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  #16  
Old 05-28-2009, 05:03 PM
Pelikano Pelikano is offline
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Originally Posted by Codein View Post
Or, rather, a pretty legitimate correction? This is from a standing point where I've known no previous bitterness between Chris and Andy. I've certainly seen none shown on the forums. Maybe you could correct me on that? :P
There's a first time for everything :].
And yes I have on the GST Team application of Andy or something
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  #17  
Old 05-28-2009, 05:50 PM
Codein Codein is offline
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Quote:
Originally Posted by Pelikano View Post
There's a first time for everything :].
And yes I have on the GST Team application of Andy or something
Ah, I see, but no cigar. That comment wasn't an attack either, nor did it display any kind of bitterness :P
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  #18  
Old 06-13-2009, 10:50 AM
Pelikano Pelikano is offline
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However, can someone really do compile a list of all Events?
That'd be so cool :o
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  #19  
Old 01-30-2010, 04:18 PM
xXziroXx xXziroXx is offline
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Is there an event for when the player updates his settings (or at least closes the F3 menu)?
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  #20  
Old 02-03-2010, 02:58 PM
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In the new v6 version you can now do "-listscriptfunctions" which generates scriptfunctions_client.txt and also contains (some) events.

The options are now done by script, there is no event for updating the options but we could add something in the script.
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  #21  
Old 02-03-2010, 07:37 PM
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The options are now done by script, there is no event for updating the options but we could add something in the script.
Yes, add it, please.
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  #22  
Old 02-03-2010, 08:03 PM
fowlplay4 fowlplay4 is offline
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This will/should work in v6:

Graal Script Code:
function F3WindowsName.onHide() {
  
// Options possibly updated.

Not sure of the real window name, but the above should suffice.
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  #23  
Old 02-03-2010, 09:16 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by fowlplay4 View Post
This will/should work in v6:

Graal Script Code:
function F3WindowsName.onHide() {
  
// Options possibly updated.

Not sure of the real window name, but the above should suffice.
Wouldn't you just detect when the 'Apply' button was clicked instead?
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  #24  
Old 02-03-2010, 09:29 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by DustyPorViva View Post
Wouldn't you just detect when the 'Apply' button was clicked instead?
You can change things, and click the X on the window and those changes still save. I imagine the OK button just closes it as well.

But really why just check the window, when you can check an exact feature. If your script only cares about light effects:

Graal Script Code:
// Another case where I don't know the name :P
LightEffectsEnabledCheckBox.onAction() { 
  
// Do stuff.

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  #25  
Old 06-09-2010, 08:23 AM
xAndrewx xAndrewx is offline
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Isn't there an event which is triggered once the player leaves the level? Any idea's anyone
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  #26  
Old 06-09-2010, 08:30 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by xAndrewx View Post
Isn't there an event which is triggered once the player leaves the level? Any idea's anyone
onPlayerLeaves() I think, and it's serverside only.
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  #27  
Old 06-09-2010, 08:46 AM
xAndrewx xAndrewx is offline
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Great job- thanks!
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  #28  
Old 07-16-2010, 09:33 PM
xAndrewx xAndrewx is offline
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Requested ones

HTML Code:
onHPChanges
onMPChanges
onAPChanges
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  #29  
Old 07-16-2010, 10:14 PM
Skyld Skyld is offline
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Quote:
Originally Posted by xAndrewx View Post
Requested ones

HTML Code:
onHPChanges
onMPChanges
onAPChanges
onPlayerChanges should do what you want I think, but it will also capture changing heads and stuff.
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  #30  
Old 07-16-2010, 11:03 PM
xAndrewx xAndrewx is offline
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doesn't detect any of them =o (only detects nicknames... from what I've tested) but thanks!!
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