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  #1  
Old 08-08-2008, 03:21 AM
Novo Novo is offline
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External Mac RC?

Mac requires a native RC.

Virtualizing Windows to use the native RC is way too resource-hogging for a portable. In all dimensions: Disk Space, CPU, and Memory. My system goes to a sluggish speed in these cases. Backing up things is also near impossible (communications from mother os to virtualized os is difficult)

In-game client-rc is immensely slow... And I have time to write an entire line of code before I see the beginning of the line start to form. If I do a typo, I have to move the cursor to the point of interest to work, because waiting for the cursor to finish changing is too long. Also, it was badly designed for user experience. Backing up things is impossible.

Alternatives are to abandon Mac, which I have no interest in doing.
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  #2  
Old 08-08-2008, 03:33 AM
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BootCamp?
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  #3  
Old 08-08-2008, 03:42 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Novo View Post
Mac requires a native RC.

Virtualizing Windows to use the native RC is way too resource-hogging for a portable. In all dimensions: Disk Space, CPU, and Memory. My system goes to a sluggish speed in these cases. Backing up things is also near impossible (communications from mother os to virtualized os is difficult)

In-game client-rc is immensely slow... And I have time to write an entire line of code before I see the beginning of the line start to form. If I do a typo, I have to move the cursor to the point of interest to work, because waiting for the cursor to finish changing is too long. Also, it was badly designed for user experience. Backing up things is impossible.

Alternatives are to abandon Mac, which I have no interest in doing.
The Intel version of Graal, with external windows, is waaaaay better. However, it's still not as good as the Windows RC.

I'm with you, but unfortunately, Stefan has said Windows won't be getting offline RC updates, which means that Mac will NEVER get any kind of offline tools.
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BootCamp?
He wants a Mac RC, not a way to run Windows

I have to use Boot Camp to develop, unfortunately.
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Old 08-08-2008, 03:48 AM
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Originally Posted by cbk1994 View Post
I'm with you, but unfortunately, Stefan has said Windows won't be getting offline RC updates, which means that Mac will NEVER get any kind of offline tools.
This is true, the only thing Mac will be getting is the external scripted windows when they're released in 2010.
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Old 08-08-2008, 03:51 AM
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Quote:
Originally Posted by Inverness View Post
This is true, the only thing Mac will be getting is the external scripted windows when they're released in 2010.
Which, since they're still slow, are utterly useless.
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Old 08-08-2008, 04:06 AM
cbk1994 cbk1994 is offline
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Originally Posted by excaliber7388 View Post
Which, since they're still slow, are utterly useless.
They aren't TOO bad, but they need some improvement.
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  #7  
Old 08-08-2008, 03:46 AM
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Originally Posted by Inverness View Post
BootCamp?
BootCamp is worse than Parallels... Not only do you require more disk space to run it, you're locked out of all your music / apps / settings. Also... I'm a bit windows-claustrophobic. I just feel like I'm being contained in Windows, and it's a real icky feeling... It makes me not want to program at all.
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Old 08-08-2008, 03:48 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Novo View Post
Mac requires a native RC.

Virtualizing Windows to use the native RC is way too resource-hogging for a portable. In all dimensions: Disk Space, CPU, and Memory. My system goes to a sluggish speed in these cases. Backing up things is also near impossible (communications from mother os to virtualized os is difficult)

In-game client-rc is immensely slow... And I have time to write an entire line of code before I see the beginning of the line start to form. If I do a typo, I have to move the cursor to the point of interest to work, because waiting for the cursor to finish changing is too long. Also, it was badly designed for user experience. Backing up things is impossible.

Alternatives are to abandon Mac, which I have no interest in doing.
Other alternative is to abandon Graal

Don't hold your breath. People have been asking for a Mac RC, Gani editor, and, most of all, level editor, for years, despite the fact that Apple has a site dedicated to Graal
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  #9  
Old 08-08-2008, 06:25 AM
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Excaliber, please learn what about what you're talking about before you start sprouting off incorrect information about it.

Chris has beta tested the external windows for Mac, not you obviously.
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Old 08-08-2008, 07:29 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Inverness View Post
Excaliber, please learn what about what you're talking about before you start sprouting off incorrect information about it.

Chris has beta tested the external windows for Mac, not you obviously.
And found them to be slower than the windows version, thus flawed.
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  #11  
Old 08-08-2008, 08:43 AM
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And found them to be slower than the windows version, thus flawed.
Sucks for you then.
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  #12  
Old 08-08-2008, 03:08 PM
excaliber7388 excaliber7388 is offline
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Sucks for you then.
Which has pretty much been the reply to Mac players from cyberjoueurs.
Even though we still pay the same amount
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  #13  
Old 08-08-2008, 07:02 AM
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Stefan just don't do external tools no more. Just gotta suck it up, I guess.
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  #14  
Old 08-08-2008, 11:09 PM
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Java wouldn't bee too bad. At least it would be a dedicated application and external
Part of the problem is that the scripted ones also rely on an internet connection (and a fast one at that), which I rarely have at school.
The main reason I stopped paying them for gold/vip and a playerworld was because these tools ran horrifically slow on my school's network. Not worth the money if I can only sit back for a minute ever time I try to open an npc to place a tile.

The scripted tools really bite, they aren't the answer. We need real, native applications. I've had some requests to start developing again, and I would in a heartbeat, if I knew there would be some good dev tools I could use. But the last time I tried to use the Mac rc and level editor, it was terrible. Terrible enough for me to quit graal and leave Dark Rival (which I had worked on for over a year) to rot.
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  #15  
Old 08-08-2008, 11:45 PM
DustyPorViva DustyPorViva is offline
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I like how it seems to be only GST that support scripted tools.
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