Quote:
Originally Posted by Tim_Rocks
Actually we have a very good start on a new business system being worked on in dev. The goal is to eliminate the owner and allow the highest rank to be manager. No one gets access to the safe, everything in the business is controlled through a GUI. The only thing the manager has control over is hiring new employees, when to pay employees (simple button that just pays everyone), and what items the shop sells. This way everyone only gets paid for what they actually do. Now the whole idea with allowing the manager to change guns all depends on if their business owns the licenses to produce the weapon. How will licenses be purchased? Glad you you asked, since every business usually always has money laying around, the extra money in the safe would go towards business licenses.
Obviously there is still a lot of work to be done with this. So if anyone has any suggestions now would be the time.
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Licenses should be limited and should have to be bid on by businesses on a weekly basis.
In Jenn's business system once a business owned a license they owned it forever, but the first business to buy a certain gun license always made an absolute killing the first couple of weeks and paid for the license a thousand times over.
If only 2 businesses were allowed to make handgun ammo each week then they'd have to bid against eachother aggressively to win the license, which drives up the ongoing cost of running the business and eats into the whole "pure profits" scenario.
Also pay should be done instantly. There's no reason why players should have to wait and be paid manually, and instant pay gives finer control over the business.
The manager should just set a prices that the business buys minerals for and the pay per item to be stocked. This way if they desperately need iron they can set the buy price for iron at $10 each and the market will respond INSTANTLY. Or if they have way too many handgun ammo stocked and not enough grenades they can change the pay for those and the stockers should switch INSTANTLY.