Quote:
Originally Posted by Logababy
Doesn't really need to change atm. Only thing wrong with it as Chris said is the overpowered bonuses that give people a base 160hp x-x
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Remove the boosted HP and leave the bonuses. At least, the ones that are gained via PKing (and the business side of it, Gelat Shop). Base 100HP (or more for those who part with their real cash to get the Gelat bonus), bonus HP earned by being top 5 Bounty Hunter of the week, in the top 5 gangs for the week, had the top 5 most kills out of every player in the week, etc etc. Obviously, each week you are reset back to base unless you met certain requirements for the previous week. Don't meet any of them, you're stuck at 100HP that week. Obviously the bonuses would stack so that someone who is in top 5 Bounty Hunters AND the top 5 gangs would gain 2 bonuses, although someone else in the gang who didn't get into the top 5 bounty hunters would only receive 1 bonus, and so on. How many bonuses max a person may have at one time earned could be limited, or just a set amount of bonus-adding activities existing.
All-in-all, want your bonus HP next week? PK in a variety of ways, but keep PKing and entice your gang members to join you in securing a spot each week.