Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #16  
Old 12-01-2009, 09:44 AM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
If the FPS was ever fixed it should be locked at 60. It's typically the refresh rate of most people's monitors and you don't notice anything higher anyway.
__________________
Reply With Quote
  #17  
Old 12-03-2009, 07:47 AM
Twinny Twinny is offline
My empire of dirt
Twinny's Avatar
Join Date: Mar 2006
Location: Australia
Posts: 2,422
Twinny is just really niceTwinny is just really nice
Send a message via AIM to Twinny
Trying to get onMouseMove to work but nothing seems to be working for me..

PHP Code:
//#CLIENTSIDE
function onMouseMove()
{
  
player.chat mousex mousey;

does nothing.

Script help for 'MouseMove':
Clientside:
WorldEditor.mousemovescale - float

I'm guessing it's only available in v6?
Reply With Quote
  #18  
Old 12-03-2009, 08:05 AM
Tigairius Tigairius is offline
The Cat
Tigairius's Avatar
Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
Tigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant future
Quote:
Originally Posted by Twinny View Post
Trying to get onMouseMove to work but nothing seems to be working for me..

PHP Code:
//#CLIENTSIDE
function onMouseMove()
{
  
player.chat mousex mousey;

does nothing.

Script help for 'MouseMove':
Clientside:
WorldEditor.mousemovescale - float

I'm guessing it's only available in v6?
try "function GraalControl.onMouseMove()"
__________________


“Shoot for the moon. Even if you miss, you'll land among the stars.”
Reply With Quote
  #19  
Old 12-03-2009, 08:40 AM
Mark Sir Link Mark Sir Link is offline
Kevin Azite
Mark Sir Link's Avatar
Join Date: Sep 2005
Posts: 1,489
Mark Sir Link is just really niceMark Sir Link is just really nice
Send a message via AIM to Mark Sir Link
Quote:
Originally Posted by Crono View Post
If the FPS was ever fixed it should be locked at 60. It's typically the refresh rate of most people's monitors and you don't notice anything higher anyway.
you're typically hard pressed to find people who can see faster than 20-24...
Reply With Quote
  #20  
Old 12-03-2009, 10:36 AM
Twinny Twinny is offline
My empire of dirt
Twinny's Avatar
Join Date: Mar 2006
Location: Australia
Posts: 2,422
Twinny is just really niceTwinny is just really nice
Send a message via AIM to Twinny
Quote:
Originally Posted by Tigairius View Post
try "function GraalControl.onMouseMove()"
That got the event which is a bloody useful event but the img/emits are still unable to catch up with the mouse although now it emits multiple times in the one spot
Reply With Quote
  #21  
Old 12-03-2009, 11:00 AM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Quote:
Originally Posted by Mark Sir Link View Post
you're typically hard pressed to find people who can see faster than 20-24...
Well, by "notice" I was also factoring in feeling and fluidity.
__________________
Reply With Quote
  #22  
Old 12-20-2009, 02:02 PM
Twinny Twinny is offline
My empire of dirt
Twinny's Avatar
Join Date: Mar 2006
Location: Australia
Posts: 2,422
Twinny is just really niceTwinny is just really nice
Send a message via AIM to Twinny
Soooo....how long till the v6 beta is signed and released? If it has custom fps, I want to use and test straight away! The high speed projectiles I'm making suck at 20fps
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 11:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.