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  #31  
Old 03-02-2009, 03:36 PM
Pimmeh Pimmeh is offline
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Originally Posted by Tyhm View Post
Thanks Lyndzey! It's a bit of a departure from what I'm used to, but I have high hopes. I hear there's another Zombie server under development, so I can't very well say this is a first or anything - I hope to get in contact with their devs at some point and work out what we're doing, what they're doing, etc. so there's no overlap...if they're all about a Resident Evil campaign exploring and escorting through zombie-infested territory, here, have some zombies, ours is a server about fortifying and surviving...if they're doing the same thing I guess we have to be competitors. :-D

Also, I don't suppose anyone's got advice on Scripted Guild Controls? I recall Kingdoms had a really good, well, Kingdom control...
Sadly you're asking for stuff I cannot do, I do thinking, and not much more.

Anyway, Guild Controls should just be planned into the tiniest detail, and then scripting it should be easy.
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  #32  
Old 03-03-2009, 05:59 PM
Tyhm Tyhm is offline
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Codein's back, we're saved! :-D
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  #33  
Old 03-04-2009, 05:39 AM
Pimmeh Pimmeh is offline
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Codein's back, we're saved! :-D
You took my coder!!!
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  #34  
Old 03-04-2009, 09:11 AM
Tyhm Tyhm is offline
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Haha, sorry! Can't we all just get along? Scripts share easy enough, and as long as you're not making a zombie survival server we ain't necessarily competitors...

Also, could the following staffers contact me? I never got their email/AIM/ICQ/etc's, and need some way to track progress (and what they're working on!):
xXPeoXx
MiniOne
thesmoothcriminal
Enfernal
Imperialistic

Zibou and Codein I already got AIMs for, and thems of you I can find on the forum I shall...As it stands Peo started organizing the Serveroptions into groups and in so doing pointed out that I don't even know everyone's divisions, let alone rank or task, :-P
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233

Last edited by Tyhm; 03-04-2009 at 12:06 PM..
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  #35  
Old 03-04-2009, 03:40 PM
Pimmeh Pimmeh is offline
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Originally Posted by Tyhm View Post
Haha, sorry! Can't we all just get along? Scripts share easy enough, and as long as you're not making a zombie survival server we ain't necessarily competitors...
It's okay, you've got my support, man ^_^
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  #36  
Old 03-05-2009, 06:21 AM
Terazel Tenjin Terazel Tenjin is offline
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I know I'm more of the idea man (and Subject Matter Expert on the firearms department for technical advice), but if/when the technical team gets together, I wouldn't mind doing like a roundtable brainstorming with all the Devs/staff on some of this stuff to devise a more workable system for factions/outposts as well as other things relevant to the foundation of the project.
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  #37  
Old 03-07-2009, 12:24 AM
LOA--Paul LOA--Paul is offline
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This looks great. I'll be active here.
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  #38  
Old 03-07-2009, 01:10 AM
xXPeoXx xXPeoXx is offline
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Quote:
Originally Posted by Tyhm View Post
Also, could the following staffers contact me? I never got their email/AIM/ICQ/etc's, and need some way to track progress (and what they're working on!):
xXPeoXx
MiniOne
thesmoothcriminal
Enfernal
Imperialistic
dont have any thing to contact with.
leave a comment on RC?
like in /opencomments Peo
or something.

Edit: i made a ICQ, where do i find my numbers to it? xD

Last edited by xXPeoXx; 03-07-2009 at 01:25 AM..
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  #39  
Old 03-07-2009, 01:53 AM
Tyhm Tyhm is offline
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Haha, mouseover the ICQ green-flower icon by the clock.
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
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  #40  
Old 03-07-2009, 02:02 AM
kia345 kia345 is offline
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Hopped on Insomnia. Levels are ugly, graphics are meh, tileset feels washed up, the GUI and menus add nothing to the zombie server feel (yeah, I know it's heavily UC).


But dear God I loved it so much and wish I was a great developer so I could take part in its creation. It all seems to clash together so great, and I can't knife a horde of zombies without thinking "this will be the best server ever".
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  #41  
Old 03-07-2009, 02:12 AM
Tyhm Tyhm is offline
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We can use all the help we can get. :-D What can you do Kia? Levels, graphics, tileset, GUI, menus? I'd love to reskin the Default Blue GUI, but I 1) can't find the walkthrough and 2) can't think of anything better suited - a cardboard box? A black GUI? Camo? Skulls? Broken Glass? An old ammo box (forest green metal with olive yellow stencilled writing)?
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
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  #42  
Old 03-07-2009, 03:33 AM
Pimmeh Pimmeh is offline
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Quote:
Originally Posted by Tyhm View Post
We can use all the help we can get. :-D What can you do Kia? Levels, graphics, tileset, GUI, menus? I'd love to reskin the Default Blue GUI, but I 1) can't find the walkthrough and 2) can't think of anything better suited - a cardboard box? A black GUI? Camo? Skulls? Broken Glass? An old ammo box (forest green metal with olive yellow stencilled writing)?
Bloodstained knives, guns, and metal things
Maybe a crucifix to ward off evil? Just decorate the bloody (haha) thing!
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  #43  
Old 03-07-2009, 04:00 PM
fowlplay4 fowlplay4 is offline
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Personally I believe this server needs more blood!

or a slider that allows to see this server with more blood!

Good luck.
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  #44  
Old 03-07-2009, 04:10 PM
kia345 kia345 is offline
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An old ammo box (forest green metal with olive yellow stencilled writing)?
Throw some blood on it to make it look "salvaged" and that'll be pretty pro
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  #45  
Old 03-08-2009, 12:50 PM
thesmoothcriminal thesmoothcriminal is offline
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Now i havent read most of the posts but im thinking of some kind of weight system for carrying items that effects speed. So players will have to trade off heavey fire power for mobility.

With that idea in mind, players would have to go outside the outposts to gather resources to maintain the outpost. The more items they collect the slower they will be and hence more vulnerable
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