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  #16  
Old 01-20-2012, 06:03 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Quote:
Originally Posted by iPaul View Post
I'd rather dig for money to get a decent gun then go kill people
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  #17  
Old 01-20-2012, 06:06 PM
bloodykiller bloodykiller is offline
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Originally Posted by iPaul View Post
I'd rather dig for money to get a decent gun then go kill people
wow u must rly enjoy digging/hate pking
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  #18  
Old 01-20-2012, 07:22 PM
iPaul iPaul is offline
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Originally Posted by bloodykiller View Post
wow u must rly enjoy digging/hate pking
Not really since i dug up allot of shells and sold some stuff i dont need i got a metal storm i am pking half the the time instead of digging
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  #19  
Old 01-20-2012, 10:44 PM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Quote:
Originally Posted by bloodykiller View Post
so ipaul, do u prefer level up digging or working on ur hp level and at the same time making a lot of cash having fun killing ppl?
I think Paul's point about why digging is fun is because you can be digging one moment and then be in the middle of a gun fight the next. You can level your digging and your hp level at the same time (or at least intermittently).

Maybe you should PK at the beach more, TK :P

And on topic, digging levels is an awesome idea.
I sent a ticket in about this very thing back in July.
My idea for how digging can become better as you level was this:
To make it analogous to mining levels the bonuses would be split into two types.
the kind you get a little bit of every level (i.e. mining faster) and the kind you get every few levels (i.e. putting more rocks in the grinder at once).
Every level, you would have a smaller chance of finding nothing.
Every 5 Levels, you would have a smaller chance of finding trochuses, and therefore a greater chance of finding sand dollars, aerolatas, and scallops.
At level 20 you have a small chance of finding multiple shells with each dig, and additional chance added onto that every 20 levels.


On top of digging levels, there could be new shovels that could be bought, or obtained through quests or crafting, etc.
my ideas for new shovels:

1. Auto-Dig Shovel
digs automatically when you hold d, rather than having to keep pressing it.
it would also have more freeze than the normal shovel.
So digging would be less effort, but it would take longer.

2. Rare Shell-Finding Shovel
finds a whole new set of shells that are double the value of the current shells
but would also have a 50% chance of finding nothing.

3. Less Freeze Shovel
Digs faster
but only finds trochuses

4.Double Experience Shovel
gives you double experience toward digging levels
Breaks twice as fast as a normal shovel, regardless of worker potion.
costs 20x as much to repair. ($200)

5. Auto-pickup Shovel
Automatically adds found shells to your inventory
can't find sand dollars

boom
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Last edited by Fiberwyre_P2P; 01-20-2012 at 11:07 PM..
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  #20  
Old 01-20-2012, 10:54 PM
iPaul iPaul is offline
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Quote:
Originally Posted by Fiberwyre_P2P View Post
I think Paul's point about why digging is fun is because you can be digging one moment and then be in the middle of a gun fight the next. You can level your digging and your hp level at the same time (or at least intermittently).

Maybe you should PK at the beach more, TK :P
Exactly
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  #21  
Old 01-21-2012, 12:17 AM
RogueShatterblade RogueShatterblade is offline
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look at tk and paul, it's like reading the screenplay of stepbrothers
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  #22  
Old 01-21-2012, 02:21 AM
The_Federov The_Federov is offline
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ahaha I love how scoper just has a picture of this.
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  #23  
Old 01-21-2012, 03:24 AM
Scoper Scoper is offline
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Quote:
Originally Posted by Fiberwyre_P2P View Post
And on topic, digging levels is an awesome idea.
I sent a ticket in about this very thing back in July.
My idea for how digging can become better as you level was this:
To make it analogous to mining levels the bonuses would be split into two types.
the kind you get a little bit of every level (i.e. mining faster) and the kind you get every few levels (i.e. putting more rocks in the grinder at once).
Every level, you would have a smaller chance of finding nothing.
Every 5 Levels, you would have a smaller chance of finding trochuses, and therefore a greater chance of finding sand dollars, aerolatas, and scallops.
At level 20 you have a small chance of finding multiple shells with each dig, and additional chance added onto that every 20 levels.


On top of digging levels, there could be new shovels that could be bought, or obtained through quests or crafting, etc.
my ideas for new shovels:

1. Auto-Dig Shovel
digs automatically when you hold d, rather than having to keep pressing it.
it would also have more freeze than the normal shovel.
So digging would be less effort, but it would take longer.

2. Rare Shell-Finding Shovel
finds a whole new set of shells that are double the value of the current shells
but would also have a 50% chance of finding nothing.

3. Less Freeze Shovel
Digs faster
but only finds trochuses

4.Double Experience Shovel
gives you double experience toward digging levels
Breaks twice as fast as a normal shovel, regardless of worker potion.
costs 20x as much to repair. ($200)

5. Auto-pickup Shovel
Automatically adds found shells to your inventory
can't find sand dollars

boom

Okaaay so

1. Macro central.
2.Double money + 1/2 drop rate = no net profit (confused as to why this is needed, just seems arbitrary)
4. 200$ is nothing, seems unfair to drop double exp for that.

the others are great though
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  #24  
Old 01-21-2012, 03:38 AM
WillaWonka WillaWonka is offline
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20x as much than a shovel is $740, and if it's breaking quickly as-well, the shovel will mainly be used to gain experience rather than make money.
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  #25  
Old 01-21-2012, 07:11 AM
jkldogg jkldogg is offline
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Quote:
Originally Posted by WillaWonka View Post
20x as much than a shovel is $740, and if it's breaking quickly as-well, the shovel will mainly be used to gain experience rather than make money.
He's referring to the cost to repair the shovel, which is $10.
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  #26  
Old 01-21-2012, 08:13 AM
Dragon551 Dragon551 is offline
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Go pick trash guys, keep Era clean!
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  #27  
Old 01-21-2012, 11:56 AM
Andre2006 Andre2006 is offline
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Quote:
Originally Posted by Dragon551 View Post
Go pick trash guys, keep Era clean!
Trash spawns a whole less often than it used to, otherwise I would!
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  #28  
Old 01-21-2012, 05:13 PM
The_Federov The_Federov is offline
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Full support on digging levels.
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  #29  
Old 01-21-2012, 05:34 PM
bloodykiller bloodykiller is offline
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Quote:
Originally Posted by Fiberwyre_P2P View Post
Maybe you should PK at the beach more, TK :P
i used to not spar much and street pk most of the time yrs ago but now u solo 4 kids and get them to 20hp and theyll run like pussies, the only chance u have at getting kills at the beach now (unless u like to chase ppl for ages) is by using flak cannon or surprising enemies at relatively high hp with neo-rifle
that's y only noobs street pk nowadays (if u notice, it's all the ppl that r always too afraid to spar)
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  #30  
Old 01-21-2012, 05:40 PM
Andre2006 Andre2006 is offline
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Quote:
Originally Posted by bloodykiller View Post
Hi
You need to be "street smart" to catch them!
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