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  #16  
Old 08-04-2008, 09:01 AM
PrinceOfKenshin PrinceOfKenshin is offline
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  #17  
Old 08-04-2008, 09:59 AM
Demisis_P2P Demisis_P2P is offline
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Don't swords on GK use a template and gani attributes so that there is only one set of ganis for all swords?
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  #18  
Old 08-04-2008, 04:07 PM
Nature2 Nature2 is offline
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Quote:
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Don't swords on GK use a template and gani attributes so that there is only one set of ganis for all swords?
yes 1 gani for all swords
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  #19  
Old 08-04-2008, 06:46 PM
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  #20  
Old 08-04-2008, 10:49 PM
xAzerothx xAzerothx is offline
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Ceserthen's the best. The other one doesn't look right. The blue and red don't come together.
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  #21  
Old 08-04-2008, 10:52 PM
Draenin Draenin is offline
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I'm still not that crazy about the lightning. It makes it look kind of messy. It'd be neat to see the yellow inside be transformed into lightning and the outside made to look more like ice, though.
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  #22  
Old 08-04-2008, 11:02 PM
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Did two quick recolors one bright lightning one dull lightning.
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  #23  
Old 08-04-2008, 11:55 PM
Draenin Draenin is offline
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I like the one in the middle in the second picture, personally. The lightning wrapping around the sword really does nothing for it.
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  #24  
Old 08-05-2008, 12:01 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by Draenin View Post
I like the one in the middle in the second picture, personally. The lightning wrapping around the sword really does nothing for it.
Only way it'd even have potential of looking good would be if it was either animated (gif/mng) or have it's own gani with effects in it.
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  #25  
Old 08-05-2008, 12:52 AM
Draenin Draenin is offline
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I disagree. Lightning swirling around a sword is an outrageously cheezy animation.
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  #26  
Old 08-05-2008, 09:42 PM
Googi Googi is offline
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If they're animated, just posting the frames separately isn't that helpful in making a good assessment, especially since things like the frame rate can be the difference between good and bad.

It's also pretty hard to assess whether GFX are good or bad without screenshots of them in the "environment" of GK.
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  #27  
Old 08-05-2008, 11:08 PM
Draenin Draenin is offline
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Quote:
Originally Posted by Googi
It's also pretty hard to assess whether GFX are good or bad without screenshots of them in the "environment" of GK.
It's also very easy to superimpose the sprite into a screenshot to get an accurate depiction of how it will look with the rest of the environment.
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  #28  
Old 08-05-2008, 11:28 PM
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threw them on some grass
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  #29  
Old 08-05-2008, 11:35 PM
Draenin Draenin is offline
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I guess I'll throw a design of my own into the ring. Heh.
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  #30  
Old 08-06-2008, 05:35 AM
Googi Googi is offline
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Quote:
Originally Posted by Draenin View Post
It's also very easy to superimpose the sprite into a screenshot to get an accurate depiction of how it will look with the rest of the environment.
I'm suggesting it because other people might find it helpful. I'm pretty indifferent between all the different GFX that have been proposed.
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