I wont address everything in this thread, as much of it would be arguing over hearsay. What I will answer are a few inaccuracies and misrepresented opinions. Kevin, your claims are not completely accurate. I did in fact not want trials to play in events, as that was a talked about metric for removing observer mode. Allowing trials to play in events was thus counterproductive. As far as the poll is concerned, I did not believe there was a way in which you could make the poll biased, nor did I think you could fix the poll. I only told you from the beginning the poll asked about people with 13 hearts, and not trials specifically. The only issue I had about people with 13 hearts was that trials were less likely to have all hearts and swords/shields, which is what I explained to you at the time. Regardless, the decision on something which could impact the server in a large magnitude such as this, would not go to the ETA nor ET Dev Admin, it would go to the Manager. You even state yourself you asked Gamerkid, so to say you thought it should be up to you and Allona was contradictory to that fact. However, as this was being worked on before I became Manager, I was unaware of the plan to remove observer mode. As PR Manager I was never consulted by Gamerkid, and thusly was never informed. Also, I never attempted to get the ban put back on trials, this is misrepresentation.
As for the forums, I have told you more than once, you should have asked before unilaterally deciding to change such an important system. As I told you at the time, the forums are how we spread server news to the players, and you should have at the minimum, asked if it was ok before implementing the change. Not doing so left me questioning how you attained those rights. I see nothing wrong with that, though, as I am the Manager, and should know how you attained them. As Hiro said, UN has been plagued with friends giving rights to friends for no reason since long before you played here, and it was a earnest concern. Anyhow, our issues go deeper than that. You had a valid reason to be upset when you quit the first time, but quitting because Luca took your rights to levels was not the correct way to handle the issue. As soon as I would have logged on I would have corrected the issue and spoken to Luca about it. When I spoke to you again, you were set in your demands.
I consulted the other Admins, and we came to an agreement that it would be counterproductive to hire you again, especially after quitting over something minor like Luca removing your level rights for 1 day. This being said, if you had any issues, or have any issues, you could always come to me. Instead, you choose not to speak to me unless you are directing something my way in masses or in the forums. I was not made aware you felt alienated on RC until long after you quit, and it wasn't even you who let me know, it was Door. I had been joking with you on RC, and was unaware you were taking me seriously, and thus I am at fault. It's something that I have been working on.
I don't want to make excuses. I have no reason to, I just want to inform you guys why things have been slow as of late. When I took over from Gamerkid, about half of the active staff members quit UN. This was the first of many hurdles I have been working on in this last month and a half. Yes, it has only been about a month and a half since I became Manager, especially when factoring in I had to leave for a wedding shortly after. I have been working hard to get the team in order since coming back. When Kevin quit, a lot of animosity was left on RC. I think a lot of people forgot that Kevin quit of his own accord, and was not fired. This was only one of many large disputes I dealt with since becoming Manager.
When I made Mystic LAT Admin, it was solely because Khyber had been inactive for a month. I felt that not only was Mystic more active, but that he could lead the team better. This lead to Khyber starting a fight with me, and later Mystic about why I should hire her back. My entire time as Manager has been full of these arguments. Every decision I made, I had 5 or 6 people tell me it was wrong. I was not used to that at the time. I have adjusted since then, and know better how to deal with situations like that. It was a trial and error process. When I was nice to everyone, people did not work. When I threatened people, they did not work, and were angry. Nobody walks into the Management position knowing exactly what to expect, that I can attest to.
In my time as Manager I have learned quite a bit already. I learned from our most recent hiring that there is a lack of interest in developing for Unholy Nation currently. This is something that I have to change as Manager, and I promise I will be working on. If we have developers, we can create new things.
This leads me to my next point. What is it exactly that the players of Unholy Nation wish to see? I have my own ideas, of course, but that is only 1 players idea. We all play this game, and should all have a say in it. That was my purpose in creating the UN Suggestions Thread "Idea of the Month". Unfortunately, it did not fill up with tons of lovely ideas. Regardless, I challenge each and every one of you to really think of what you would like to see on UN, and suggest it. I am always open to suggestion, criticism or even a 'Hey what's up?'. You can PM me, you can send me a forum message here or on the in-game forums. I do not ignore PMs, nor do I ignore messages, and I will respond to you as soon as I see the message there. I want you guys to suggest meaningful things though. If you say 'content', say what kind you think would be fun. I am a player, same as you, and would love to see new and interesting things going on to make this game even better than it has ever been before.
This is actually the second time I typed this message, so I may have forgotten some things. I would like to finish this with this though:
I feel that our team has gotten stronger. There is less bickering on RC than when Kevin and Mystic were staff, and I hope that it only gets better from here. I promise I will work on the things I feel are necessary, but I also implore you to take an active part in this as well. I feel as though miscommunication, and lack of communication are 2 of the things that have caused much of the server's issues as of late. I am increasing communication with the staff, and now need to do the same with the players.
I know I am not perfect, and I am working on myself to become a better Manager. I need help in knowing what it is you want as players, though. If I fill the server up with nothing but my own ideas, I wont be doing anything better than past managements have done. I want to set measurable goals, and attain them. This wont be a process that will fix itself in only a month, though, so please bear with me. In the meantime, we have some projects going on while I try and attract more development staff. I hope you all look forward to the new Halloween content that should be released within the next 2 weeks, in order to allow Halloween to last a few days, in classic UN fashion. |