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  #1  
Old 01-06-2015, 04:58 PM
Tashkin Tashkin is offline
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GK Changes

Here are a few of the changes that have been made over the last week. I will try to keep this post updated as often as I can.

Edited the F3 option and moved the options to the Graal Kingdoms tab.

Added an ignore event message option.

Increased EA and IWD spawn rate.

Reduced shop reset time from 30 to 15 minutes.

Added Samurai and Forest Kingdom back.

Reset the ferry to get to Forest island.

Added the PK flag to forest.

Updated the map to add locations for all of the Gods and Xmas Dungeon.

Set Kingdom houses to not die.

Reduced weight of platinum coins.

Nerfed Kvasir and Ice Fiends.

Dustari castle revamped insides.

Speed adjustment for players capping speed at 5 adjusting the visible speed to show lower numbers. (Discontinued for now.)

Speed adjustment to the horses to make them usable again.

Added a new hat/helm to Hotaru shop next to the church.

Updated ALL wizard hat stats.

Added Clothes and Hairs to shops.

Disabled creation of Clans, kept previously bought Clans intact.

Fixed the haircutter bug when taking off hidden hats.

Tig Bot:
- Requires 2 IWD's and 2 EA's now.
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Last edited by Tashkin; 01-12-2015 at 10:29 PM..
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  #2  
Old 01-06-2015, 06:01 PM
MysticalDragon MysticalDragon is offline
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Niceee

We can make a change log, so they can see these changes in game.
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  #3  
Old 01-07-2015, 12:22 AM
scriptless scriptless is offline
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Quote:
Originally Posted by Tashkin View Post
Added Clothes and Hairs to shops.

Fixed the haircutter bug when taking off hidden hats.
Okay please tell me that you made a list of the new cloths so that I won't have to remake my entire list that I ran to every town on every island there is on gk to make :o

Also the hats were still causing bugs? I thought this was fixed a long time ago. Guess I never noticed lol, thats cool that its fixed tho.

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Niceee

We can make a change log, so they can see these changes in game.
Great idea ! I support this.
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  #4  
Old 01-07-2015, 01:29 AM
shrimps shrimps is offline
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Change logs are great. I think Bluemelon tried to do that on Era, it lasted like 3 updates a few years ago then was never touched. It's honestly a great way think to do, and helps show things are actually being done. Whether bug fixes, New Content to the smallest change in something. Nice job.
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Old 01-07-2015, 02:49 AM
Tashkin Tashkin is offline
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Originally Posted by scriptless View Post
Okay please tell me that you made a list of the new cloths so that I won't have to remake my entire list that I ran to every town on every island there is on gk to make :o

Also the hats were still causing bugs? I thought this was fixed a long time ago. Guess I never noticed lol, thats cool that its fixed tho.



Great idea ! I support this.
Santerrain:
-Forest Dress
- 20 Cloth, 2 Dias, 5 Emeralds, 100 plat

-Forest Dress (Bottom)
- 5 Cloth 100 Plat

- Necro Pants
- 5 Cloth 100 Plat

-Hairs:
- White hair left table.

Bomboria:
-Hairs
- All on middle table.
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  #6  
Old 01-08-2015, 12:57 PM
Draenin Draenin is offline
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Quote:
Originally Posted by Tashkin View Post
Edited the F3 option and moved the options to the Graal Kingdoms tab.
Cool, but the menu panel itself could use a bit of adjustment.

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Originally Posted by Tashkin View Post
Added an ignore event message option.
Doesn't just cancelling it basically do the same thing until another event prompt comes up? Or does it mean ignoring all of them in the future until you toggle it off?

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Originally Posted by Tashkin View Post
Increased EA and IWD spawn rate.
It's about time. However, just realize that it does mean a shift in values on a lot of things. But I see it as a positive change since the point of GK is really character building and item upgrades are a part of that.

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Reduced shop reset time from 30 to 15 minutes.
Also a great improvement. Shopping in itself can be a tedious chore when shops don't reset often enough.

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Added Samurai and Forest Kingdom back.
Also very nice to see. We may not have as many players as we used to, but some people ought to represent each kingdom anyway.

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Reset the ferry to get to Forest island.
Mkay.

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Added the PK flag to forest.
I think you mean 'Added the pirate flag to forest.'

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Updated the map to add locations for all of the Gods and Xmas Dungeon.
Kind of weird with the new markers being blue flags at half staff when the rest of them are white. Also, a few places have cluttered text now, like the North Spar Arena and the Altar of Aengus.

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Set Kingdom houses to not die.
Might as well, since the server needs to build its player base back up.

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Reduced weight of platinum coins.
Good times.

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Nerfed Kvasir and Ice Fiends.
Happy to hear it. I spent a lot of time on improving my AC just to find out I couldn't fight them without dying in seconds. They shouldn't be so weak that anyone can kill them, but not so strong that they can take you down just because you didn't react in time once or twice.

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Dustari castle revamped insides.
Are the outside castle walls still bugging out?

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Speed adjustment for players capping speed at 5 adjusting the visible speed to show lower numbers.
How about removing speed caps from armor altogether? All the weak armor that actually has that isn't that powerful to begin with, and it only hurts new players who can't afford better armor yet.

Also, my speed before was well over 5, yet now it's showing as being locked at 1.5 instead no matter what I equip. Instead of showing speed as a decimal number, why not just have it display the total amount of speed points you have? I don't even know what that 1.5 is based on, and when I un-equip certain pieces that have speed on them it doesn't make a difference. So I might as well have a different item in that slot completely in some cases.

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Speed adjustment to the horses to make them usable again.
Yeehaw.

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Added a new hat/helm to Hotaru shop next to the church.
Yeesh, that one... Really needs a little bit of work. It looks so out of place.

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Updated ALL wizard hat stats.
Very nice. Looking forward to them hopefully becoming more rare and collectible again, instead of just simple vanity items.

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Added Clothes and Hairs to shops.
Nice.

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Disabled creation of Clans, kept previously bought Clans intact.
I really like the clan system. Is it on its way out? And why? (I own one which is for players that have maxed all their levels out, which is why I care about it.)

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Fixed the haircutter bug when taking off hidden hats.
Nifty!

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Tig Bot:
- Requires 2 IWD's and 2 EA's now.
Be really careful with re-scaling economic stuff. Not to say this is a bad move or anything, but a lot of prices are going to change because of it.

Last edited by Draenin; 01-08-2015 at 07:26 PM..
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  #7  
Old 01-09-2015, 12:04 PM
super_matt89 super_matt89 is offline
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Quote:
Originally Posted by Tashkin View Post
Increased EA and IWD spawn rate.
Maybe in our economies future these will be traded for 5,000 plat by players again.
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Updated ALL wizard hat stats.
Finally our wizards will look like wizards.
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Disabled creation of Clans, kept previously bought Clans intact.
The Clan system was very buggy to begin with and we even had several occasions where various created clans (valued at 220 Nihil Coins) were wiped and never restored nor were players reimbursed for any of the discrepancies during the implementation of this system..
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Old 01-09-2015, 12:17 PM
shrimps shrimps is offline
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Many times I had to re-create the clans that were lost and most of the time I had to just wait for someone to complain to me about it or do it off of memory.

Also I remember selling EAs and IWDs for 10 diamonds. :O That was crazy times.
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Old 01-09-2015, 05:09 PM
super_matt89 super_matt89 is offline
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Another new update:

- Due to accidental events, the use of potions and scrolls in houses has been disabled.
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Old 01-09-2015, 05:19 PM
Tashkin Tashkin is offline
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Quote:
Originally Posted by super_matt89 View Post
Maybe in our economies future these will be traded for 5,000 plat by players again.

Finally our wizards will look like wizards.

The Clan system was very buggy to begin with and we even had several occasions where various created clans (valued at 220 Nihil Coins) were wiped and never restored nor were players reimbursed for any of the discrepancies during the implementation of this system..
This is why I have disabled future clan creation and enabled the global guilds again. I have heard numerous horror stories about this system already. Quite frankly GK was never about Clans its about Kingdoms. So to be honest it makes no sense as to why this was added to the server in the first place. That is just my opinion though.
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Old 01-09-2015, 10:56 PM
super_matt89 super_matt89 is offline
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Big thanks to Tashkin as the updates just keep rolling out:

Come one, come all! To the newly rennovated MMT which now has TigBot gambling tables on the second floor. So good luck and get excited to take a risk!

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Last edited by Tashkin; 01-09-2015 at 11:07 PM.. Reason: fixed image
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Old 01-10-2015, 08:24 PM
Draenin Draenin is offline
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So a question about the speed changes...

Is 1.5 the new hard cap for all players? Is it not possible to go beyond it in any way? Or can your actual movement speed still increase even though your speed still reads 1.5?
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Old 01-14-2015, 12:26 AM
Tashkin Tashkin is offline
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DianCecht glow is now disabled if you have the light effects disabled.


I have almost finished a new poison system as well. We will be doing some more testing and I will post here when it's finished.
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Old 01-15-2015, 08:38 PM
Tashkin Tashkin is offline
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The poison system is live for testing.
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Old 01-16-2015, 06:50 PM
Tashkin Tashkin is offline
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Raffle house in Hotaru can now be used by players and kingdom leaders to host their own raffles without requiring a tag to use it. Before you ask yes I have locked the item to the person that put it on the raffle stand. Only the person who started it can remove it without a ticket and only that person can end it.
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