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  #31  
Old 08-29-2009, 05:24 AM
salesman salesman is offline
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Quote:
Originally Posted by Jugglernaut View Post
If Classic Accounts were brought back, how much would you pay for one?

Depending on the answer to this question, I think that would determine whether or not they bring them back and fix the playercounts.

Me personally, I would pay atleast 50.00 USD for one.
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  #32  
Old 08-29-2009, 06:35 AM
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  #33  
Old 08-29-2009, 07:58 AM
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I guess UN is lucky for the amount of people that have lifetime classic accounts or the playercount would suck even more.
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  #34  
Old 08-29-2009, 06:51 PM
Jugglernaut Jugglernaut is offline
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James is absolutely right.

When I first started playing Graal "online" (long story), Classic Accounts were about 30.00 USD. I thought this was outrageous, so I didn't buy one. Now I realize that price is very fair. I still have a named trial account from late 2006, but sadly I forget the password to the e-mail registered to it.

Maybe this was planned by Unix so players would buy tons of Classic Accounts when they brought them back?
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  #35  
Old 08-29-2009, 08:07 PM
Imperialistic Imperialistic is offline
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You guys are looking like fools honestly.

BTW:
UN's 200 playercount, didn't just jump up and spread among other servers.
GRAAL's playercount decreased and therefore triggering a reaction for all servers to lose playercount. But yes UN could've done some preventing, but 1/3 of UN's players used to be trials, and 1/3 is quite a bit. Since the observer mode was implemented, whats the point of trials to even play UN anymore?
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  #36  
Old 08-29-2009, 08:11 PM
Jugglernaut Jugglernaut is offline
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No wonder you have negative rep.

And besides, if Graal's overall playercount is low, bringing back Classic Accounts would help every server; not just Unholy Nation.
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  #37  
Old 08-29-2009, 08:15 PM
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Quote:
Originally Posted by Jugglernaut View Post
No wonder you have negative rep.

And besides, if Graal's overall playercount is low, bringing back Classic Accounts would help every server; not just Unholy Nation.
Yeah, and lets not forget that when UN had 200players, atleast 70 people of them were trials. Today it's rare to even see one trial.
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  #38  
Old 08-29-2009, 08:35 PM
Jugglernaut Jugglernaut is offline
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You're right, I shouldn't talk only about how Classic Accounts would help the playercounts.

When I was a normal trial, I didn't really pay attention to the others, so I can't really say much more.

I can, however, tell you how much fun it was getting 350G to buy a car and gas with old mining, and giving everyone EP when I was done playing events and was about to log off.
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