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Old 06-30-2010, 09:46 PM
Shards-Of-Fate Shards-Of-Fate is offline
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Post Development So Far (Feedback Please)



Long story short, Designing a playerworld. I'm shooting for none of the original sprites/tiles and such. This is just a sample of the sprite so far.

Feedback?
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Old 06-30-2010, 10:18 PM
Soala Soala is offline
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It looks a tad too bright for my eyes, but it looks good so far!

Edit: Skin is always difficult to do, so here's a better palette:


Last edited by Soala; 06-30-2010 at 10:29 PM..
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Old 06-30-2010, 10:41 PM
WhiteDragon WhiteDragon is offline
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It's going to be a lot of work to make all the graphics needed for a server from scratch. Don't burn yourself out.
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Old 06-30-2010, 10:51 PM
fowlplay4 fowlplay4 is offline
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It's tiny, but it looks alright I guess.
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Old 06-30-2010, 10:52 PM
Shards-Of-Fate Shards-Of-Fate is offline
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Thanks Soala.

Quote:
Originally Posted by fowlplay4 View Post
It's tiny, but it looks alright I guess.

The body. How's the anatomy? I'm trying to mimic the angle without making him look like a midget gorilla.

I understand WhiteDragon. I've done some server development before and yeah, doing it all myself would totally burn me out. But I'll just chug along slowly til I can find some help. I've never been a big fan of..."Come join our server..." (We've got nothing done.)

Last edited by Shards-Of-Fate; 06-30-2010 at 11:38 PM..
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Old 06-30-2010, 10:58 PM
Soala Soala is offline
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The top is coming great, but the legs look quite flat, and probably need some more "rounding".
Also, you could use the darker outlines between the arms and the body on the feet.
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Old 06-30-2010, 11:13 PM
Shards-Of-Fate Shards-Of-Fate is offline
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Rounder, but not longer legs.

Edit: His away face.

Last edited by Shards-Of-Fate; 06-30-2010 at 11:37 PM..
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Old 07-01-2010, 12:07 AM
Clockwork Clockwork is offline
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dunno if you're going for asian or wut, but here's a quick edit. Dunt listen to soala, he dunno wut he's doin anymoar. ( <3~ )

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Old 07-01-2010, 12:21 AM
Shards-Of-Fate Shards-Of-Fate is offline
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I like your eyes. But I think I'm going to keep him tan for now. There will be palette swaps for different skin tones later.
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Old 07-01-2010, 12:23 AM
DeCeaseD DeCeaseD is offline
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I'd say you're off to a rather solid start. Although, your characters complexion/shading seems very soft (Not sure if this is what you're going for?), but in my opinion it could definantly use some fixing up. Along with that, it seems to lack a bit in contrast and shape readability, so I went ahead and did an edit on the character for you to show you what I mean, hopefully you can take a thing or two from my edit and apply it to yours..
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Old 07-01-2010, 12:43 AM
Soala Soala is offline
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Who ever said there couldn't be different skin tones? What I tried to do was to have a non-pale skin color, but the pale one is perfectly acceptable (though the outlines would still need to be a little darker).
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Old 07-01-2010, 12:55 AM
Shards-Of-Fate Shards-Of-Fate is offline
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So I love the details, Deceased. But not all of them. Going to work on putting some of them in. But I didn't want everyone to look superbuff. And yeah the softer tones are my thing. No blacks or straight whites...And I'm still working out the details. Like Aging or maybe even Weight classes like a Fat, Thin, Toned kind of thing. But thanks for the feedback guys


Updates.

Last edited by Shards-Of-Fate; 07-01-2010 at 01:17 AM..
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Old 07-01-2010, 02:16 AM
Precise Precise is offline
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Lookin' good man, keep it up!
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Old 07-01-2010, 08:13 AM
DeCeaseD DeCeaseD is offline
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Very good progress man, and I wouldn't expect you to like all my details, after all it's you're work, not mine. I was simply giving you an idea of how I would have done it. But anyways, as for the sprites.. the back seems a bit wonked in the arm/leg area as far as the shading goes. The arms look exactly like the front views when the shading for it should be reversed. And the legs look good except they could use some shading to show that they are slightly bent like the front views are. Here's an edit:
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Old 07-01-2010, 08:44 AM
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