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  #16  
Old 07-17-2009, 07:52 PM
Stephen Stephen is offline
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Originally Posted by DustyPorViva View Post
From what I've heard
Well, I used it with Stefan. So neener neener neener.
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  #17  
Old 07-17-2009, 07:58 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stephen View Post
Well, I used it with Stefan. So neener neener neener.
Apparently so has the person I talked to about it(whom also scripts), so neener neener neener.
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  #18  
Old 07-17-2009, 08:03 PM
Stephen Stephen is offline
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Originally Posted by DustyPorViva View Post
Apparently so has the person I talked to about it(whom also scripts), so neener neener neener.
Well, I asked Stefan how he made it and he explained it to me as that. So neener neener neener.
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  #19  
Old 07-17-2009, 08:08 PM
Cloven Cloven is offline
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The content of this thread has become regressive. ABANDON SHIP!





Oh, and... neener neener neener.

Last edited by Cloven; 07-17-2009 at 08:22 PM..
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  #20  
Old 07-17-2009, 08:10 PM
Angel_Light Angel_Light is offline
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Hairs are tingling on my neck, I feel a meme coming on...
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  #21  
Old 07-17-2009, 08:20 PM
DustyPorViva DustyPorViva is offline
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Meh, I trust my sources more
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  #22  
Old 07-17-2009, 08:34 PM
Robin Robin is offline
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Neener neener neener
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  #23  
Old 07-17-2009, 08:44 PM
Crono Crono is offline
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I'm expecting neener to post at any second now, ironically he's a pretty good scripter too.
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  #24  
Old 07-17-2009, 08:50 PM
fowlplay4 fowlplay4 is offline
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The Graal community will never produce a meme.

Also, would anyone care to post how to use the Flying tech functions?
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  #25  
Old 07-17-2009, 09:26 PM
Inverness Inverness is offline
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Quote:
Originally Posted by Stephen View Post
Well, I asked Stefan how he made it and he explained it to me as that. So neener neener neener.
A flying effect is easily done in real-time by adjusting an orthographic projection and rendering a larger radius of levels.
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  #26  
Old 07-17-2009, 09:45 PM
Stephen Stephen is offline
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A flying effect is easily done in real-time by adjusting an orthographic projection and rendering a larger radius of levels.
Yes, although a more simplistic approach is requesting that the player slowly wheel their chair away from the screen.
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  #27  
Old 07-20-2009, 03:10 AM
wild8900 wild8900 is offline
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Yes, although a more simplistic approach is requesting that the player slowly wheel their chair away from the screen.
What if our chair doesn't have wheels? :<
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  #28  
Old 07-20-2009, 03:14 AM
napo_p2p napo_p2p is offline
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What if our chair doesn't have wheels? :<
Slide, my friend. Slide.
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  #29  
Old 07-20-2009, 03:19 AM
Stephen Stephen is offline
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What if our chair doesn't have wheels? :<
Sorry, flying technology is not officially supported on stationary chair models. Graal Online cannot be held responsible for any damages, errors, or injuries which occur as a result of using flying technology on unsupported hardware.
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  #30  
Old 07-30-2009, 01:45 AM
Rapidwolve Rapidwolve is offline
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Wow! wasn't this supposed to be released literally two years ago?
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