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  #31  
Old 08-15-2012, 03:42 AM
shrimps shrimps is offline
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I'm sorry, I thought we were saying reasons why GK is past it's sell-by date and is now expired? But then again I didn't read the last 5? posts. Since they were posted in the middle of me typing that/going afk before hitting send.
  #32  
Old 08-15-2012, 04:19 AM
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you are all talking about xmas dungeon changes, isnt it to late for that though? The damage is done /hiscore shows it
  #33  
Old 08-15-2012, 04:53 AM
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Quote:
Originally Posted by shrimps View Post
I'm sorry, I thought we were saying reasons why GK is past it's sell-by date and is now expired? But then again I didn't read the last 5? posts. Since they were posted in the middle of me typing that/going afk before hitting send.
Aha, It's totally fine but IF that was a reason the majority of the people who never got restored would have complained instantly. Though yea :P I know what you mean by in the middle of you typing.
  #34  
Old 08-15-2012, 05:00 AM
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Originally Posted by Nuke_for_you View Post
you are all talking about xmas dungeon changes, isnt it to late for that though? The damage is done /hiscore shows it
It's late yes but more damage would be done if we allow it to go on. Better late then never, I believe the staff wanted to have the Xmas dungeon out at least until this Christmas. We were also asking for new additions to be added onto the Xmas dungeon so it would be a viable and beneficial option for us.
  #35  
Old 08-15-2012, 10:19 AM
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Originally Posted by avengis View Post
im new to GK after all these years of classic playerworlds and i dont know what to say about this apart from as a noobie, im lost and Gk confuses me but im trying my hardest to get into it
The tutorial of GK is weird though, noobs wont have it easy on GK. But next time you are online you can PM me so I can show you around
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  #36  
Old 08-15-2012, 08:23 PM
Vartas Vartas is offline
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And it started with the "Monthly Events thing" wtf guys we are AFTER Xmas and easter even if u would want to change anything theres no chance it will happen.
Think about how to get GK better from now on, no to change the past.
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Last edited by Vartas; 08-15-2012 at 08:25 PM.. Reason: 123
  #37  
Old 08-15-2012, 08:44 PM
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Originally Posted by Vartas View Post
And it started with the "Monthly Events thing" wtf guys we are AFTER Xmas and easter even if u would want to change anything theres no chance it will happen.
Think about how to get GK better from now on, no to change the past.
Yeah we are getting off topic but the suggestions aren't going to effect us in anyway. We don't know if any of the 2 dungeons will be changed maybe the staff are taking it into consideration but it will take long. That's what were doing were suggesting these ideas to improve GK.
  #38  
Old 08-15-2012, 10:48 PM
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Originally Posted by Vartas View Post
And it started with the "Monthly Events thing" wtf guys we are AFTER Xmas and easter even if u would want to change anything theres no chance it will happen.
Think about how to get GK better from now on, no to change the past.
I doubt you read anything that was posted in this thread
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  #39  
Old 08-15-2012, 10:56 PM
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Quote:
Originally Posted by Felix_Xenophobe View Post
I doubt you read anything that was posted in this thread
this
  #40  
Old 08-16-2012, 02:10 AM
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Originally Posted by NicoX View Post
The tutorial of GK is weird though, noobs wont have it easy on GK. But next time you are online you can PM me so I can show you around
Yeah it's a tough tutorial but most noobs wouldn't do the tutorial unless they were forced to, also by completing it you're only rewarded with a trophy you'd think normally after it being completed you'd get armor and stuff...
  #41  
Old 08-16-2012, 02:24 AM
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also boils down to the fact that classes mean nothing besides a few GK's, gear and a tiny bit of leveling can even up most players, and prepping is nearly impossible now for anyone not rich

i don't see what the hate for xmas dungeon is all about, no items released during that were gamebreaking (like easter with con+1 speed+1 shields for free), and the leveling wasn't planned to be year long (and the 2 weeks it was released, to my knowledge, it was satisfactory in doing the intended goal of accumulating a large playercount)
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  #42  
Old 08-16-2012, 03:31 AM
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The xmas & easter dungeons might've shorted the time it takes to level drastically, and I agree that it's pretty bad for the lifetime of the server. The only thing that could keep players grinding on the server previously, was leveling. With that gone, players have nothing left to achieve gameplay wise.

Removing the dungeons however, is NOT the way to do things. The problem with GK is that from the very start, it had a really good experience system to allow for content implementations that would feel natural as progression. Said updates never happened though until recent years.

The server simply has far too little content to support the massive amount of experience needed to reach max level. It should have a new dungeon or maps (aka new content, not just recolored versions of existing monsters) for every ~10 levels.

Over the years, management has gotten very little done to fix this particular issue, but that can largely be blamed on the fact that there are very limited amount of people who have the interest to work (and keep working) on the server and at the same time be skilled enough at it.

My troll-free 2 cents.
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  #43  
Old 08-16-2012, 04:53 AM
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Quote:
Originally Posted by Seeya View Post
also boils down to the fact that classes mean nothing besides a few GK's, gear and a tiny bit of leveling can even up most players, and prepping is nearly impossible now for anyone not rich

i don't see what the hate for xmas dungeon is all about, no items released during that were gamebreaking (like easter with con+1 speed+1 shields for free), and the leveling wasn't planned to be year long (and the 2 weeks it was released, to my knowledge, it was satisfactory in doing the intended goal of accumulating a large playercount)
Yeah, that doesn't make sense to me either but that's how it is. However now it's painfully easy to obtain good gear all that's required is a Dice and a few Ec. You hardly ever see players poor now most take the risk of gambling and end up succeeding.

Maybe taking a closer look at the posts will show you what the hate's about.
  #44  
Old 08-16-2012, 05:23 AM
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Quote:
Originally Posted by xXziroXx View Post
The xmas & easter dungeons might've shorted the time it takes to level drastically, and I agree that it's pretty bad for the lifetime of the server. The only thing that could keep players grinding on the server previously, was leveling. With that gone, players have nothing left to achieve gameplay wise.

Removing the dungeons however, is NOT the way to do things. The problem with GK is that from the very start, it had a really good experience system to allow for content implementations that would feel natural as progression. Said updates never happened though until recent years.

The server simply has far too little content to support the massive amount of experience needed to reach max level. It should have a new dungeon or maps (aka new content, not just recolored versions of existing monsters) for every ~10 levels.

Over the years, management has gotten very little done to fix this particular issue, but that can largely be blamed on the fact that there are very limited amount of people who have the interest to work (and keep working) on the server and at the same time be skilled enough at it.

My troll-free 2 cents.

The staff's intention is not to remove the dungeon. Napkin was suggesting adding content to the Xmas dungeon. Nico said decrease the experience from the dungeon nobody said anything about removing the Xmas dungeon. Though I admit I said to remove the Easter Dungeon because it has no use, nobody even goes there to farm or to kill the monsters. Adding content can be the solution.

Nonetheless though I do agree by what else you've said.
  #45  
Old 08-16-2012, 07:35 AM
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Originally Posted by DripZ View Post
The staff's intention is not to remove the dungeon. Napkin was suggesting adding content to the Xmas dungeon. Nico said decrease the experience from the dungeon nobody said anything about removing the Xmas dungeon. Though I admit I said to remove the Easter Dungeon because it has no use, nobody even goes there to farm or to kill the monsters. Adding content can be the solution.

Nonetheless though I do agree by what else you've said.
Felix, Nico, and I were simply stating that players just go straight to the xmas dungeon instead of other places to level. The reason they do so is because the xmas dungeon is the best place to level. (obvious reason) As Felix stated we should add some type of system that would require you to get an item to enter the xmas dungeon. This come be done two ways and even both. One way would be to add a special key to the EC shop for a high EC price. This would help remove Event Coins from the economy which "could" help the economy slightly. The other way is to add a special key to the alternate dungeons, the crypt, or even a new map. I personally would rather have both options available. However, making obtaining a key from the alternate dungeons, crypt, or map more appealing then spend ECs. There was a time limit in the xmas dungeon at the start and maybe that should be re-added if this new system was implemented. This would keep players from just idling there so they don't have to farm or spend EC's again.

This is only one thing that "could" possibly help the server. It will slow down players from leveling up as fast so the end game would last longer as it did before. I am not sure why maps were removed, but I think it may have been because of the xmas dungeon and how the levels are generated. (Don't quote me bc I am just taking a guess). If this is the case they need to do something about that because it is a cause for lack of content. If not I am sure we would all like to see maps enabled again. With the new idea stated above as well.

The server still will need new content, which I will try to get a small team together to help me work on this. If we have to work on it offline so be it but I will still try to work on a few new things. I have searched around on debug and have found a few things that were never added. I think we could probably use some of these after they have been fixed a little. We will need time to make these happen though so please keep that in mind.

If you all have ideas that you would like to discuss with me about in-game content please feel free to message me. If you need my contact information send me a pm on the forum or in-game. Google Docs is also a great place to type up your ideas and submit them to me that way as well. I want to help the server in anyway I can so please don't be shy to send your ideas. I will be happy to discuss them with you.

Last edited by Tashkin; 08-16-2012 at 08:12 AM..
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