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  #61  
Old 08-29-2007, 12:29 PM
zorinkelpekem zorinkelpekem is offline
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omfg what do you have on gods (yes kk i got bile too :s)
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  #62  
Old 08-30-2007, 02:10 AM
MajinDragon MajinDragon is offline
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omfg what do you have on gods (yes kk i got bile too :s)
Huh? And, welcome to the undead side. Feel free to smite brigid and take advantage of never needing to eat and all of the affliction/wounding spells lord bile bestows upon you...

Just don't piss him off...
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  #63  
Old 08-30-2007, 03:04 AM
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Huh? And, welcome to the undead side. Feel free to smite brigid and take advantage of never needing to eat and all of the affliction/wounding spells lord bile bestows upon you...

Just don't piss him off...
tempting how do you make him bad
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  #64  
Old 07-03-2009, 06:37 PM
MajinDragon MajinDragon is offline
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Uhm... Feel like this has to be brought up because i suggested it through pm's, forum messages etc, the idea was accepted and all that but still... I haven't seen change.

Bile's necromanic prayers, which are, coupled with resists and no need for food, are one of Bile's great benefits. The power to resist, but afflict diseases. To use death itself as a weapon.
Yet for YEARS now, bile has been without all prayers (effectively) but cause many wounds, which is hardly effective pvp or pve due to it's limited attack range and high grace cost. Red death, overly powerful, which is shouldn't be, i'm not bias. Red Death should damage and affect speed or stats. Not both. People literally can't move when they get it. And black death, the higher level disease, is almost completely useless... it should halt regeneration and cause damage over time. But both of these, if not cured, one can simply gain immunity from them by idling in trade... How can you be immune to a gods disease? Ridiculous and actually just removes one of biles most powerful traits.

Furthermore, where are Bile's other prayers? The ability to use death as a weapon. That's where 'many wounds', 'face of death' (basically a death form of holy word), nightfall (previously overpowered but can be tweaked and released again), and finger of death (which should be a bile priests most dangerous weapon. unavoidable and a very powerful wounding prayer).

And i must stress this is just Bile's problems. Dian, Aengus, Balor. They all face individual problems, although Bile's seem to be the most difficult to fix.
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  #65  
Old 07-23-2009, 07:53 PM
saetarshadowflare saetarshadowflare is offline
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All disease immunities from NON-bile priests should be removed. Diseases make pvp much more tactical and much more challenging for anyone that gets hit by them. Nightfall should be brought back, as it was, without the damage, finger of death needs to cause damage based on level, face of death should destroy stats, both diseases should have their own properties that work in combination. Bile is severely underpowered and needs a desperate fix to be on par with the other gods, the only thing bile priests have going for them is sus +100 and poison resist.
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  #66  
Old 07-23-2009, 07:58 PM
kia345 kia345 is offline
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Diseases make pvp much more tactical
No they don't, they are more lopsided than poison
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  #67  
Old 07-23-2009, 09:05 PM
MajinDragon MajinDragon is offline
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All disease immunities from NON-bile priests should be removed. Diseases make pvp much more tactical and much more challenging for anyone that gets hit by them. Nightfall should be brought back, as it was, without the damage, finger of death needs to cause damage based on level, face of death should destroy stats, both diseases should have their own properties that work in combination. Bile is severely underpowered and needs a desperate fix to be on par with the other gods, the only thing bile priests have going for them is sus +100 and poison resist.
I don't quite agree, all of that seems pretty overpowered. Our diseases are pretty overpowered, and it'd be best if they were nerfed, so that, yes, they work well in collaberation with eachother, but atm, red death alone is enough to destroy someone. Red death should cause damage over time and reduce stats to a max of -3con, -3dex, -3str. Black death should almost halt all regeneration, sp included, and cause more dmg over time. Face of death, as i understand, should be a bile version of holy word, a coned death spell. Finger of death should be an unavoidable, stronger version of critical wounds but at a higher cost of grace. And nightfal did seem to be overpowered back in the day, i'd say nightfall should induce blinding w/o fail and for a period of time relative to the casters wisdom level, cause the same narrowed field of vision as labrynth, it shouldnt cause any damage.

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No they don't, they are more lopsided than poison
That is true, all diseases, and poison need to be corrected, they were far too strong. Poison atm needs to be changed so that it only affects regeneration and causes damage over time. Poison being able to do -10 str/con/dex basically makes it decide battles.
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  #68  
Old 07-23-2009, 10:08 PM
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poison should just nerf your regen not your stats.
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  #69  
Old 07-23-2009, 10:15 PM
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biles op already. There are reasons 75% of the server is bile.
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  #70  
Old 07-24-2009, 02:51 AM
MajinDragon MajinDragon is offline
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biles op already. There are reasons 75% of the server is bile.
Reason for most people aligning with bile is #1, Bile is just awsome, #2 major sus bonus (this isn't something that makes bile op, it's a trait based on the fact followers are undead, just like our massive weakness to holyword), and #3 all gods aren't even balanced or fully developed, therefore there's little choice. People either go with Gov, Ogma, Leuc, Bile or Brigid. Aengus and Dian are rarely chosen. Also, barely anyone fully choses the priest/mage role, so the obvious choice is Bile since no noob wants to keep eating.

Bile is heavily underpowered, but obviously, all gods are. Bile has NO bonuses other than sus, poison resist and disease immunity. Our prayers are high grace cost and diseases are useless due to immunity. Compare with Brigid, who have a very powerful holy word, a spell that slows us, wall of thorns, sactuary and others... All gods need to be re-vamped.
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  #71  
Old 07-24-2009, 02:54 AM
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Bile underpowered
Red/Black Death, enjoy your autowin; sust, enjoy your easy regen
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  #72  
Old 07-24-2009, 08:07 AM
seanthien seanthien is offline
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Quote:
Originally Posted by MajinDragon View Post
Bile is heavily underpowered, but obviously, all gods are. Bile has NO bonuses other than sus, poison resist and disease immunity. Our prayers are high grace cost and diseases are useless due to immunity. Compare with Brigid, who have a very powerful holy word, a spell that slows us, wall of thorns, sactuary and others... All gods need to be re-vamped.
Sustance, Poison Resistance, along with disease immunity are all bonuses that are a major part in player versus player. Not to mention you get 2 deadly diseases, (attuned:wounding?), cause many wounds.

Brigid I've played. Unless you're fighting against someone Bile/undead, you really don't use too much grace. Sure, wall of thorns, the web stuff, santuary and stuff are nice, but where's the attack spells? Brigid has major grace regain, but it rarely actually uses grace for anything unless up against their enemy god.

Yeah I agree though, all gods should be re-vamped for better or worse to balance pvp more and have more unique styles of combat.
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  #73  
Old 07-24-2009, 08:28 AM
Draenin Draenin is offline
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Brigid I've played. Unless you're fighting against someone Bile/undead, you really don't use too much grace. Sure, wall of thorns, the web stuff, sanctuary and stuff are nice, but where's the attack spells? Brigid has major grace regain, but it rarely actually uses grace for anything unless up against their enemy god.
Sanctuary is probably one of the best spells in the game. (Since it's a barrier version of the spell "counterspell.") And as for Wall of Thorns, it gets really potent as you continue to level wisdom. It starts to last longer and do more damage.

As far as Bile goes, he doesn't need to be made any more powerful than he is.

Bile is excellent for both PvE and PvP, despite his inherent weakness to holy word. (There are items with resist Holy Word on them, y'know.) The diseases he has are potent, the sustenance bonus is quite a luxury, and wounding spells are nasty no matter who is casting them. The only gods which really need work are Diancecht, Aengus, and Balor right now. (Diancecht needs the most work, since blinding is pointless.)

Last edited by Draenin; 07-24-2009 at 08:42 AM..
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  #74  
Old 07-24-2009, 01:16 PM
MajinDragon MajinDragon is offline
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Sustance, Poison Resistance, along with disease immunity are all bonuses that are a major part in player versus player. Not to mention you get 2 deadly diseases, (attuned:wounding?), cause many wounds.

Brigid I've played. Unless you're fighting against someone Bile/undead, you really don't use too much grace. Sure, wall of thorns, the web stuff, santuary and stuff are nice, but where's the attack spells? Brigid has major grace regain, but it rarely actually uses grace for anything unless up against their enemy god.

Yeah I agree though, all gods should be re-vamped for better or worse to balance pvp more and have more unique styles of combat.
Ugh, people act like sus is such a big bonus or advantage... If you bother to just make food it's not... And not to mention food bar was made to go down even slower. Disease resistance is just a basic trait, so that we're not weak to ourselves e.g. Balor having 100fear resist and having fear as one of it's main weapons (apparently) or brigid having high holy word resist. Our poison resist isn't perfect btw. And lets get it straight, everyone has immunity to our diseases, so don't include them. And cause many wounds takes what? 80-120grace and is basically a storm type spell which is EASILY avoidable and you'll rarely see someone cast more than 3 in succession, it's not a big bonus, can't even be used to level wisdom effectively.

Also, Brigid not having that many attacks spells, it's just not type of god... Leuc, Gov, Ogma, Balor - Attack gods. Bile, Aengus - Affliction, Dain, Brigid - Passive/Support.

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As far as Bile goes, he doesn't need to be made any more powerful than he is.

Bile is excellent for both PvE and PvP, despite his inherent weakness to holy word. (There are items with resist Holy Word on them, y'know.) The diseases he has are potent, the sustenance bonus is quite a luxury, and wounding spells are nasty no matter who is casting them. The only gods which really need work are Diancecht, Aengus, and Balor right now. (Diancecht needs the most work, since blinding is pointless.)
You can cross off the diseases, potent but are a 1 time thing, immunity = useless. -___-
Yea, Dian needs alot of work, haven't seen a Dian follower in years. Aengus needs work to be the anti-mage god, Balor's fear needs to be worked on and flaming aura... could be so much more.
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  #75  
Old 07-24-2009, 07:04 PM
saetarshadowflare saetarshadowflare is offline
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If diseases were revamped to cope with the ability to no longer be immune, then they wouldn't be so horribly OP.

Bile the best god? Not hardly, apparently you never have played more than one or two gods on the server. No god is horribly OP, if anything i would say that brigid has the most advantages because that is the only god that completely works as far as i know. The loss of melee has never been a complaint from anyone, the loss of cause wounds has never been complained about, and the spells you do get are all pretty useful, aside from plague of insects since it is so easy to dodge.

Last i checked, since anyone can become immune to all diseases, you can't sit there and try to justify bile being broken because you can get a friend to cast them on you while you wait for immunity to them. The rest of the spells don't work, and pretty much everyone gets cause many wounds. The sus bonus isn't as great as you think, it is nice, but it doesn't make bile the best choice, and considering how much damage holy word does to bile priests, there is a horrible disadvantage to everyone that isnt Leuc.
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