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  #16  
Old 10-12-2008, 01:02 AM
Crono Crono is offline
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Originally Posted by kia345 View Post
Developers working for successful servers should get some kind of subscription bonus. Managers/Owners, depending on the amounts of different ips connecting to their servers, should get "stacks" of short-term gold subscriptions that they distribute among their staff team. These subscriptions are only "active" once they've been transferred to the developer who earned it. That would make a decent alternative to paying developers, and make it less bad when CJ advertises playermade content.
The only problem with your system is that it gives CJ more of an excuse to hide behind the "LOL GRAL IS A DEVLOPMENT PLATFORM" attitude rather than the "Graal is a game in which we, as CJ, must improve ourselves". By no means am I saying that CJ is supposed to develop their content alone, I'm just saying that they need to treate Graal is a GAME and not as a PLATFORM. They need to constantly improve their own servers and at the same time do the same for Graal as a whole. They need to front development and have the playerbase as support.

Our love for developing and improving Graal should not be exploited, it should be appreciated.
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  #17  
Old 10-12-2008, 01:04 AM
xXziroXx xXziroXx is offline
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In addition to that, they should scrap Graal 3D. Sure, it might be a fun project for CJ, but Graal isn't Graal if it goes 3D. Graal is 2D, which is what we love it for.
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  #18  
Old 10-12-2008, 01:06 AM
Tigairius Tigairius is offline
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Originally Posted by xXziroXx View Post
scrap Graal 3D.
I disagree. I really want to have experience scripting with a 3D engine, if anything I wish they would hurry up with it already.
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  #19  
Old 10-12-2008, 01:22 AM
DarkReaper0 DarkReaper0 is offline
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They should at least change the website.

Remember the old days, you got on the main website and you saw this decently cool looking anime-ish picture of a guy wielding a sword all crouched down and ready to tear your brains out.

Then we played it and realized it was nothing like that, but then got dragged into it by realizing we would never have given a CHANCE on this game, which turned out to be fun.

Everyone remembers that picture right? (Or something similair to it, my memory may have failed)
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  #20  
Old 10-12-2008, 01:38 AM
xXziroXx xXziroXx is offline
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Originally Posted by DarkReaper0 View Post
They should at least change the website.

Remember the old days, you got on the main website and you saw this decently cool looking anime-ish picture of a guy wielding a sword all crouched down and ready to tear your brains out.

Then we played it and realized it was nothing like that, but then got dragged into it by realizing we would never have given a CHANCE on this game, which turned out to be fun.

Everyone remembers that picture right? (Or something similair to it, my memory may have failed)

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  #21  
Old 10-12-2008, 01:41 AM
Inverness Inverness is offline
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Originally Posted by Tigairius View Post
I disagree. I really want to have experience scripting with a 3D engine, if anything I wish they would hurry up with it already.
Developing a 3D engine is more time-consuming. That time could be spent on developing Graal on the 2D scene and making tools for people to develop Graal in 2D. One step at a time.
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  #22  
Old 10-12-2008, 01:42 AM
Tigairius Tigairius is offline
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Developing a 3D engine is more time-consuming. That time could be spent on developing Graal on the 2D scene and making tools for people to develop Graal in 2D. One step at a time.
I also agree with this, but I certainly don't want the project to be scrapped.
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  #23  
Old 10-12-2008, 01:43 AM
Crono Crono is offline
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Quote:
Originally Posted by Tigairius View Post
I also agree with this, but I certainly don't want the project to be scrapped.
Stefan said it was a "learning experience" so I assume they have the Graal3D project on hold.
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  #24  
Old 10-12-2008, 02:25 AM
Inverness Inverness is offline
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Originally Posted by Tigairius View Post
I also agree with this, but I certainly don't want the project to be scrapped.
Oh, I see what Ziro said now. I don't want it to be scrapper either but I certainly don't want it to be a priority.
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  #25  
Old 10-12-2008, 03:09 AM
Crono1508 Crono1508 is offline
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I recently dropped Graal for World of Warcraft.

I would rather spend 30 USD for 2 months World of
Warcraft
than 31 USD for 8 months of Graal Kingdoms
or Zone. Very simple, the playerbases for both servers
are normally low, even during primetime. The top three
Classic servers always seem to have more than the
advertised Gold servers. Never had interest in Graal Gold
because simply Graal has been known for its Classical style.
Its the main reason why I played this game because that's
what the game was based on. Trying to change it and turn
into something else just doesn't appeal to me.

Also, a drawback, the staff on playerworlds are not always
the nicest person either. Infact, I don't consider anybody
staff other than the Cyberjoueurs team. We're all players, we
all paid to play this game. Graal's majority economic is based
on the players, and what the players have created.
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  #26  
Old 10-12-2008, 05:07 AM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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Quote:
Originally Posted by Crono1508 View Post
I recently dropped Graal for World of Warcraft.

I would rather spend 30 USD for 2 months World of
Warcraft
than 31 USD for 8 months of Graal Kingdoms
or Zone.
I see myself making this decision soon as well.
Though I wish it were the other way around.
No other input to give. I don't know exactly why Graal doesn't entertain me anymore. But there's definitely something wrong.
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  #27  
Old 10-12-2008, 05:13 AM
Rufus Rufus is offline
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Originally Posted by xXziroXx View Post

Those characters are so disgusting lol.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #28  
Old 10-12-2008, 05:23 AM
xAzerothx xAzerothx is offline
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Originally Posted by Rufus View Post
Those characters are so disgusting lol.
Those characters are the reason I tried Graal. Of course I didn't get what I bargained for.
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  #29  
Old 10-12-2008, 05:31 AM
Inverness Inverness is offline
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  #30  
Old 10-12-2008, 11:12 AM
ArushenP2P ArushenP2P is offline
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Quote:
Originally Posted by xXziroXx View Post

I love that website more than the current website. It truely made Graal Online look more of an RPG, not some childish game.

They should prioritize on improving Zone and GK tremendously, and than shifting to making more Gold Servers. On the sideline, experimenting with Graal 3D.

Those Gold servers would give an incentive to advertising.
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