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  #61  
Old 05-22-2011, 12:30 PM
xAndrewx xAndrewx is offline
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Good fix
thanks
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  #62  
Old 05-22-2011, 12:30 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by kia345 View Post
Anyway, on Atlantis, slashing any sword while facing right doesn't show any sword sprites. What's up with that?
works fine for me; but I'm using linux.
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  #63  
Old 05-22-2011, 12:37 PM
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Quote:
Originally Posted by kia345 View Post
Anyway, on Atlantis, slashing any sword while facing right doesn't show any sword sprites. What's up with that?
I really don't know what's causing is. The bug is described in the v6 Windows beta test thread as well. If it doesn't work at all, even after a client restart, try making a fresh Graal folder for your v6 client.
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  #64  
Old 05-22-2011, 12:45 PM
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Latest v6 client, not sure the inventory is supposed to look like this.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #65  
Old 05-22-2011, 02:29 PM
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Originally Posted by Rufus View Post
Latest v6 client, not sure the inventory is supposed to look like this.
That's a bug I've described already in the appropriate thread. It ends up looking like this when the coordinates of the images are floating point numbers (which they are because I'm calculating the center of the screen by dividing the resolution by two). This didn't happen in v5, but Stefan seems to show little interest in fixing this so far. Guess I'll end up making integer values out of those :/ You can fix it for yourself by changing to window size of Graal so it ends up with even numbers for its resolution (or altering the config file).
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  #66  
Old 05-22-2011, 06:44 PM
The_Federov The_Federov is offline
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this is what?
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  #67  
Old 05-22-2011, 07:03 PM
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Originally Posted by The_Federov View Post
this is what?
Referring to..?
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