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Originally Posted by mazemaster
Idea: Have an NPC in, say, MMT that every day wants 100 of a different worldly item, like wolf leg or something so you gotta go out and collect them and then you get some currency as a reward and it changes daily.
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I really like this idea. It would keep the server active since you have a single day or 3 days to collect a massive amount of items which would take a decent amount of time.
Make sure to not make the prizes like the dungeon maps where you get 15 plat for finishing. Something like an EA for 75 items, or an armor/weapon that only comes around once a month or 3 months. I really like this idea, because then you'd really have to work for the prize. Take for instance, the halloween event. Everybody knew it was coming and what you had to do for it, but nobody knew the items you had to collect. People come online to learn about what needs to be done, and players help other players.
Remember, announcing things is a very good way of keeping up player count. Look at raffles and other "event days".
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Next Weeks Quest: Collect 100 different items for a rare weapon/armor that is ONLY obtainable by doing this quest. Quest can only be done once per account, as long as you have 200 hours or more. See you next week!
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