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  #1  
Old 10-23-2009, 06:39 AM
fowlplay4 fowlplay4 is offline
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Client Widgets

I think it would be really neat if we could script "widgets" that would stay with us from server to server. Obviously security would be a big issue with this, because you don't want widgets interfering with local server scripts, perhaps a GS2 Widget Language could be introduced or just have them moderated.

This could open the doors to cross server interaction with things like GIM, Global In-game Forums, or other small aesthetic features and so on.
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Old 10-23-2009, 12:55 PM
cbk1994 cbk1994 is offline
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It'd be hard to do something like this, you couldn't allow players to run their own widgets, for example, because it would let them disable every clientside script on any server.
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Old 10-23-2009, 03:30 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by cbk1994 View Post
It'd be hard to do something like this, you couldn't allow players to run their own widgets, for example, because it would let them disable every clientside script on any server.
Which is why I mentioned the Widget Language, or even Widget class scripts that the widget could only use so we could control what could be done.
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Old 10-23-2009, 03:41 PM
Chompy Chompy is offline
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Or use the login server and it will be work the same way was 'shared' is?
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Old 10-24-2009, 05:32 AM
fowlplay4 fowlplay4 is offline
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Or use the login server and it will be work the same way was 'shared' is?
Well that's the idea to be able to have your widget on the Login server, but obviously we can't upload any sort of script without it being moderated and so on.
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Old 02-14-2010, 09:59 AM
calani calani is offline
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Seconded. neat idea
Possibly use gs2 with restricted scope and reach: window/gui data and possibly reading the players stack. That should solve the security hole issue.
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Old 03-11-2010, 01:13 AM
Cubical Cubical is offline
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Would be cool to beable to make your own custom chat gui ;[
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Old 03-11-2010, 02:38 AM
Fulg0reSama Fulg0reSama is offline
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This does sound pretty neat. Now only if you could send voice clips over through PMs like on MSN. Would be creepy, and interesting idea from me but i like this idea.
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Old 03-11-2010, 02:40 AM
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Could make it so everything is read-only, and the only vars/objects that can be changed is in the script itself.
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Old 03-11-2010, 02:44 AM
fowlplay4 fowlplay4 is offline
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I wrote a widget language but it'd probably be criticized for being inefficient and such, maybe I'll clean it up and release it.
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Old 03-15-2010, 08:07 PM
CremisiSteam CremisiSteam is offline
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Things that should be client widgets would probably be things like.

Tailor (Servers that have custom tailors/bodies would have a switch to disable it.)
MP3/Radio player (Servers that have custom sounds/music could would have a switch to disable it.)
Chat-Room (Basically the same thats already accessible.)

Actually what else would be allowed for a generic widget 0.o?

Maybe a universal kill/death counter?
Player Checker (Checks a players stats on any selected server that wished to be joined in. IE: If your on era you could check someones stats on Zodiac and see their level of last log on/equipment. If your on Zodiac you could check what an era person has.)
Mainly it would be up to what the servers would want you to be able to see. (Would require them to make their own attachment only showing what they want you to see.)
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Old 03-15-2010, 09:02 PM
Imperialistic Imperialistic is offline
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One of the best ideas I've read.
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  #13  
Old 04-22-2010, 04:49 PM
Matt Matt is offline
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Nice idea, i hope this is considered for the future.
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