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  #1  
Old 07-19-2007, 05:07 PM
OMGosh OMGosh is offline
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Exclamation Graal v5 for Nintendo DS.

When mentioning all the new Gv5 Features and such, Stefan had this to say,
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Originally Posted by Stefan View Post
What kind of glitches are you speaking of? It is fully backwards compatible and much more optimized
So if this is true Stefan, why can't we release some sort of version of Graal to the open market (once everything is fixed and working)? It would be a GREAT way for the world to find out about Graal and shouldn't be that hard to alter the source code and such.

The Nintendo DS is Wifi compatible but you should concentrate on offline gaming just as much as online gaming.

Just giving ideas. =]
Anyone agree?
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Last edited by OMGosh; 07-19-2007 at 05:08 PM.. Reason: Grammar+addition.
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Old 07-19-2007, 05:37 PM
Em Em is offline
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I dont think graal is a viable product when it comes to the main stream..
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  #3  
Old 07-19-2007, 05:42 PM
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It can be it just needs more man-power I guess you could say? The GBC version of Graal was weird but it got the main points out. I would buy it for the DS!
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Old 07-19-2007, 06:09 PM
OMGosh OMGosh is offline
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=] What's GBC?? Graal was for GameBoy Color?!
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Old 07-19-2007, 06:13 PM
Angel_Light Angel_Light is offline
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Yeah Graal had a Demo for the GBC :P I think the Games RAM is on the internet somewhere, if you have an GBC emulator you can play it.
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Old 07-19-2007, 06:17 PM
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A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
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Old 07-19-2007, 06:36 PM
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Quote:
Originally Posted by Stefan View Post
A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
Wii?
If you have internet that's wireless you already have internet on the Wii.
WII FTW!
But instead have it full version since a demo would suck for Wii.
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Old 07-20-2007, 03:13 AM
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Quote:
Originally Posted by Stefan View Post
A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
There's a memory extension pak out for the DS now that ADDS 8MB of ram... It currently comes packaged with the DS Browser, but I'm sure other games will be taking advantage of it in the future.

But even still, you mean to tell me that you couldn't compile a make of Graal to work on the DS when I can play 3D N64 ports like Mario 64 and Diddy Kong Racing? 0.o

I must not be understanding how this works.
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Old 07-19-2007, 06:18 PM
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then let the user decide what should be in, better yet let us make the levels, since we are actually the ones providing graal with gameplay.
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Old 07-19-2007, 06:26 PM
OMGosh OMGosh is offline
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I agree. Let us try Stefan, we're more than willing and it'll be your name on the 'Credits' anyways!!
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Old 07-19-2007, 06:41 PM
OMGosh OMGosh is offline
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Wii would be more difficult, it would need to have a LOT more things than it does now, DS would be MUCH easier. I, along with many people, have a big TV, this, and even Graal 3D would look terrible on anything much bigger than a 20" screen.
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Old 07-19-2007, 06:46 PM
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Graal isn't really suitable for the mainstream market. I'd say release Graal 3D (from the looks of the graphics currently, it would fit perfectly on the DS) for it, and keep some type of PvP or whatever, but graal is best suited to stay on a computer. G3D, since we know nothing of it's commands, should work perfectly with the DS.
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Old 07-19-2007, 08:22 PM
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Quote:
Originally Posted by OMGosh View Post
Wii would be more difficult, it would need to have a LOT more things than it does now, DS would be MUCH easier. I, along with many people, have a big TV, this, and even Graal 3D would look terrible on anything much bigger than a 20" screen.
DS would be MUCH harder. The system specs for the ds are way too low. The wii has a relatively cheap dev kit and could handle graal.
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Old 07-19-2007, 08:23 PM
Angel_Light Angel_Light is offline
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Theres pages of documentations on Graal3d on both Graal wikis, we know most of the commands there just not available to us. And why should Graal try to become Mainstream? The have the potential in my opinion.
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Old 07-19-2007, 08:29 PM
UberModeKappa UberModeKappa is offline
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Quote:
Originally Posted by Angel_Light View Post
Theres pages of documentations on Graal3d on both Graal wikis, we know most of the commands there just not available to us. And why should Graal try to become Mainstream? The have the potential in my opinion.
They should try to go mainstream on the 360. Why the 360? The 360 has plenty of graphics power, hard disk space, support for headsets. The biggest reason Graal would be best on the 360 is because it would be the easiest to port to. Garage games has a new torque engine based off of the one graal3d is made up of.

"Because Torque X was written in C# and XNA, you can CodeOnce in C#, then run your game in Windows or on your very own retail XBox 360 using XNA Game Studio Express and the XNA Creators Club."
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