Well the script seems like itīs not triggering the server. Where is the error?
Here are some parts of the script:
This way it wont work
PHP Code:
function onActionServerSide() {
echo("debug");
}
//#CLIENTSIDE
public function FireWeapon(stats) {
temp.action = stats[0];
temp.freeze = stats[1];
temp.power = stats[2];
temp.ganis = stats[3]; //walk, idle, weapon
temp.wname = stats[4];
onMelee(freeze, power, ganis, wname);
//triggering the server right here would work
}
function onMelee(freeze, power, ganis, name) {
triggerServer("gui", name, "Attack"); //here it wont work
}
but like this it would work:
PHP Code:
function onActionServerSide() {
echo("debug");
}
//#CLIENTSIDE
public function FireWeapon(stats) {
onMelee();
}
function onMelee() {
triggerServer("gui", name, "Attack"); //here it works
}