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Originally Posted by Kuza
Hi,
How will questing come into play? Will there be more group orienteded quests? Jumping quests? I hope the quests will be elaborate and take a while to complete. Maybe days to complete. Will there be a "quest log" with hints and descriptions or will each player have to adventure for quests?
How will monsters and AI come into play? Do you gain experience, money or rare item drops from them after they're slain? Perhaps quest items?
Last but not least I would like to know what means of transportation the new Graal2001 will feature. Thank you!
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There will be many group oriented quests. The first quest we have planned requires I think 4 people to complete... There will be a jumping quest or two, I'm sure. Some quests will be short some will be long... there will definitely be quests that take more than a day to complete. There will be quests INSIDE of quests sometimes. There will probably be a quest log to show what you've completed, but it won't list any hints or quests you haven't discovered yet.
I don't think monsters will drop anything really... maybe a gralat or two. (remember gralat value has changed, so 1-2 gralats aren't really that much) I'm keeping this 2k1 style so that there is no experience gaining or leveling or stat boosting or anything like that... Monsters won't drop rare items either. They will just be there for quests and probably kingdom events just like on classic where the baddies were pretty much just there as part of a quest.
Bomy island transportation... haha... well... there's the train, bomy pets, walking/dashing/swimming, bird pets, horses, elephants, draisine, boats, the chair lifts, cliff lifts, and even... lillypads.