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  #31  
Old 11-13-2014, 10:22 PM
scriptless scriptless is offline
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Originally Posted by BlueMelon View Post
I don't exactly see the relevance this has with RC, couldn't a web interface be created to accept/decline an upload?
My point exactly. This isn't rc related and it seems mainly aimed at era only. A Web interface would probably be better since it would be supported by mobiles. The only way this is relevant is like I stated before if they were to add a login script and make it a universal system.
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  #32  
Old 11-13-2014, 10:38 PM
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Originally Posted by fowlplay4 View Post
Why do you have asterisks in the scanning part
Not sure, that's how it pasted when I copy/pasted from RC. In any case, every other search returns correctly on UN. It's just that phrase. Odd.

On a side note, I'm not Kev xD
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  #33  
Old 11-13-2014, 11:49 PM
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Originally Posted by xAndrewx View Post
This is going to be a weird request-
so right now on most servers there is a custom outfit upload system- is there any way to implement a custom interface system? Here's an example
Noted, probably won't happen any time soon though.
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  #34  
Old 11-14-2014, 12:48 AM
BlueMelon BlueMelon is offline
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Commands starting with /clear* (ex: /clearnpcs level) invokes /clear and doesn't run the intended command.
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  #35  
Old 11-14-2014, 02:43 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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I'm really liking it.

One bug I found though: Scrolling side to side in the text editor has a screen tearing effect
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  #36  
Old 11-14-2014, 03:05 AM
fowlplay4 fowlplay4 is offline
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Could have sworn I put in a fix for the clear bug but I will get it fixed.

Quote:
Originally Posted by Fiberwyre_P2P View Post
One bug I found though: Scrolling side to side in the text editor has a screen tearing effect
The tearing will be fixed in the next version.

Edit: New version is up, also bumped the version date to 2014/11/14 since I've fixed like 5 or 6 things now.
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  #37  
Old 11-15-2014, 06:45 AM
xAndrewx xAndrewx is offline
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This is brilliant, great progress. Thank you for taking on board my suggestion.
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  #38  
Old 11-15-2014, 08:54 PM
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Any chance for a tab system for file browser? I have to continuously switch between different folders a lot, and it would be a lot simpler if there were tabs at the top that I can set for myself.
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  #39  
Old 11-16-2014, 04:33 PM
Stowen Stowen is offline
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Do you plan to fix the character limit on player's attributes? On UN, when we set attributes via external RC (RC3 included) players either lose weapons or lose saved flags, because of said character limit.
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  #40  
Old 11-16-2014, 09:28 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by Stowen View Post
Do you plan to fix the character limit on player's attributes? On UN, when we set attributes via external RC (RC3 included) players either lose weapons or lose saved flags, because of said character limit.
I'd like to but it's a server-side issue. The flags are sent to RC truncated.

Successfully built the Mac version, need to figure out how to distribute it properly now:

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  #41  
Old 11-16-2014, 11:29 PM
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Originally Posted by fowlplay4 View Post
I'd like to but it's a server-side issue. The flags are sent to RC truncated.
Oh, that sucks. :/

Awesome work on the Mac version, though! I'd rep you, but you know....have to spread some around first. >.>
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  #42  
Old 11-17-2014, 01:46 AM
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Originally Posted by fowlplay4 View Post
I'd like to but it's a server-side issue. The flags are sent to RC truncated.

Successfully built the Mac version, need to figure out how to distribute it properly now:

I believe to properly distribute it you need to make sure you compile it for the correct version of mac. The build target version will be the minimum OS X version required to execute it. So if your target is 10.4, anyone running Mavericks or newer will be able to open it. But people who are using older system's will not. I know a lot of people use older versions then Mavericks or Yosemite.

However, I don't know how to answer packaging it Very happy you got it compiled, and excited to get the update Were you able to use Xcode after all?
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  #43  
Old 11-17-2014, 01:47 PM
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Originally Posted by scriptless View Post
However, I don't know how to answer packaging it Very happy you got it compiled, and excited to get the update Were you able to use Xcode after all?
I still have some Mac-specific fixing to attempt. Packaging shouldn't be that hard it'll just be a matter of learning how gtk-mac-bundler works.

In the long-term the UI really needs to be re-written to use Qt or something like that as GTK is meh.

I used MacPorts to get the libs/includes I needed. I really only used XCode to install gcc and whatever it included and to make a couple changes to some source files.
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  #44  
Old 11-17-2014, 01:54 PM
Tim_Rocks Tim_Rocks is offline
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Very cool, great job so far.
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  #45  
Old 11-18-2014, 07:39 AM
NicoX NicoX is offline
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The first letter of the accounts are also "Green". Same when chatting, first letter always green too.
Just an issue for me ?

"Windows Vista"

Edit: When disabling timestamp, it works fine again.

Edit2: Also not able to drag files INTO the filebrowser. Download from Filebrowser works.
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Stefan logged on.
(npcserver) has reset the attributes of Stefan
*Stefan: ah my client crashed









Last edited by NicoX; 11-18-2014 at 07:53 AM..
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