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  #1  
Old 12-07-2011, 10:22 PM
Tricxta Tricxta is offline
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Protected Files

I would find it really nifty if we could place a lock on certain graal files, meaning people no matter what can't upload over them. Such files such as the:
ganis :sit,walk,idle,swim and bla bla bla
sounds:hit,step,etc
images:basic heads and shields

Or.... a better idea would be so everything needs a prefix to be accepted for downloading.

I'm suggesting this because I tired of having to repeatedly replace files, and I'm sure others are as well.

Got a reason why this shouldn't be implemented? I'd like to hear it
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  #2  
Old 12-07-2011, 10:26 PM
DustyPorViva DustyPorViva is offline
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This has been requested many times :/
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Old 12-07-2011, 10:41 PM
cbk1994 cbk1994 is offline
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Would be nicer if each server got its own folder for storing downloaded stuff, then we wouldn't have any of these issues and we wouldn't have the issue of people (especially level makers) using graphics they had in their Graal folder but that weren't actually on the server.
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Old 12-07-2011, 10:49 PM
fowlplay4 fowlplay4 is offline
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I feel like you could protect them yourself by setting them as read-only or by using other file system security settings.
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Old 12-07-2011, 11:02 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by cbk1994 View Post
Would be nicer if each server got its own folder for storing downloaded stuff, then we wouldn't have any of these issues and we wouldn't have the issue of people (especially level makers) using graphics they had in their Graal folder but that weren't actually on the server.
Stefan said he doesn't want to do this because it'd cause unnecessary duplicates

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Originally Posted by fowlplay4 View Post
I feel like you could protect them yourself by setting them as read-only or by using other file system security settings.
The main problem is default files, not server files. People can screw up head0.png just by uploading their own as the same name(Atrius >: (), and the only way to fix it would be to go into your folder and manually delete it so it forces an update on a server that doesn't mess it up.
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Old 12-07-2011, 11:26 PM
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Originally Posted by DustyPorViva View Post
Stefan said he doesn't want to do this because it'd cause unnecessary duplicates
Graal itself is an unnecessary duplicate.
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Old 12-07-2011, 11:28 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by DustyPorViva View Post
Stefan said he doesn't want to do this because it'd cause unnecessary duplicates
It hardly would. Few servers share graphics. Maybe player graphics (heads and stuff) would be exempted from this.
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Old 12-07-2011, 11:50 PM
Tricxta Tricxta is offline
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Originally Posted by DustyPorViva View Post
This has been requested many times :/
Oh... Sorry. I ran a quick seach, guess I didn't use the right words
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Old 12-08-2011, 12:04 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Tricxta View Post
Oh... Sorry. I ran a quick seach, guess I didn't use the right words
Was more along the lines of "this has been requested many times but Stefan never does anything about it."

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Originally Posted by cbk1994 View Post
It hardly would. Few servers share graphics. Maybe player graphics (heads and stuff) would be exempted from this.
I think his response was mainly aimed at Classic servers which use a lot of the default graphics(like door.png). I agree I don't think it'd be as problematic as he makes it out to be. To be honest, insane folder structures are way more problematic, which is what the currently prefix system creates.
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Old 05-25-2012, 10:00 PM
ffcmike ffcmike is offline
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Some server has overwrote body2.png, the different version causes the cape to not appear while sitting. This has been confirmed by multiple different players.
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Old 05-25-2012, 10:04 PM
Emera Emera is offline
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Quote:
Originally Posted by ffcmike View Post
Some server has overwrote body2.png, the different version causes the cape to not appear while sitting. This has been confirmed by multiple different players.
Doesn't Era have a detection system that checks if an image doesn't match the image on their server? I could have sworn I've seen it throw up a few messages on RC when I worked there. If somebody could come up with something like that and release it to the forums then playerworld staff will be able to notify everybody much faster. Just an idea.
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Old 05-25-2012, 10:06 PM
Fulg0reSama Fulg0reSama is offline
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Graal itself is an unnecessary duplicate.
Heyyooooo!
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Old 05-25-2012, 10:24 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Emera View Post
Doesn't Era have a detection system that checks if an image doesn't match the image on their server? I could have sworn I've seen it throw up a few messages on RC when I worked there. If somebody could come up with something like that and release it to the forums then playerworld staff will be able to notify everybody much faster. Just an idea.
We protect a few images (doors, bullets, etc.) from being tampered with, yes.
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Old 05-25-2012, 10:26 PM
Emera Emera is offline
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Quote:
Originally Posted by cbk1994 View Post
We protect a few images (doors, bullets, etc.) from being tampered with, yes.
If you stored all of the default images on your server and added the protection to all of the images, would there be a way to overwrite the tampered images? If not, an alert would work too. At least the staff are getting notified if players have an edited image, or an image that doesn't match the uploaded one.

How do you do it? Do you calculate how many bytes the image has and compare it with the uploaded one? That shouldn't be too tasking to write.

Edit: There is a filesize() function, so I guess it could be done. If you stored all of the default images in a file on your server, and then used loadfolder() to grab a list of the image files and check their file size against the player's image...

Last edited by Emera; 05-25-2012 at 10:47 PM..
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Old 05-26-2012, 12:40 AM
cbk1994 cbk1994 is offline
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[QUOTE=Emera;1695626]If you stored all of the default images on your server and added the protection to all of the images, would there be a way to overwrite the tampered images?/QUOTE]

Yes, it is possible to force images to be re-downloaded (fileupdate function).
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