: Feb 2007
Location: Pennsylvania
Posts: 2,071
Clockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant future
I don't really see the point.

New bodies are rarely made by themselves. I don't see people doing twice the work for the effect of being able to change the colors when they'd probably just upload edits with a lot less work being done.
__________________
Reply With Quote
  #7  
Old 01-14-2011, 02:47 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Clockwork View Post
I don't really see the point.

New bodies are rarely made by themselves. I don't see people doing twice the work for the effect of being able to change the colors when they'd probably just upload edits with a lot less work being done.
Making multiple copies of bodies simply for having different colors is inefficient and a waste of uploaders times. It also isn't that much effort to create a mask. Shade and color the body the way you'd like as you make it, then make a copy of it, greyscale it, erase the outline and adjust the brightness accordingly. BAM. Instant mask.

Alternatively you can just bucketfull the shades you used on the white onto the other parts of the body and easily create a mask like above. Any methods aren't really that much effort, ESPECIALLY if you use layers in whatever graphical tool you're using.
Reply With Quote
  #8  
Old 01-14-2011, 02:47 AM
Door Door is offline
Empress Door the Unhinged
Door's Avatar
Join Date: Dec 2006
Location: Florida
Posts: 849
Door is a splendid one to beholdDoor is a splendid one to beholdDoor is a splendid one to beholdDoor is a splendid one to behold
I'm already wearing one, this is the hottest trend since Skip-It and Pogs
__________________
Reply With Quote
  #9  
Old 01-14-2011, 02:50 AM
Clockwork Clockwork is offline
ᶘ ᵒᴥᵒᶅ...ᶘ ಠᴥಠᶅ❤...ℳℴℯ
Clockwork's Avatar
Join Date: Feb 2007
Location: Pennsylvania
Posts: 2,071
Clockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant futureClockwork has a brilliant future
Quote:
Originally Posted by DustyPorViva View Post
Making multiple copies of bodies simply for having different colors is inefficient and a waste of uploaders times. It also isn't that much effort. Shade and color the body the way you'd like as you make it, then make a copy of it, greyscale it, erase the outline and adjust the brightness accordingly. BAM. Instant mask.
It's not really inefficient in a server filled with tons of images and random things, including bodies and such that never get touched. Just as well, it only takes but a moment of an uploaders time to upload multiple images, and besides, what else do uploaders have to do?

I guess it couldn't hurt as a new feature though, I just don't see more than a few bodies ever using this.
__________________
Reply With Quote
  #10  
Old 01-14-2011, 03:01 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
For example, Luda recently made a Saiyan Body and it's limited to a custom palette when with this method he could create a body with the default palette and a mask to create the same effect.
His original body:


So I took his body and create a mask-friendly version in a few minutes:


And when using default colors and the masking creates:


Along with the proposed new color support: http://forums.graalonline.com/forums...hp?t=134259103 that Stefan has said he's trying to implement, this could be powerfully flexible.
Reply With Quote
  #11  
Old 01-14-2011, 03:05 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Clockwork View Post
It's not really inefficient in a server filled with tons of images and random things, including bodies and such that never get touched. Just as well, it only takes but a moment of an uploaders time to upload multiple images, and besides, what else do uploaders have to do?
Just because there is existing inefficiencies does not mean it's not efficient to make an efficient change.

It also doesn't just "take a moment" of an uploaders time when most of the bodies are just recolors anyways. This could eliminate most uploads from even being needed, thus saving A LOT of time.
Reply With Quote
  #12  
Old 01-14-2011, 04:19 PM
RegretZ RegretZ is offline
Me.
RegretZ's Avatar
Join Date: Sep 2010
Location: USA
Posts: 415
RegretZ will become famous soon enough
I like it. The bodies look a lot better and seem to have more depth. You got my support.
Reply With Quote
  #13  
Old 01-14-2011, 04:36 PM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
This is sort of how 2d bump mapping works, except in that case you have three color channels at specific angles that tell the light source how to interact with the 2d image to make it appear 3d.

If we could get full bump mapping support it'd open up a lot of options for entire new pseudo-3d servers, not just more detailed bodies.
__________________
Reply With Quote
  #14  
Old 01-17-2011, 08:03 AM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
FYI this is an example of what you can do with 2D sprites and bump mapping.

__________________
Reply With Quote
  #15  
Old 01-17-2011, 08:22 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Demisis_P2P View Post
FYI this is an example of what you can do with 2D sprites and bump mapping.

That's... not really like this lol.
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:26 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.