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  #16  
Old 12-17-2011, 08:13 PM
Emera Emera is offline
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Originally Posted by fowlplay4 View Post
We would of never figured that out on our own if Fulgore and Emera didn't point out the obvious!
We wouldn't have to if Unixmad and Stefan actually had some common sense.
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  #17  
Old 12-17-2011, 09:31 PM
Tricxta Tricxta is offline
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Unix should appoint fowlplay head of sales

So far I think his ideas the best, why should iPhone players only have to do a one time payment leaving pc graal behind to keep on dishing out the dollars when they're making enough money from iGraal as it is...
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  #18  
Old 12-17-2011, 10:02 PM
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lol like posting ideas has ever led to something here
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This forums is going worst each day.
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  #19  
Old 12-17-2011, 10:08 PM
Emera Emera is offline
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Quote:
Originally Posted by Tricxta View Post
Unix should appoint fowlplay head of sales

So far I think his ideas the best, why should iPhone players only have to do a one time payment leaving pc graal behind to keep on dishing out the dollars when they're making enough money from iGraal as it is...
Well said.
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  #20  
Old 12-18-2011, 12:28 AM
ffcmike ffcmike is offline
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The problem is not a lack of ideas, pretty much everyone has a reasonable idea as to what needs to be done, the same applies for Stefan and Unixmad.

PC Graal is for the most part an environment which is out of their hands, there may be a PWA Team which is ultimately overseen by Stefan, but the fact is every server on the PlayerWorlds Tab among others have been created, developed and staffed by players for a long time now.

Without pointing the finger, there are many flaws small and large across PC Graal when it comes to things like scripting and systems, server economies, organisation, newbie friendliness, in-game character building, staff conduct, availability of talented developers etc.

iPhone Graal may be far from perfect, but it is an environment Graal's management have much more direct control over.
Therefore why would they want to risk iPhone players migrating from the environment they control, to an environment they have little control over?
They wouldn't want players to choose PC Graal over iPhone/Facebook/Android or whatever, spend money, and then suffer from some terrible or unfair experience through acts such as corruption or incompetence which was out of their hands, or there be some change by staff which ruins the gelat shop etc.

Therefore I believe it's highly unrealistic to expect that all the necessary changes will happen over night, Graal on other platforms will most likely remain a priority leaving PC Graal to feed on the scraps, while all the ambitious plans for PC Graal are pushed back further and further.
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  #21  
Old 12-18-2011, 02:12 AM
BboyEatsbacon BboyEatsbacon is offline
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Quote:
Originally Posted by tony1019 View Post
They should make a christmas Sale for classic accounts
from monday December 21st 2011
To saturday december 26th 2011
For Like
29.00 euros
Witch would be
40.50$ in canadian

Anybody agree?
Stephan Do it For graal Please
So, like 3K Gelats?
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  #22  
Old 12-18-2011, 07:05 AM
Elk Elk is offline
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Quote:
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lol like posting ideas has ever led to something here
Hey galdor <3 seen my new painting im working on?
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  #23  
Old 12-18-2011, 08:17 AM
Demisis_P2P Demisis_P2P is offline
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Quote:
Originally Posted by ffcmike View Post
The problem is not a lack of ideas, pretty much everyone has a reasonable idea as to what needs to be done, the same applies for Stefan and Unixmad.

PC Graal is for the most part an environment which is out of their hands, there may be a PWA Team which is ultimately overseen by Stefan, but the fact is every server on the PlayerWorlds Tab among others have been created, developed and staffed by players for a long time now.

Without pointing the finger, there are many flaws small and large across PC Graal when it comes to things like scripting and systems, server economies, organisation, newbie friendliness, in-game character building, staff conduct, availability of talented developers etc.

iPhone Graal may be far from perfect, but it is an environment Graal's management have much more direct control over.
Therefore why would they want to risk iPhone players migrating from the environment they control, to an environment they have little control over?
They wouldn't want players to choose PC Graal over iPhone/Facebook/Android or whatever, spend money, and then suffer from some terrible or unfair experience through acts such as corruption or incompetence which was out of their hands, or there be some change by staff which ruins the gelat shop etc.

Therefore I believe it's highly unrealistic to expect that all the necessary changes will happen over night, Graal on other platforms will most likely remain a priority leaving PC Graal to feed on the scraps, while all the ambitious plans for PC Graal are pushed back further and further.
This is a catch 22 though. I've been wanting to make a good quality PC Graal server for a while now, but I'm not going to invest hundreds of hours of development time into something that is only going to draw ~60 players at peak just because PC Graal is a mismanaged and neglected platform.

GK has so much potential, it could be pulling hundreds of players, and it has been left unfinished and neglected for almost a ****ing decade(!!!) now.
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  #24  
Old 12-18-2011, 08:19 AM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by fowlplay4 View Post
We would of never figured that out on our own if Fulgore and Emera didn't point out the obvious!
Well, sometimes the obvious is left unsaid, then there are times when people have their heads so high in the clouds that the obvious at their feet is just under their noses

Other then that, tone down the sarcasm because it wasn't cute.
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Last edited by Fulg0reSama; 12-18-2011 at 10:05 AM..
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  #25  
Old 12-19-2011, 12:28 AM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Demisis_P2P View Post
This is a catch 22 though. I've been wanting to make a good quality PC Graal server for a while now, but I'm not going to invest hundreds of hours of development time into something that is only going to draw ~60 players at peak just because PC Graal is a mismanaged and neglected platform.
I would say it's more of a vicious cycle, Graal's management see PC Graal as too chaotic to invest a lot of time and effort towards, while most knowledgeable developers see PC Graal as too neglected and mismanaged to voluntarily commit hundreds/thousands of work towards bringing positive changes to the game.
Meanwhile the staffing of the game gradually becomes more chaotic, and while PC Graal is performing slightly better now due to the influx of iPhone players, there's still the same feeling of stagnation.

Quote:
Originally Posted by Demisis_P2P View Post
GK has so much potential, it could be pulling hundreds of players, and it has been left unfinished and neglected for almost a ****ing decade(!!!) now.
I think this falls under the category "Graal isn't dieing, it's evolving" as Tig would put it, which for me is wrong on many levels, but then who can blame someone for not working against the flow?
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