03-31-2011, 03:15 AM
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One More Time
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Join Date: Aug 2010
Location: TN, USA
Posts: 631
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clientside, the onPlayerEnters() is called for every level the player enters inside the gmap, a key factor in my music system so it works with wNPCs, I have a class I join to several gmap NPCs and it calls onPlayerEnters() fine too clientside, I guess get with Stefan to find out what is happening (or not happening). |
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