Voted No.
Why?:
The only 'benefit' I see it bringing is allowing access to store all your items since dual-logging doesn't work anymore. Because making houses and Kingdom Islands less useful is always a great primary goal for coding an entire system.
No, I agree with Draenin 110%. All the Classes on GK are exactly the same. All the statistics are exactly the same. Every player has access to exactly the same spells/recipes/skills/stats/items. [more than] Half of the skills are already non-functional or completely useless:
- Personality+Agility = useless
- Mental is only for inscription which is universal for all characters, and easily leveled in a matter of hours through Alchemy.
- Magic only grants negative benefits past level 20 since it doesn't improve damage (higher mana costs)
- Wisdom only needs to be high leveled for a couple of God's blessings, none of those even require max however
Why would anyone bother leveling them more than once?
The only foreseeable difference would be the ability to be a different God. Yet there are already dozens of players who give top-level blessings for fairly cheap or even free. And it is way easier to pay 2 tigs one time (who needs more than 1 weapon?) than level a un-equipped/non-skilled char to 88/96 Wisdom.
The entire concept is illogical, especially being a 'unfinished' system that requires attention.