Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Classic Main Forum
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
  #16  
Old 04-13-2013, 04:37 AM
Ducati_Link Ducati_Link is offline
Banned
Ducati_Link's Avatar
Join Date: Oct 2001
Location: Perth, Australia
Posts: 415
Ducati_Link is on a distinguished road
Send a message via MSN to Ducati_Link
Well said Pandar, well said. *nods*
Reply With Quote
  #17  
Old 04-13-2013, 05:05 AM
Fulg0reSama Fulg0reSama is offline
Extrinsical Anomaly
Fulg0reSama's Avatar
Join Date: Sep 2009
Location: Ohio
Posts: 3,049
Fulg0reSama has a brilliant futureFulg0reSama has a brilliant futureFulg0reSama has a brilliant futureFulg0reSama has a brilliant futureFulg0reSama has a brilliant futureFulg0reSama has a brilliant futureFulg0reSama has a brilliant futureFulg0reSama has a brilliant future
Quote:
Originally Posted by Pandar View Post
Maybe it's not exactly "stupid" to want to continue building Classic, but it certainly is a fool's errand. What are you expecting, even if you do hit the Classic tab? What playerbase are you reaching for?

Zodiac's playerbase doesn't play classic. They play RPG. You're not getting them.
Era's playerbase doesn't play classic. They play modern/shooters. You're not getting them either.

The only playerbase you have any hopes of commanding is UN's, and that's not going to get either server anywhere. By having two classic servers, you're effectively slicing the already tiny classic playerbase in half and splitting it between servers. That leaves you with what? 10? 15 players each? What's the point?

We saw this with Babylon, and that's why we stopped trying. Maybe if Graal had a sudden surge of popularity again, this could actually be worthwhile. But right now it's not. Graal won't attract a single new player until Stefan removes the asinine monthly cost of playing an already dead PC game.
Telling ya, we need an RTS (and or a server that is different in an interesting way) server and obviously a better way of letting players play without paying for horrid quality.
__________________

Careful, thoughts and opinions here scare people.
Reply With Quote
  #18  
Old 04-13-2013, 05:35 AM
MattKan MattKan is offline
the KattMan
Join Date: Aug 2010
Location: United States
Posts: 1,325
MattKan is a splendid one to beholdMattKan is a splendid one to beholdMattKan is a splendid one to beholdMattKan is a splendid one to beholdMattKan is a splendid one to behold
Send a message via AIM to MattKan Send a message via Skype™ to MattKan
I guess I just don't see a purpose of working on a Classic PC now. The justification for it used to be that Classic iPhone was limited by Stefan but lately he seems to be loosening his grasp (new tileset, anyone?).

There's really no point in developing two separate servers, and, to be frank, Classic iPhone definitely isn't the candidate for deletion out of the two. It might be cool to see (with the allowance of the creators, of course) some of Classic PC's quests, etc. integrated into Classic iPhone.

I'd also love to see Classic iPhone being accessible via the Graal Client. I believe Stefan is planning to do that with Zone iPhone, and I think it's a good opportunity to do the same with Classic. Granted, I have the Facebook version, but it is a bit glitchy and still, in my opinion, inferior to a desktop, fully functioning client.
__________________
Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
Reply With Quote
  #19  
Old 04-13-2013, 10:22 AM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
hahaha serves you right thor.
__________________
Reply With Quote
  #20  
Old 04-13-2013, 10:37 AM
Tricxta Tricxta is offline
The Muffin Man
Tricxta's Avatar
Join Date: Oct 2010
Location: Australia
Posts: 563
Tricxta is a jewel in the roughTricxta is a jewel in the rough
Quote:
Originally Posted by xAndrewx View Post
hahaha serves you right thor.
Thor was always in the right he stood up for we the people.
__________________
Quote:
Originally Posted by Crono View Post
No look at it, Stefan is totally trolling Thor. Calling Classic a "playerworld" (something it's not supposed to be) is the ultimate subtle insult to a true fan.

It's genius.
Reply With Quote
  #21  
Old 04-13-2013, 01:46 PM
The_Messenger The_Messenger is offline
Banned
Join Date: Aug 2012
Posts: 12
The_Messenger will become famous soon enough
Quote:
Originally Posted by xAndrewx View Post
well done thor- hope ur happy.
Quote:
Originally Posted by xAndrewx View Post
hahaha serves you right thor.
If you think this is somehow irritating me you are sadly mistaken, keep in mind that discontinuing Classic was mainly my own decision, and a forum account ban makes no significant difference whatsoever.

Quote:
Originally Posted by MattKan View Post
It might be cool to see (with the allowance of the creators, of course) some of Classic PC's quests, etc. integrated into Classic iPhone.
I never rejected this proposal, I merely wanted clarification as to what would be happening with PC Graal and Stefan ducked out of it as usual, then later slanderously accused me of refusing to help. It's a shame people like SNK who are in a position which doesn't have to deal with such asinine policies are unable to recognise such an obvious trend, and think it was me who wasn't willing to reach a compromise.

Last edited by The_Messenger; 04-13-2013 at 02:02 PM..
Reply With Quote
  #22  
Old 04-13-2013, 02:31 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
So are you going to continue making it or not?

Look, if Classic was as popular as Era or Zodiac do you think Stefan wouldn't remove the cap? Average playercount on Classic was on average below 10 wasn't it

Seriously, if you are optimistic about Classic you would make the changes and look forward to developing it. The changes wouldn't have made a big impact on the game play. From my personal opinion, I see you as stubborn and selfish for not even doing the changes and are wanting everybody to feel sorry for you.

Remind me again, what did Stefan ask you to do BEFORE he removed the cap
__________________
Reply With Quote
  #23  
Old 04-13-2013, 02:46 PM
maximus_asinus maximus_asinus is offline
RIP DarkCloud_PK
Join Date: Oct 2001
Location: Canada
Posts: 3,727
maximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond repute
I am curious to know what restrictions Stefan wanted to put in place as well. From what I have heard, all he wanted was a restriction on the GMAP for trial accounts in exchange for removal of observer mode. That sounds exceptable to me.
__________________
Save Classic!
Reply With Quote
  #24  
Old 04-13-2013, 02:58 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Quote:
Originally Posted by maximus_asinus View Post
I am curious to know what restrictions Stefan wanted to put in place as well. From what I have heard, all he wanted was a restriction on the GMAP for trial accounts in exchange for removal of observer mode. That sounds exceptable to me.
That was it- I wanted Thor to be the one to say it.
__________________
Reply With Quote
  #25  
Old 04-13-2013, 03:09 PM
The_Messenger The_Messenger is offline
Banned
Join Date: Aug 2012
Posts: 12
The_Messenger will become famous soon enough
  1. I began by proposing a plan which combined scripted restrictions and micro-transactions. It took 5 months before I was able to get my first response where Stefan said it was an effective way to go about it, but also made a lot of excuses such as security.
  2. Neither the plan or my subsequent enquiries and explanations regarding security ended up being acknowledged.
  3. Eventually Stefan suggested we could prevent trials from going north of the bridge. This was a shockingly bad suggestion which would have been even worse than observer mode, it would ruin the entire design of the server and limit gameplay even more.
  4. Stefan never responded when I attempted to negotiate a more reasonable Quest cut-off point, which although not ideal, wouldn't have severely restricted the server.
  5. Stefan told both myself and Bell he plans to implement a new map area restriction into a future V6 client. This idea is not compatible with the small map design of the server, and arguably means what he "suggested" before was actually what he intended to do all along.
  6. I proposed a new plan which scrapped micro-transactions and involved a larger list of scripted restrictions, I asked for an explicit yes/no answer and none was given.
  7. Stefan finally resorted to the excuse of PlayerWorlds using their own unique restrictions being a bad thing, and so he wants them all to be using the same built-in restrictions. This was somewhat contradicting his earlier responses.
  8. I made a new offer which didn't involve having control over restrictions through script as he was against, instead it was an offer to do something I felt would have been largely beneficial to the scripting community and future developers. His response was "I simply cannot remove observer mode for Classic right now x-x. Maybe it would be good to talk to Unixmad on Skype"
  9. After being given a bizarre explanation for my first contact request not being accepted, Unixmad accepted my second request, then told me to email him first. After 3 weeks of no response I sent him a message each day and still got no response. One night he sent me a bizarre message, then later said it was to the wrong person. Only after I reacted angrily to this he started talking, he gave an excuse of "removing observer mode will not attract 1000 players".




Last edited by The_Messenger; 04-13-2013 at 03:24 PM..
Reply With Quote
  #26  
Old 04-13-2013, 03:16 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
FYI guys- the ones in bold are pointless.

There is only one thing Stefan asked.
  • I began by proposing a plan which combined scripted restrictions and micro-transactions. It took 5 months before I was able to get my first response where Stefan said it was an effective way to go about it, but also made a lot of excuses such as security.
  • Neither the plan or my subsequent enquiries and explanations regarding security ended up being acknowledged.
  • Eventually Stefan suggested we could prevent trials from going north of the bridge. This was a shockingly bad suggestion which would have been even worse than observer mode, it would ruin the entire design of the server and limit gameplay even more.
  • Stefan never responded when I attempted to negotiate a more reasonable Quest cut-off point, which although not ideal, wouldn't have severely restricted the server.
  • Stefan told both myself and Bell he plans to implement a new map area restriction into a future V6 client. This idea is not compatible with the small map design of the server, and arguably means what he "suggested" before was actually what he intended to do all along.
  • I proposed a new plan which scrapped micro-transactions and involved a larger list of scripted restrictions, I asked for an explicit yes/no answer and none was given.
  • Stefan finally resorted to the excuse of PlayerWorlds using their own unique restrictions being a bad thing, and so he wants them all to be using the same built-in restrictions. This was somewhat contradicting his first response.
  • I made a new offer which didn't involve having control over restrictions through script as he was against, instead it was an offer to do something I felt would have been largely beneficial to the scripting community and future developers. His response was "I simply cannot remove observer mode for Classic right now x-x. Maybe it would be good to talk to Unixmad on Skype"
  • After being given a bizarre explanation for my first contact request not being accepted, Unixmad accepted my second request, then told me to email him first. After 3 weeks of no response I sent him a message each day and still got no response. One night he sent me a bizarre message, then later said it was to the wrong person. Only after I reacted angrily to this he started talking, he gave an excuse of "removing observer mode will not attract 1000 players".

So during the time he asked you to do this- what did you do?

Oh yes, you used that ostrich gani and stopped caring.
__________________
Reply With Quote
  #27  
Old 04-13-2013, 03:19 PM
The_Messenger The_Messenger is offline
Banned
Join Date: Aug 2012
Posts: 12
The_Messenger will become famous soon enough
Quote:
Originally Posted by xAndrewx View Post
FYI guys- the ones in bold are pointless.
Not at all, you have to consider the bigger picture rather than pick one small part which might suit your argument if you really stretch it.

It's also not as if he actually asked us to do it and said he would remove observer mode, it was a one-off suggestion which as shown was merely his intention to begin with, and even then contradicted by saying he doesn't want PlayerWorlds using their own restrictions.
Reply With Quote
  #28  
Old 04-13-2013, 03:22 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
This is why I think you're selfish. He asked you to do one thing about a year back, which you refused to do. It wasn't going to be hard for you to implement it- you just refused to.
If you look at it in the bigger picture, you wasted two to 10 years of your life making a server which you won't finish.

Well done.


You know I supported you and Classic, but always disagreed with you on this one thing. Thanks for making Classic up to this point, it's great. (no sarcasm)
__________________
Reply With Quote
  #29  
Old 04-13-2013, 03:31 PM
The_Messenger The_Messenger is offline
Banned
Join Date: Aug 2012
Posts: 12
The_Messenger will become famous soon enough
Quote:
Originally Posted by xAndrewx View Post
This is why I think you're selfish. He asked you to do one thing about a year back, which you refused to do. It wasn't going to be hard for you to implement it- you just refused to.
Nobody ever said this would be hard to do, the point is that it would have been a retarded thing to do which would have left us in an even worse position.
It's irrelevant anyway, even if I had agreed to do it there's a 99.9% chance he'd have changed his mind and said "actually I'm building this into the client" or "actually I don't want PlayerWorlds using their own restrictions".
Reply With Quote
  #30  
Old 04-13-2013, 03:33 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Quote:
Originally Posted by The_Messenger View Post
Nobody ever said this would be hard to do, the point is that it would have been a retarded thing to do which would have left us in an even worse position.
It's irrelevant anyway, even if I had agreed to do it there's a 99.9% chance he'd have changed his mind and said "actually I'm building this into the client" or "actually I don't want PlayerWorlds using their own restrictions".

Yes, so it was easy to do it. You just didn't do it, for over a year you complained about it, regardless of how easy it was.

Wait, what? are you serious?
Have you looked at Era and Zodiac? Both of them limit trials. Why would he all of a sudden say "Actually, no."?
__________________
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:15 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (C) 1998-2008 Linux cyberjoueurs All Rights Reserved.