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  #46  
Old 01-02-2005, 07:25 AM
Shaun Shaun is offline
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Kaimetsu, I'm not arguing about it form a technical standpoint. I don't feel I am adequately equipped at this time to do so.

However, as a generic player, I have experienced NPC Server downtime (thus freezing NPC's), some coding that no longer works online, and coding that can only be tested online, and things I cannot remember at this time.

Nappa, my point was that as a non developer, but as a random generic character, I feel that whatever the NPC Server may or may not do, it has had a negative overall impact.
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  #47  
Old 01-02-2005, 08:06 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Shaun
I have experienced NPC Server downtime (thus freezing NPC's)
Inept scripters.

Quote:
some coding that no longer works online
Inept scripters.

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and coding that can only be tested online
So test it online...?

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and things I cannot remember at this time
How persuasive.
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  #48  
Old 01-02-2005, 03:56 PM
syltburk syltburk is offline
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Quote:
Originally Posted by Kaimetsu
Ah, so you cannot support your argument.
Who said that?
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  #49  
Old 01-02-2005, 05:43 PM
Crono Crono is offline
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Quote:
Originally Posted by Shaun
Kaimetsu, I'm not arguing about it form a technical standpoint. I don't feel I am adequately equipped at this time to do so.

However, as a generic player, I have experienced NPC Server downtime (thus freezing NPC's), some coding that no longer works online, and coding that can only be tested online, and things I cannot remember at this time.

Nappa, my point was that as a non developer, but as a random generic character, I feel that whatever the NPC Server may or may not do, it has had a negative overall impact.
Err shaun, this type of thing would be widely accepted in 2002 but nowadays npc servers own and playerworlds suck without them.
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  #50  
Old 01-02-2005, 07:21 PM
Shaun Shaun is offline
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Kaimetsu, even if NPC Server's crashing is due to inept scripters, the crashing is an outcome of the addition of the NPC Server. Only the overall outcomes matter for a player. The reasons and acitivity "behind the curtain" matters only to the developer.

How would a person test a script online, when Graal Online has discontinued public access of the GServer software?

Crono, please give examples of playerworlds without NPC Servers that suck and what reasons they suck due to an NPC Server.
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  #51  
Old 01-02-2005, 07:22 PM
Evil_Trunks Evil_Trunks is offline
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you can get staff position on a playerworld so easy if you know basic offline commands

since there are like 100 development servers
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  #52  
Old 01-02-2005, 07:46 PM
Neoreno Neoreno is offline
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It seems like Jaffer has some misconceptions about the people of Ventrue. :S

But Jaffer, you can't really call us a new guild, we've been around for years now..
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  #53  
Old 01-03-2005, 12:39 AM
syltburk syltburk is offline
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Quote:
Originally Posted by Neoreno
It seems like Jaffer has some misconceptions about the people of Ventrue. :S

But Jaffer, you can't really call us a new guild, we've been around for years now..
I am aware of that, but I really hate ventrue people... They are the only one who is playing right now as a guild, then everyone must be at the freakin bank.. I HATE THE BANK... There is only three places on graal classic where you actually chill out without having to be interrupted by some Ventrue newbs.

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  #54  
Old 01-03-2005, 01:11 AM
Polo Polo is offline
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As far as I am aware, Classic is the only server not using NPC Server... thats very soon going to change.
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  #55  
Old 01-03-2005, 05:46 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by syltburk
Who said that?
You did, obviously.

Quote:
Originally Posted by Shaun
Kaimetsu, even if NPC Server's crashing is due to inept scripters, the crashing is an outcome of the addition of the NPC Server
Yes, but not a necessary one. The potential gains outweigh the downsides from bad scripting. The vast majority of elements of more modern servers would be impossible or unworkable if there were no serverside scripting. If a given playerworld lacks competent scripters then sure, maybe they shouldn't use an NPC Server. But nobody will care anyway, because they'll probably never even hear of it.

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How would a person test a script online
By going onto the relevant server and testing it?
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  #56  
Old 01-03-2005, 09:28 AM
Shaun Shaun is offline
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My point with the scripting is this:

A person wants to start scripting. In order to test the scripts and thus learn how to script, they must join a playerworld's staff and get access to scripts (which is usually reserved for scripting staff only). However, people only get hired as scripters if they know how to script in the first place. Know what I'm getting to?

Kaimetsu, potential doesn't mean anything unless it's utilized. If playerworld's don't utilize it, that is Graal Online's problem, as the majority of Graal Online's customers play on those playerworlds.

Also, what vital things exist now that are only possible with the NPC server that are used by the majority of Graalians?
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  #57  
Old 01-03-2005, 10:35 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Shaun
A person wants to start scripting. In order to test the scripts and thus learn how to script, they must join a playerworld's staff and get access to scripts
Not at all. The ability to script is not tied to the environment. Scripting serverside uses the same skills as scripting clientside - there are just a few extra rules and practices to learn.

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Kaimetsu, potential doesn't mean anything unless it's utilized. If playerworld's don't utilize it, that is Graal Online's problem
Okay. And how do you plan to show that they don't?

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what vital things exist now that are only possible [or workable] with the NPC server
Anything that requires any degree of security.
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  #58  
Old 01-03-2005, 12:55 PM
syltburk syltburk is offline
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Quote:
Originally Posted by Kaimetsu
You did, obviously.
Not really, read it again. I said it was hard to explain, never said that I couldn't.
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  #59  
Old 01-03-2005, 12:58 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by syltburk
I said it was hard to explain, never said that I couldn't.
Until you do, the smart money says that you can't. Again you need to learn that your assertions only have value within your own mind.
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  #60  
Old 01-03-2005, 04:52 PM
Malinko Malinko is offline
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Originally Posted by Polo
Anyway, it should be good.
Indeed.
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