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  #136  
Old 06-23-2012, 07:12 PM
Emera Emera is offline
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That looks sweet. Good job!
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  #137  
Old 06-24-2012, 11:17 AM
Darklux Darklux is offline
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I have added a major update yesterday, introducing the castle out of the screenshots, a cliff and more decoration

Update: Added some updated screenshots, still somehow wip
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Last edited by Darklux; 06-24-2012 at 10:04 PM..
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  #138  
Old 06-24-2012, 10:57 PM
Elk Elk is offline
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I think you need more bushes
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  #139  
Old 06-24-2012, 11:07 PM
Darklux Darklux is offline
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Quote:
Originally Posted by Elk View Post
I think you need more bushes
Yeah the levels still lack some more nature decoration, thats the wip part on them
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  #140  
Old 06-24-2012, 11:17 PM
NicoX NicoX is offline
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Quote:
Originally Posted by Darklux View Post
Yeah the levels still lack some more nature decoration, thats the wip part on them
Looks great, after the town is done you can go in a bit more detail. will Look awesome
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  #141  
Old 06-25-2012, 12:08 PM
callimuc callimuc is offline
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Awesome besides some tiling errors like the water in the 4th picture. But I can image this being very very great!
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  #142  
Old 06-25-2012, 10:06 PM
Darklux Darklux is offline
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Quote:
Originally Posted by callimuc View Post
Awesome besides some tiling errors like the water in the 4th picture. But I can image this being very very great!
Haha yeah it's a small error; I had problems finding the right tile xD is there one or do I need to edit one to get it?
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  #143  
Old 06-25-2012, 11:59 PM
Darklux Darklux is offline
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If you notice big white lines on the server at the moment (yes they are somewhat eyehurting, but I promise that they are gone soon):

I decided that The Olde Time has reached an amount of content, where I need to start some actual planning, so that in the end, the content is not only oldskool - but playable too.

One notice:


This Playerworld is still somehow a hobby project and rather in planning phase. I'll try to finish it in reasonable time, yet I do not plan to rush the things and want to aim for a continouos style - therefore I am not hiring at the moment, however, I might be after there is reasonable content and the server is worth being called a playerworld project.


Gameplay Plans for now:

- Spar & PK, with oldskool AP System and some Non-PK Zones.

- Oldskool Guild Gameplay and Guildwars.
As I like the global guilds system and wan't to keep it, later it might be possible to just send an application for an guildbase. I do not plan to implement my own guilds system, however there might be optional possibilities for registrated guilds.

- Quests and System Plans.
At the moment, I am planning to add few optional items that can be obtained during quests. Some of these items might be used as weapon, others might be useable to find hidden treasures hidden all around the playerworld - but there will be no Laser Guns or ZOMG overmighty weapon.

- Housing System:
There will be a possibility to get an playerhouse or appartment later for ingame money, however there will be style guidelines to keep up the style everywhere

- World:
At first the world will be quite compact to concentrate the playerbase. Areas will be designed, where the player profits of revisiting them at a later point of time - with new quest items maybe.
There will be an town wall, surrounding most parts of the town with an surrounding, dark forest. The Dark Forest with a small Settlement might be added as second step later.

- Quests:
There will be oldskool quests, however I plan them to be singleplayer at first. Multiplayer quests might be added at a later point of time. Dungeons will require good swordfight skills and to be honest - I plan it to be somehow hard


Any ideas? Feedback and constructive criticism - on Gameplay Plans and Town Layout - is welcome!
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  #144  
Old 06-26-2012, 12:09 AM
Shaun Shaun is offline
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Make it so guilds can only have a maximum of 3 letters.
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  #145  
Old 06-26-2012, 03:18 AM
Van116 Van116 is offline
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is it still in dev mode? or can people go on the server?:0
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  #146  
Old 06-26-2012, 05:50 AM
Kiwi27 Kiwi27 is offline
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Quote:
Originally Posted by Van116 View Post
is it still in dev mode? or can people go on the server?:0
I accessed it earlier, on Dev Darklux, so, unless it has changed, you can...
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  #147  
Old 06-26-2012, 10:02 AM
NicoX NicoX is offline
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Quote:
Originally Posted by Van116 View Post
is it still in dev mode? or can people go on the server?:0
You can always log in.
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  #148  
Old 06-26-2012, 09:44 PM
Darklux Darklux is offline
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Quote:
Originally Posted by NicoX View Post
You can always log in.
Yes the server is open to the public as "Dev Darklux", yet yes it is an Development Server - but it's not restricted to staffs, and you can already visit the outsides of the world + there is an Spar House
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  #149  
Old 06-27-2012, 03:35 AM
Van116 Van116 is offline
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im in love<3
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  #150  
Old 07-04-2012, 11:14 PM
Darklux Darklux is offline
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Currently porting the content to a bigger gmap as 10x10 has shown to be too small to fit an reasonable amount of houses.

I will likely open a new news post in a few days, as this one is quite old and can be confusing if you read it from the beginning.
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