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  #16  
Old 01-04-2012, 02:45 AM
fowlplay4 fowlplay4 is offline
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tom from myspace is fixing era, good show.
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  #17  
Old 01-04-2012, 03:15 AM
FullMetalJacket FullMetalJacket is offline
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Originally Posted by Dragon551 View Post
Solution to what, the old gang system? The solution was what you guys wanted, but like I said before, everyone began to complain eventually.

But what was removed? Gang guns and gang houses belonging to specific gangs? From what I recall, everyone was tired of that and relied on gang events for entertainment.

Also, the gang system, or "gang shop" that you were all waiting for, was finished on Era Dev. That can be uploaded to main whenever, I never uploaded it during my term because I had a plan for all of that, which I'm sure many of you already know and are tired of hearing.
You made the most common mistake a developer can make. You focused too much on giving people what they wanted, rather than trying to figure out what the underlying problem was. I.E what the players were really asking for.

People wanted something new, this is true. What people didn't want was the entire system being removed, and for gangs to be glorified partys. You really have no excuse for making this mistake either, Jenn made this same mistake about five years ago when she removed the old gangs and released a new gang system. A gang system very similar to yours.

Actually your system is worse, because the increased proliferation of gangs caused Era's raiders to be spread even thinner amongst the dozens of gangs out there. Atleast with Jenn's system we had a set number of bases and gangs that could be active. Either way though, both nearly killed Era.

Instead of removing the one thing on Era that people really care about (gangs,) you could have taken the old system and built off of it. People were having fun doing events you say? Add more events, or host those events more frequently. People were getting bored with raiding? Give gangs something to do besides raid, or better yet, give players something to do when they don't feel like raiding that is enticing and fun.

Or you could have tried to ya' know, fix the economy. The economy has been jacked up for years and we're way over due for a reset.
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  #18  
Old 01-04-2012, 03:36 AM
Dragon551 Dragon551 is offline
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Quote:
Originally Posted by FullMetalJacket View Post
You made the most common mistake a developer can make. You focused too much on giving people what they wanted, rather than trying to figure out what the underlying problem was. I.E what the players were really asking for.
I didn't do it as a developer, I did it as an administrator. The fact is, whenever I didn't listen to the players, people complained. I listened, and people complained. It's not as easy as you think it is, as a player of course you would expect everything to be simple and easy as you make it sound but it's much more complicated than that.

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People wanted something new, this is true. What people didn't want was the entire system being removed, and for gangs to be glorified partys. You really have no excuse for making this mistake either, Jenn made this same mistake about five years ago when she removed the old gangs and released a new gang system. A gang system very similar to yours.
Why would I listen to the players if you just told me not to listen to them? What you're telling me is that players were asking for the entire system to be removed, and as far as I know, nothing is new. Gang guns? Pfft, years and years old. Gang houses? Same thing. Tell me, what is new to the system?

Quote:
Actually your system is worse, because the increased proliferation of gangs caused Era's raiders to be spread even thinner amongst the dozens of gangs out there. Atleast with Jenn's system we had a set number of bases and gangs that could be active. Either way though, both nearly killed Era.
We do have a set number of bases, and we did have a plan for the number of gangs that could be active but that wasn't implemented. The lack of raids is the same as the old gang system, nothing has really changed raiding wise.

Quote:
Instead of removing the one thing on Era that people really care about (gangs,) you could have taken the old system and built off of it. People were having fun doing events you say? Add more events, or host those events more frequently. People were getting bored with raiding? Give gangs something to do besides raid, or better yet, give players something to do when they don't feel like raiding that is enticing and fun.
This current system is the same - nothing's really new and gangs are going to get bored eventually. Just because not much was released during my management term doesn't mean nothing was being worked on. We had many new features done on the development server that were completely finished. They can easily be transferred to the main server if the development team wishes.

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Or you could have tried to ya' know, fix the economy. The economy has been jacked up for years and we're way over due for a reset.
This was one of my main concerns as manager, I tried numerous times to get permission from the Playerworld Administration to execute a server-wide reset but I was never granted permission. Numerous plans were made up on the development server and they were already being worked on but without permission for a reset it would have been a waste.
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  #19  
Old 01-04-2012, 06:04 AM
salesman salesman is offline
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The system that Alfonso released wasn't his. It was something that I had left unfinished long before he ever became manager and what I considered to be less than halfway complete. What I did finish was a system for managing your guild (or gang in this case) -- the first step of many planned steps.

Instead of finishing what I had started, Alfonso simply added a few lines of code, made a few lame bases, and released it as it was -- incomplete.

It would be really easy for you to take my system, put a limit on the number of gangs (maybe 4?), and then turn things back to how they were before (with the added bonus of invites, blacklists, etc). Although you'd probably find out that the old system isn't a solution either.
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  #20  
Old 01-04-2012, 06:20 AM
bloodykiller bloodykiller is offline
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1. alf don't talk u didnt manage to release a system in months
2. minimap in gang base wtf?
3. a base needs to be rectangular/square sized (in order to avoid people running at low hp in circles around bases) with few objects/small walls within it , plus an elevator to access 1-2 healing levels and sewers

please just bring back old bh and bb bases, everyone liked them

Last edited by bloodykiller; 01-04-2012 at 06:39 AM..
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  #21  
Old 01-04-2012, 10:35 PM
dude2020 dude2020 is offline
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ya tim u socialist dictator
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  #22  
Old 01-04-2012, 10:49 PM
Knightress Knightress is offline
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Originally Posted by bloodykiller View Post

please just bring back old bh and bb bases, everyone liked them
There is no need to go backwards, ever... Tim has some really good plans and I am glad he's not looking back but looking forward... Be open to change! Era needs change!
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  #23  
Old 01-04-2012, 11:14 PM
Pelikano Pelikano is offline
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uhm thank you very much tim I guess
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  #24  
Old 01-05-2012, 01:35 AM
FantasyX FantasyX is offline
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even though I hate to agree with someone named bloodykiller, he's right. bringing back the old gang system is the way to go. sure, people say you're just beating a dead horse, but let's be real - it was the only time era was actually fun.
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  #25  
Old 01-05-2012, 03:40 AM
bloodykiller bloodykiller is offline
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these bases r suited for runners, make party bases like that so noobs can have fun in there, gangs rnt for noobs you should know that knightress
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  #26  
Old 01-05-2012, 05:33 AM
Knightress Knightress is offline
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Originally Posted by bloodykiller View Post
these bases r suited for runners, make party bases like that so noobs can have fun in there, gangs rnt for noobs you should know that knightress
Why do you have a problem with involving everyone? It would seem you'd enjoy killing anyone in your path but instead you seem to be complaining about it... Ya know, it's this type of arrogance that ruins servers... Include everyone wanting in the fun, in the fun... I prefer to include everyone, including people like me that have played and played yet are not a top pker nor will ever be...
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  #27  
Old 01-05-2012, 05:43 AM
jkldogg jkldogg is offline
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Originally Posted by WillaWonka View Post
I think it was more annoying to chase someone between different levels and eventually losing him because of some sort of level transition lag... Or being door lamed.
Yes this is true, but the new level is huge, so now they can just run forever.

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Originally Posted by Tim_Rocks View Post
Actually, I updated it last night. It's no longer a gigantic gmap.
Yup, it's no longer "gigantic", now it's just "huge".

Quote:
Originally Posted by FullMetalJacket View Post
host those events more frequently
This was one of the main problems of the old system. The ETA's were all super lazy/inactive and wouldn't host them at the scheduled times. If they would've simply followed the schedule, it would've been a lot better. It wouldn't completely fix the problem, no, but still would've helped a lot.

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Originally Posted by Dragon551 View Post
. Just because not much was released during my management term doesn't mean nothing was being worked on.
Is that really all you say? We've waited months and months and nothing really was done. This is all you ever say to us: "you can't see what we're doing on dev". That's the one excuse you really have.

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Originally Posted by FantasyX View Post
even though I hate to agree with someone named bloodykiller, he's right. bringing back the old gang system is the way to go. sure, people say you're just beating a dead horse, but let's be real - it was the only time era was actually fun.
Yup.
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  #28  
Old 01-05-2012, 10:52 AM
Kohola_KinG Kohola_KinG is offline
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Originally Posted by jkldogg View Post
This was one of the main problems of the old system. The ETA's were all super lazy/inactive and wouldn't host them at the scheduled times. If they would've simply followed the schedule, it would've been a lot better. It wouldn't completely fix the problem, no, but still would've helped a lot.


It has nothing to do with lazyness! I started hosting gang events not long ago and it was good for the first week but then after that i was lucky to get 1 or 2 gangs, so what was the point?

I dont mind hosting gang events but i need gangs to beable to host them. It looks like Tim is moving forward and fast with the gang updates so hopefully this will get more people online and on gangtag = more gang events.
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  #29  
Old 01-05-2012, 06:49 PM
jkldogg jkldogg is offline
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Originally Posted by Kohola_KinG View Post
It has nothing to do with lazyness! I started hosting gang events not long ago and it was good for the first week but then after that i was lucky to get 1 or 2 gangs, so what was the point?

I dont mind hosting gang events but i need gangs to beable to host them. It looks like Tim is moving forward and fast with the gang updates so hopefully this will get more people online and on gangtag = more gang events.
If you read my post correctly, you would have noticed this was a problem much before Alfonso's administration. (I said "ETA's", not just you and GeorgeC [who does nothing btw])
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  #30  
Old 01-05-2012, 07:04 PM
Emera Emera is offline
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Quote:
Originally Posted by Knightress View Post
Why do you have a problem with involving everyone? It would seem you'd enjoy killing anyone in your path but instead you seem to be complaining about it... Ya know, it's this type of arrogance that ruins servers... Include everyone wanting in the fun, in the fun... I prefer to include everyone, including people like me that have played and played yet are not a top pker nor will ever be...
Too true. It's not all about the players with the most kills, best stats or the top gang. Everybody deserves in on the action and in my opinion, people like bloodykiller just ruin it for everybody. I don't log onto Era to player kill, I just chill and chat with friends.
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