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  #46  
Old 01-19-2006, 02:55 AM
ZeLpH_MyStiK ZeLpH_MyStiK is offline
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Stefan do you think it'd be doable to have the [ESC] button act as a shortcut for close? Just like in the old version? It'd be really helpful.
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  #47  
Old 01-19-2006, 04:01 AM
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Quote:
Originally Posted by ZeLpH_MyStiK
Stefan do you think it'd be doable to have the [ESC] button act as a shortcut for close? Just like in the old version? It'd be really helpful.
For PMs ?
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  #48  
Old 01-19-2006, 05:23 AM
Gambet Gambet is offline
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Quote:
Originally Posted by Stefan
For PMs ?

On RC1, the ESC key would close RC, but it would not terminate the program. Rather, it was a "lazy" way of closing RC so that the window does not bother you or block you from working on other things/surfing through other programs. On RC2, pressing the ESC key, while on the normal screen of any server you have logged on to, nothing will occur.
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  #49  
Old 01-19-2006, 05:31 AM
Kronan Kronan is offline
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I'm not to fond of the pre-defined ban times. I rather set my own, and make my own reasons. It's quite dumb that it doesn't allow me to choose "Other" for a ban.
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  #50  
Old 01-19-2006, 05:44 AM
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Quote:
Originally Posted by Kronan
I'm not to fond of the pre-defined ban times. I rather set my own, and make my own reasons. It's quite dumb that it doesn't allow me to choose "Other" for a ban.
If you need a new ban type added then contact me. It is better if local bans are only done in a serious way, with predefined ban reasons and ban messages instead of local admins doing 'fun messages'.
The database of bantypes and bantimes can easily be modified and updated, without updating the RC.
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  #51  
Old 01-19-2006, 05:48 AM
Zeltino Zeltino is offline
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So ME doesn't allow it to run. That Pango Error. Damn you Pango!

*tear =(
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  #52  
Old 01-19-2006, 06:02 AM
HoudiniMan HoudiniMan is offline
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Quote:
Originally Posted by Stefan
For PMs ?
For closing the window in focus. And, if the main window happens to be in focus, then minimize to the taskbar.

Quote:
Originally Posted by Blitz_Hunter
So is skinning this one the same as the last? I've had people say they tried skinning RC2 and it wont load for them.
HoudiniMan's GreenRC Ported to RC2!!!
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  #53  
Old 01-19-2006, 06:50 AM
Warcaptain Warcaptain is offline
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how to skin graal RC?
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  #54  
Old 01-19-2006, 06:54 AM
Warcaptain Warcaptain is offline
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also... if you can re-add it so that the delete key does things. (it used to disconnect players, delete npc's etc..)

in addition.. while i understand you are trying to crack down on PW's banning for unfair reasons.. you are going to probably run into more problems of people either: a) not wanting to ban someone for just the pre-defined ammount of time for a 'crime' or b) people just going to Other Unlimited all the time, and saying they will 'come back' later

honestly, it would probably be easier if you just made it so you could type in the offense, and select an ammount of time. you are going to have to police unfair bans just the same with this new system.. doing what i suggested merely makes things easier on fair administrators.
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  #55  
Old 01-19-2006, 07:30 AM
HoudiniMan HoudiniMan is offline
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Quote:
Originally Posted by Warcaptain
how to skin graal RC?
Download mine and look how i did it.

You have to put the color codes in the config, and make your own images if you want to. You can use your old RC skin images but you have to split the "up" and "down" states into separate images now.
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  #56  
Old 01-19-2006, 08:57 AM
Zxion Zxion is offline
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Uhh...yeah...I've been banned from Classic since Feb. 2003 -_-
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  #57  
Old 01-19-2006, 12:03 PM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Spark910
I'm sure you probably already knew it, but there is one, just start typing.
I tried that and it didn't work
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  #58  
Old 01-19-2006, 02:42 PM
Admins Admins is offline
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Quote:
Originally Posted by Zeltino
So ME doesn't allow it to run. That Pango Error. Damn you Pango!

*tear =(
It's actually the Cairo vector engine (part of GTK) which is not working on Windows95/98/ME :/
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  #59  
Old 01-19-2006, 05:58 PM
Prozac Prozac is offline
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I noticed that on adding or deleing npc wepaons or classes,
when you click Apply, it does not update the list of npcs
until you refresh the window.

Is there a way to have the Apply in the code window communicate to the npc weapon/class list and refresh the list when an npc is saved as new/updated/deleted?
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  #60  
Old 01-19-2006, 06:11 PM
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Upate: released versions for Windows95/95/ME and for Linux with older GTK 2.0
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