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  #16  
Old 04-25-2009, 08:55 PM
kia345 kia345 is offline
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Originally Posted by Rufus View Post
Unholy Nation's playercount has been pretty low over the past week or so.
GK here, seeing some of the best days in God knows how long. Thanks for the players UN!
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  #17  
Old 04-25-2009, 09:16 PM
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Originally Posted by kia345 View Post
GK here, seeing some of the best days in God knows how long. Thanks for the players UN!
Are they really players from Unholy Nation though? I thought that might have been the case the other day, but I often look at the playerlist and it just seems like Kingdom regulars and random Zodiac players.
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  #18  
Old 04-25-2009, 09:21 PM
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Originally Posted by Rufus View Post
Are they really players from Unholy Nation though? I thought that might have been the case the other day, but I often look at the playerlist and it just seems like Kingdom regulars and random Zodiac players.
You're probably right, I'm just assuming that's where they came from. There are quite a few from Zodiac.
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  #19  
Old 04-25-2009, 10:22 PM
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Tatsumi,
you've said it in the past whenever playercount has hit rock bottom that playercount will rise again, and that it will fall again, and so on.
It happens, unfortunately, but does it mean that the server has literally gone backwards?

Part of the reason is probably down to the Card Game having flaws, it's no secret, just we haven't been able to take the steps towards dealing with them yet,
now this doesn't justify a low playercount at all, but the requirements for large playercount to be maintained in the long term can't happen over night, the server needs to start walking before it starts running.
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  #20  
Old 04-25-2009, 10:38 PM
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Originally Posted by Shadow87 View Post
And now its 3 in the afternoon...oh wait...5 people on. Mostly idle RC

Mystic stop fooling yourself and realize classic is dead because of bad decision making!

If you keep having false hope like this, server is never going anywhere. Certain people need to realize its time to stop fooling around with the silly card game ****, and get down to business and make classic a real server again.
Well DC has been MIA the past week (due to his exams apparently), so when he gets back who knows what will be rolling.

It's the same thing with Night. He has been inactive lately and look at the GC team.
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  #21  
Old 04-25-2009, 11:43 PM
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I noticed how some of UN's players went to Zodiac. However, Era's playercount hasn't been going down recently. It usually hits 80-110 daily
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  #22  
Old 04-26-2009, 12:16 AM
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Ehm imo there has been a decrease in all servers, but for the "weaker" servers it has hit even harder. Graal will probably have a good run for maybe a few years more? Then things will be hitting rock bottom if not good because I still love to idle on Classic.
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  #23  
Old 04-26-2009, 01:13 AM
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Graal itself has been slowly dieing over the past few years. And classic's playercount has had its ups and downs over that time; anyone recall dec 08 through feb 09? Classic was a graveyard, and for the past 2-3 months it was getting better until this past week.

I wouldn't blame the recent fall on a single factor, though the card game flaws certainly didn't help.
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  #24  
Old 04-26-2009, 02:12 AM
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Like i said mystic, they both released it, they should have made sure everything was perfect before going MIA. Exams or no exams. And i doubt anything will start rolling when he returns. Maybe all this talk from me will force him to but we'll see.

And at Thor,i feel like its going to stay down now, it just shows no hope. I can just remember when classic had a stable player count, well back in the day and all before it was called classic , even before GTA, server had everything, mostly quests. Fun then, no fun now, what happened?
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  #25  
Old 04-26-2009, 02:19 AM
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default hit detection will save classic
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  #26  
Old 04-26-2009, 04:43 AM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by MysticX2X View Post
Card game came out, which in return kept people playing cards, which in return kept our event participation low, which in return made our GC's pessimistic, which in return made the hosting rate less. And when people learned that the card game is flawed big time, they left.

*turn, *turn, *turn, *turn
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  #27  
Old 04-26-2009, 09:57 AM
Pelikano Pelikano is offline
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default hit detection will save classic
I agree
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  #28  
Old 04-26-2009, 03:54 PM
MysticX2X MysticX2X is offline
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Originally Posted by Mark Sir Link View Post
*turn, *turn, *turn, *turn
I didn't think it mattered but w/e.
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  #29  
Old 04-28-2009, 08:01 AM
acaremon02 acaremon02 is offline
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it's midterm week for college students in America, including a finals few week after.

I agree Classic's in the dump but the +/-5 playercount isn't entirely Classic's fault.
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  #30  
Old 04-28-2009, 04:50 PM
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Man , none of you are really that old. You all make college sound horrible, are you all stupid and thats why studies take up so much of your time?

When i took my finals in college and midterms, i studied, i played graal, then i took the 2-3 hour test and thats it.

You make it sound like finals are 24 hours a day, 7 days a week. People really need to stop using this **** as an excuse. If you are taking all that time to cram info into your head, than you are probably in trouble, and probably not a good student. PAY ATTENTION IN CLASS = LESS STUDYING.
Classic is dying because it sucks as a server.

And whats even worst now is that divisions are being integrated within eachother. You got GCs on Dev, FAQs on dev, but now its less from GC and less from FAQ because most of their time goes into Development.

I remember a time that that wasn't even allowed. I know night didn't allow it years ago. Nor did the FAQs admin, and im pretty sure neither did stryker. So now each division is operating at less than half. And dev has all the players, and still, not PRODUCING!

PRODUCE
PRODUCE
PROOOOOODUCE.

as Buu would say.
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