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  #1  
Old 01-31-2010, 05:53 PM
DustyPorViva DustyPorViva is offline
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Mario is Missing!

Not really, he just found Graal! Seriously, I pity him now.

Anyways, what's the point of this post? To advertise a little side project I've decided to undertake for fun. The project is to clone Mario to the best of my ability. This will include making the physics accurate and the controls natural. I've spent a lot of time crunching numbers and running comparative tests against Mario to come up with gameplay that feels and plays faithfully to Mario. The goal is to make playing this feel like you're playing a Mario game. I'm doing this because I can honestly say I've yet to see any Mario clone/fangame ever, even outside of Graal, feel like an actual Mario game.

Oh yes. This is all in GS1, and will be a completely offline project. In the end I will take it, zip it up and upload it for people to play with. I don't think I will make an actual game with it. Chances are I will make a couple maps that showcases the reproduction and gameplay in lots of ways. Also, another reason this is offline is because I intend to rip and steal the hell out of Mario, thus I want to avoid any legal problems. Every time I try to do something like this I end up not being able to fulfill the graphical needs(especially sprites), and thus the whole project falls apart. Now it will hopefully feel AND look like Mario.

Where am I at right now? I think I'm pretty much done with the controls and physics, and now to add more interesting things like springs, boxes, powerups, enemies, stomping enemies...

Last edited by DustyPorViva; 01-31-2010 at 06:16 PM..
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  #2  
Old 01-31-2010, 07:48 PM
Hiro Hiro is offline
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doomsday used to have a side scroller that was an attempt to imitate mario, i think jubei made it. it wasn't very good though - it was really choppy and the jumping was way different

is this going to be released like the zombie game, or are you trying to put this on UN or something?
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Old 01-31-2010, 07:50 PM
DustyPorViva DustyPorViva is offline
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Released like the Zombie game. I can't put a rip online :P
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Old 01-31-2010, 08:14 PM
Soala Soala is offline
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Nice

Last edited by Soala; 01-31-2010 at 08:26 PM.. Reason: nevermind it works now
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  #5  
Old 01-31-2010, 08:18 PM
Stephen Stephen is offline
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Nice, you should get the mario sprites, sound effects, and music going. There seems to be something a little off about your critical-peak of your jump; drops off too suddenly (something else?).
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Old 01-31-2010, 08:21 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stephen View Post
Nice, you should get the mario sprites, sound effects, and music going. There seems to be something a little off about your critical-peak of your jump; drops off too suddenly (something else?).
Well, Graal only runs at 20fps while Mario runs at 60. From what I could tell, the heights and such are right, but since Mario runs way smoother things will probably look stuttered or sudden on Graal. Also because of that I had to increase speeds to compensate for Graal only running at 1/3 of Mario's speed, which probably doesn't help. Sadly this is out of my control.

I just finished mapping the sprites out, now I need to create the gani's and implement them into the script.
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Old 01-31-2010, 08:31 PM
Stephen Stephen is offline
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Quote:
Originally Posted by DustyPorViva View Post
Well, Graal only runs at 20fps while Mario runs at 60. From what I could tell, the heights and such are right, but since Mario runs way smoother things will probably look stuttered or sudden on Graal. Also because of that I had to increase speeds to compensate for Graal only running at 1/3 of Mario's speed, which probably doesn't help. Sadly this is out of my control.

I just finished mapping the sprites out, now I need to create the gani's and implement them into the script.
You'll have to make the Yoshi mount too. (epic mount)
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Old 01-31-2010, 10:17 PM
geneticfrog geneticfrog is offline
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lol neat.
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  #9  
Old 02-01-2010, 06:17 AM
DustyPorViva DustyPorViva is offline
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Update:
  • Added simple object interaction, like the boxes.
  • Fixed a lot of bugs with the hit detections and other random things that I missed.
  • Fixed the oversight of slopes not slowing the player. Now they do, as before they had(silly) actually increased the player's jump power if they ran up a slope and jumped. However, I noticed this was not true in Super Mario World.
  • Added sprites and sound, and I gotta say it makes a lot of a difference
  • Added a camera system to help focus on the level unless out of the 'boundaries'
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  #10  
Old 02-01-2010, 06:19 AM
cbk1994 cbk1994 is offline
the fake one
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Puts this to shame

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Old 02-01-2010, 06:58 AM
12171217 12171217 is offline
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Did you make that? That's terrible
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  #12  
Old 02-01-2010, 09:55 AM
SwimChao SwimChao is offline
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Dusty, you have done a phenomenal job at replicating the game. It looks a lot better than it did when you showed me the sandbox you had going!
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Old 02-01-2010, 02:21 PM
maximus_asinus maximus_asinus is offline
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looks great Dusty, now add pressing down on slopes make you slide on your butt, pressing down on ledges let you drop through them, running and walking.
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Old 02-01-2010, 02:25 PM
Demisis_P2P Demisis_P2P is offline
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looks good. looks very ok.
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  #15  
Old 02-01-2010, 04:50 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by maximus_asinus View Post
pressing down on ledges let you drop through them
This is not a feature of Mario :P

Quote:
Originally Posted by maximus_asinus View Post
running and walking.
That's been done since the start lol... I just never walk.
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