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  #46  
Old 05-18-2013, 09:40 PM
Cubical Cubical is offline
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I created a patched version of this. The fixed Jar and source are in zip below. If anyone has problems with it I'll work on getting it fixed.
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File Type: zip NW2PNG 2.1.zip (32.1 KB, 1150 views)
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  #47  
Old 05-28-2013, 04:26 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Cubical View Post
I created a patched version of this. The fixed Jar and source are in zip below. If anyone has problems with it I'll work on getting it fixed.
i don't see any source?

HTML Code:
$ ls -alp
total 96
.classpath
.project
.settings/
NW2PNG2.1.jar
bin/
src/
also, could you explain what you did to "patch" the issue where FILENAMECACHE.txt no longer exists?
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Last edited by Deas_Voice; 05-28-2013 at 04:36 PM..
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  #48  
Old 05-28-2013, 04:34 PM
Cubical Cubical is offline
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Dusty already told me I just forgot to edit my post. I thought I had included. I've since reformatted my computer and lost the changes. I could easily redo it but I'm kinda lazy and don't really want to because it works as it currently is. If anyone wants to fix it all i did was make it generate a new FILENAMECACHE.txt in the ./Graal directory that would generate when it opened.
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  #49  
Old 05-28-2013, 06:33 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Cubical View Post
Dusty already told me I just forgot to edit my post. I thought I had included. I've since reformatted my computer and lost the changes. I could easily redo it but I'm kinda lazy and don't really want to because it works as it currently is. If anyone wants to fix it all i did was make it generate a new FILENAMECACHE.txt in the ./Graal directory that would generate when it opened.
recreated your changes by using JDGUI and adapting your code to Oracle Java instead of openJDK, which might not work for most people (didn't work for me)

src is available at github, also created a pullrequest to dusty's repo to maintain a centralized place for the code.
Attached Files
File Type: zip NW2PNG2.1.zip (30.5 KB, 1160 views)
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  #50  
Old 06-03-2013, 06:51 PM
Emera Emera is offline
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Quote:
Originally Posted by Cubical View Post
I created a patched version of this. The fixed Jar and source are in zip below. If anyone has problems with it I'll work on getting it fixed.
Quote:
Originally Posted by Deas_Voice View Post
recreated your changes by using JDGUI and adapting your code to Oracle Java instead of openJDK, which might not work for most people (didn't work for me)

src is available at github, also created a pullrequest to dusty's repo to maintain a centralized place for the code.
Neither of your patches work for me. Cubical's opens, but the process halts at "Generating..." while Deas' java file refuses to open altogether.

Edit: This "Generating..." hang is now happening with Dusty's submissions too.
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  #51  
Old 06-03-2013, 07:20 PM
cyan3 cyan3 is offline
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Quote:
Originally Posted by Emera View Post
Neither of your patches work for me. Cubical's opens, but the process halts at "Generating..." while Deas' java file refuses to open altogether.

Edit: This "Generating..." hang is now happening with Dusty's submissions too.
Deas version won't run for me either. I suspect it has something to do with the manifest because it throws this error message when I run it though the terminal:

HTML Code:
no main manifest attribute, in NW2PNG2.1.jar
Edit: The problem was because the manifest doesn't indicate what the main class is and can be easily fixed by adding the text below to the manifest file:

HTML Code:
Class-Path: .
Main-Class: src.org.graalcenter.nw2png.GraphicalNW2PNG

Last edited by cyan3; 06-03-2013 at 07:26 PM.. Reason: .
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  #52  
Old 06-03-2013, 07:36 PM
Emera Emera is offline
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Quote:
Originally Posted by cyan3 View Post
Deas version won't run for me either. I suspect it has something to do with the manifest because it throws this error message when I run it though the terminal:

HTML Code:
no main manifest attribute, in NW2PNG2.1.jar
Edit: The problem was because the manifest doesn't indicate what the main class is and can be easily fixed by adding the text below to the manifest file:

HTML Code:
Class-Path: .
Main-Class: src.org.graalcenter.nw2png.GraphicalNW2PNG
See, when I open the manifest file, those lines are already there.

HTML Code:
Manifest-Version: 1.0
Class-Path: .
Main-Class: src.org.graalcenter.nw2png.GraphicalNW2PNG
This is what I get from my console.

HTML Code:
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

C:\Users\Aaron>cd C:\Users\Aaron\Downloads

C:\Users\Aaron\Downloads>java -Xmx1024m -jar mapimg\map\NW2PNG2.1.jar
no main manifest attribute, in mapimg\map\NW2PNG2.1.jar

C:\Users\Aaron\Downloads>
Which is exactly the same, haha.
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  #53  
Old 06-03-2013, 07:38 PM
cyan3 cyan3 is offline
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Quote:
Originally Posted by Emera View Post
See, when I open the manifest file, those lines are already there.

HTML Code:
Manifest-Version: 1.0
Class-Path: .
Main-Class: src.org.graalcenter.nw2png.GraphicalNW2PNG
They aren't in Deas version or at least not for me.
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  #54  
Old 06-03-2013, 07:48 PM
Emera Emera is offline
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Quote:
Originally Posted by cyan3 View Post
They aren't in Deas version or at least not for me.
That's odd. I'm defo using Deas' version too. I tried deleting the file and adding it to the jar again, but still no luck. It always returns that error.
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  #55  
Old 06-03-2013, 08:23 PM
Deas_Voice Deas_Voice is offline
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ok, lets try that again, here's a new jarfile exported from the patch i made
Attached Files
File Type: zip NW2PNG2.1.zip (31.6 KB, 1113 views)
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  #56  
Old 07-24-2013, 01:50 AM
Torankusu Torankusu is offline
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A bit late on this thread, but this tool is very useful.

It is working well for me, with the exception of not being able to load custom images made as tiles (added by addtiledef2 in gs1). Says it "couldn't load the file <filename>" etc...

Using DEAS latest version attached ^

Is there a directory I need to store these images in within the graal folder? They are all currently located in my graal/levels/images/download folder...

//edit copied to the following directories: graal/levels/images

and now I only get the error for:
NPC Code:

[20:47:01]: Generating...
[20:47:01]: Creating new FILENAMECACHE.txt file in local directory CUsers\Bradley\Graal
[20:47:01]: Created new FILENAMECACHE.txt file in local directory



and no activity afterwards...

error log: Parsing level: toran_00-00.nw
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Last edited by Torankusu; 07-24-2013 at 02:09 AM..
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  #57  
Old 07-24-2013, 03:13 AM
DustyPorViva DustyPorViva is offline
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As far as Deas' version goes his change was mostly to fix the fact that Graal no longer uses Filenamecache.

However if you want to try my version out, you can still force filenamecache via deleting filenamecache.txt from your Graal folder and then running GraalEditor.exe.
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  #58  
Old 07-24-2013, 03:07 PM
Torankusu Torankusu is offline
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I was able to generate images (did not include added tiledefs for some reason..) earlier no problem, even for the entire gmap, but the only thing I have done differently is store the images in a different directory (graal/levels/images instead of graal/levels/images/downloads) and I get errors with both versions.

I removed the images from both of the previously listed directories, and it is now able to generate a .png of the level, but does not include tiledefs, and gives me an error that it cannot LOAD the images when it generates the .png from my level...

SO, Maybe I am overlooking something, but what directory in my graal folder do I need to ensure I have the images for the tiles I am using (that the nw2png cannot find...)

Quote:
Originally Posted by ffcmike View Post
It seems the recent changes to file cache'ing in V6 prevents images from being found by this tool, which is a massive shame.
I am assuming this is the source of my problems ^ ^ ?
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Last edited by Torankusu; 07-24-2013 at 03:50 PM..
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  #59  
Old 08-02-2014, 02:05 AM
scriptless scriptless is offline
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Sorry for bumping an old thread, but is anyone by chance interested in a Graal to PNG program as well? If so I can probably make something for it. Tho I havent gotten to loading NPC's just tile data. Alternatively I could do Graal to nw. I dont have any zelda format to test tho.
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  #60  
Old 08-02-2014, 12:02 PM
Draenin Draenin is offline
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Really wish this worked for terrain too, but it will probably never happen. :[
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