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  #16  
Old 01-06-2009, 03:56 AM
DarkRenji DarkRenji is offline
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Quote:
Originally Posted by xAzerothx View Post
Pretty good idea. You'll just regret when a trial PMs you 50+ times calling you a *** just for giggles.
Thats when you put them on ignore o.O?
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  #17  
Old 01-06-2009, 07:15 AM
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I agree with the above agreements.
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  #18  
Old 01-06-2009, 09:03 AM
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Meh...I think cutting it down in size would be fine...like 30 seconds between...I can see new trials becoming rebellious w/ spam as previously said.
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  #19  
Old 09-12-2010, 08:23 PM
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bump, this would be really helpful.
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  #20  
Old 09-12-2010, 08:59 PM
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Agreed, when I was a trial this was very annoying when I was talking to FAQs.
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  #21  
Old 09-13-2010, 03:34 PM
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Originally Posted by Tigairius View Post
*Stamp of Approval*
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Originally Posted by Programmer View Post
*steals stamps* HAHA! Now you gotta approve all of ya' stuff by hand!

*uses one of the stamps to stamp approval on the thread*
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  #22  
Old 09-21-2010, 01:56 PM
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I thought this was already possible through the wonders of GScript 2.. 99.9% sure it is possible already, and willing to bet large sums *cough* over $1000 *cough* that I could replicate such.
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  #23  
Old 09-21-2010, 02:03 PM
cbk1994 cbk1994 is offline
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Originally Posted by scriptless View Post
I thought this was already possible through the wonders of GScript 2.. 99.9% sure it is possible already, and willing to bet large sums *cough* over $1000 *cough* that I could replicate such.
Nope. Unless you scripted your own PMs, which is pretty much cheating.
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  #24  
Old 09-21-2010, 02:38 PM
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Nope. Unless you scripted your own PMs, which is pretty much cheating.
Well, that or if you were really lazy I guess you could make the server pm the staff member for you..

besides.. it's not cheating at all.. just time consuming.
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  #25  
Old 09-21-2010, 10:50 PM
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Originally Posted by scriptless View Post
Well, that or if you were really lazy I guess you could make the server pm the staff member for you..

besides.. it's not cheating at all.. just time consuming.
It's "cheating" because it's not using PMs and therefore not accomplishing the goal of this thread. Also, I'd never use a PM system except the default due to the possibility of staff logging of PMs.
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  #26  
Old 11-02-2010, 01:37 AM
N01ze N01ze is offline
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I agree with this, i think it could be a good way for trials to communicate with staff to ask questions and therefore maybe even buy a subscription if they like the game enough
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  #27  
Old 11-02-2010, 04:35 AM
Imperialistic Imperialistic is offline
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I actually disagree.
60 seconds limit is there for the trial "hey you need to upgrade" pressure. It would make it easier, but it's also there to push them towards upgrading.
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  #28  
Old 11-02-2010, 05:25 AM
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Quote:
Originally Posted by Imperialistic View Post
I actually disagree.
60 seconds limit is there for the trial "hey you need to upgrade" pressure. It would make it easier, but it's also there to push them towards upgrading.
Or push them away from the game entirely...

I think someone is way more likely to upgrade if they're able to communicate with staff members about the game than if they get a message saying "Whoops, you're ****ed!" when they try to ask an FAQ how they're supposed to play.
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  #29  
Old 11-02-2010, 08:22 AM
Imperialistic Imperialistic is offline
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That's also true, but there could be other stupid limitation that could be removed such as observer mode if they want to keep future customers.
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  #30  
Old 11-02-2010, 08:09 PM
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Quote:
Originally Posted by salesman View Post
Or push them away from the game entirely...

I think someone is way more likely to upgrade if they're able to communicate with staff members about the game than if they get a message saying "Whoops, you're ****ed!" when they try to ask an FAQ how they're supposed to play.
The problem there isn't the 60-second limit, but rather the fact that people need to ask a FAQ how to play.
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