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  #16  
Old 07-19-2014, 01:11 PM
Kohola_KinG Kohola_KinG is offline
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As i said.. great system and fun to do... Make it worthwhile and things will change.

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  #17  
Old 07-20-2014, 02:04 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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@Rogue
I'll just point out that the FMK3, XM25, and MP7 were added during Tim's management, and I was the one who added them, not Zach.
Assuming those are the 200k guns you're talking about.

And you guys should calculate the $/hr on digging with a golden shovel, just for the shits and giggles
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  #18  
Old 07-20-2014, 02:10 AM
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I still don't like shell clusters! All that running around trying to pick them up hinder your income!
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  #19  
Old 07-20-2014, 02:12 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Quote:
Originally Posted by shrimps View Post
I still don't like shell clusters! All that running around trying to pick them up hinder your income!
I'm pretty sure their numbers completely contradict that.
You're mad cause it's less macroable :P
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  #20  
Old 07-20-2014, 02:32 AM
shrimps shrimps is offline
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Besides just get rid of the shell TNT and it wont effect(affect? I forget which is which) your macro.
Also what numbers? didn't rogue say those numbers are ignoring shell clusters? o.o
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  #21  
Old 07-20-2014, 01:24 PM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Quote:
Originally Posted by Supaman771 View Post
Normal shelling:
The shovel has a freeze/digtime of 1 second when the weapon is used.
So you can dig max. 3600 times per hour.
At a rate of 60% shellage (using workers potion) per dig, that's ~2160 shells.
The average rate per shell is $4 (3+4+4+5/4).
$8,640 an hour, ignoring any instance of Shell Clusters.

Just checking now, shell clusters appear at a 5% rate with a potion on. This rate is separate from regular shells, and thus it won't interfere with my previous amount/rate. That gives 108 clusters an hour (which matches your analysis.. sorta).
Clusters are random at 10-20 shells per. Which is an average of $60 a cluster (15*4).
This would tack on $6,480 an hour bringing your new hourly total to:
$15,120 - $2,160 for TNT
. Which is fairly reasonable, thanks for helping or I wouldn't have realized I used a wrong variable.

Edit: Shell TNT now $15 like mining TNT. Woo Job Balance!!!
Right there in bold.
According to Rogue's calculations, shell clusters increase your $/hr by exactly 75%
And by my calculations, it'll account for 48% of your total profit (6480 / (15120 - 1620) = .48) (the 1620 = $15 * 108tnt)
So unless you're spending 48% of your time picking up shells from shell clusters, it's a gain, not a loss.

Not having timed myself digging to see which percent of my time goes to picking up cluster shells, I'd say, subjectively, it feels like maybe 20-25% of the time.
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Last edited by Fiberwyre_P2P; 07-20-2014 at 01:53 PM..
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  #22  
Old 07-21-2014, 12:14 AM
Godzilla Godzilla is offline
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You should be-able to smelt down your Gold and make Event Coins. We're pumping thousands into the economy through Gold and Diamonds, maybe an alternative for the two could less the rate of influx in the economy.
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  #23  
Old 07-21-2014, 01:05 AM
Tim_Rocks Tim_Rocks is offline
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You should be-able to smelt down your Gold and make Event Coins. We're pumping thousands into the economy through Gold and Diamonds, maybe an alternative for the two could less the rate of influx in the economy.
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  #24  
Old 07-23-2014, 11:46 AM
Godzilla Godzilla is offline
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New found respect for miners, even being inside of the room with 8 machines, it took me 48 minutes as a level 5 miner to process 4.3k rocks. How bored I feel mining alone is comprehensible, now processing my 23k + rocks is going to take me a few days (Let's face it, I'm not going to sit there for 4 hours and process rocks in one sitting)
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  #25  
Old 07-23-2014, 04:48 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Godzilla View Post
New found respect for miners, even being inside of the room with 8 machines, it took me 48 minutes as a level 5 miner to process 4.3k rocks. How bored I feel mining alone is comprehensible, now processing my 23k + rocks is going to take me a few days (Let's face it, I'm not going to sit there for 4 hours and process rocks in one sitting)
To be fair, in reality if a player attained 27.3k rocks by actually mining they would be a level 23 miner, this would allow them to refine 6 rocks at a time (as opposed to your 3). Which is quite literally twice as fast.

Lazy.
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  #26  
Old 07-23-2014, 04:58 PM
shrimps shrimps is offline
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haha Yeah I thought the same thing, when he told me about that.
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  #27  
Old 07-23-2014, 10:14 PM
Godzilla Godzilla is offline
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Why I would mine when I can buy rocks, lead and Iron and still make profit would be silly.
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  #28  
Old 07-23-2014, 10:18 PM
shrimps shrimps is offline
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I just mine for people, and charge like 15$ per rock! Yay profit!
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  #29  
Old 07-23-2014, 10:34 PM
Scoper Scoper is offline
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Quote:
Originally Posted by Godzilla View Post
Why I would mine when I can buy rocks, lead and Iron and still make profit would be silly.
I can process them for free sometime if you want
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  #30  
Old 07-23-2014, 10:48 PM
shrimps shrimps is offline
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I charge 1$ per rock to process.
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