Quote:
Originally Posted by Torankusu
For the most part, this document is alright, but for a successful economy to be pulled off, the economy would almost have to not be significant enough to be relied on to maintain player interest.
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I agree. This isn't "how to make a successful server" just an economy. You need a lot more than economy to have a successful server, but if your economy is bad or non-existent, you're going to lose players or end up in reset after reset.
It's possible to have a server with absolutely no economy, but it would take someone very skilled and with a lot of creativity to be able to make it and have it compete against servers with economies.
People have come to expect some sort of economy from a server... Even in the smallest form. It's not like it isn't fun to buy and sell items. It just isn't fun doing repetitive jobs to earn money. Fixing that, an economy isn't a big problem.