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  #46  
Old 08-09-2008, 06:48 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by MysticX2X View Post
There's already a number of promising servers which is the point of this thread to get developers to work on those servers.
I'd bet. But after 8 years, I haven't seen something really new. That's all I'm looking for, some good originality
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  #47  
Old 08-09-2008, 07:09 AM
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Quote:
Originally Posted by excaliber7388 View Post
But after 8 years, I haven't seen something really new.
GK 03, Era 03, Zone 03(?), Val 03, Bravo Evolved 04.
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  #48  
Old 08-09-2008, 07:35 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Crono View Post
GK 03, Era 03, Zone 03(?), Val 03, Bravo Evolved 04.
Era was the only one I really liked for being very different.
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  #49  
Old 08-09-2008, 07:41 AM
Inverness Inverness is offline
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Cali, what is the name of your server?
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  #50  
Old 08-09-2008, 08:02 AM
excaliber7388 excaliber7388 is offline
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Originally Posted by Inverness View Post
Cali, what is the name of your server?
It was Dark Rival, and then Legend towards the end (I think someone else has that name now).
I just can't see their enthusiasm for putting a server which someone's paying for, onto the Classic list, where they don't have to pay for it. Especially when people then can play on it with a classic account, and not be paying graal so much anymore.
It's hard to see the motivation. Now, if something really good and unique comes along, I could see some reasoning behind it, but no one's gone far enough.
And would someone explain to me why some servers on the classic list are still under development?
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  #51  
Old 08-09-2008, 09:04 AM
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Quote:
Originally Posted by MysticX2X View Post
If AEON only focused on one theme instead of 3-4, then it could get somewhere.
Yeah we would finish faster, but we would never make it to the Classic tab.
When the PWAs (except Bell) inspected our classic world,
I kinda got the feeling that they didn't like it for the first time when they log in (maybe because we had the classic tile and it was a classic themed world).
They went probably like "Ugh, another classic server. Failed!"
It kinda felt like that, they never really inspected the whole classic world either.
There's probably a explanation why they didn't inspect everything, whether they didn't have time because of IRL or anything else.
As I said before, now we're working on the modern world so that we'll have bigger chances of passing the classic tab inspection.
Enough about AEON! Let's go OT!


I think the PWAs standars are too high!
I've seen various servers failing the classic tab inspection but yet they were (imo) good enough.
Today it's almost rare that one server gets higher playercount than 100! Something must have happend to Graal.
Maybe we should mention; How many UC servers have failed?
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  #52  
Old 08-09-2008, 09:11 AM
WanDaMan WanDaMan is offline
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Make a server with the requirements to go Classic. It's really not that hard!
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  #53  
Old 08-09-2008, 09:16 AM
Inverness Inverness is offline
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Quote:
Originally Posted by Vima View Post
Yeah we would finish faster, but we would never make it to the Classic tab.
One finished Playerworld is better than four unfinished ones stuck together.

The PWA's standards aren't too high, it is your own that are too low.
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  #54  
Old 08-09-2008, 09:35 AM
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I haven't really been satisfied at all since Classic. Classic was pretty much the only server that was endlessly entertaining, both with and without people to enjoy it with. The quests were so rich and long.

I think most of the other servers are incomplete. Kingdoms is extremely boring for me, the only fun part is roleplaying in a kingdom other than that there is so much potential but none of it used. Era could be awesome but they are too focused on gangs. Zodiac is okay and a major graphical overhaul would completely change my opinion on it.

I think someone should make a thread, brainstorm, agree on an idea, and collectively create a server. We are all wasting our time trying to work on our own little projects that we will never finish.
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  #55  
Old 08-09-2008, 10:15 AM
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If only it were that simple to get good developing Graalians to work on one project that may succeed. I would make a thread for it, but I know what the odds are of it failing. So, I'll wait to see if someone else is up to the challenge
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  #56  
Old 08-09-2008, 07:04 PM
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Quote:
Originally Posted by excaliber7388 View Post
Era was the only one I really liked for being very different.
"something really new" != "some good originality"
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  #57  
Old 08-09-2008, 08:53 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Vima View Post
I think the PWAs standars are too high!
I've seen various servers failing the classic tab inspection but yet they were (imo) good enough.
Today it's almost rare that one server gets higher playercount than 100! Something must have happend to Graal.
Maybe we should mention; How many UC servers have failed?
No, they're fine. AEON failed because AEON fails.

It's incredibly easy to go hosted; Graal Legacy even went hosted

The problem isn't that the standards are too high, it's that the servers don't meet the standards.
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  #58  
Old 08-10-2008, 05:23 AM
Demisis_P2P Demisis_P2P is offline
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Originally Posted by cbk1994 View Post
No, they're fine. AEON failed because AEON fails.

It's incredibly easy to go hosted; Graal Legacy even went hosted

The problem isn't that the standards are too high, it's that the servers don't meet the standards.
Even half of the Classic tab servers don't meet the standards though.

My point is that Graal should stop being all $_$ and start making playerworlds apply for a dev server again.
You used to have to write a huge application outlining the basis of your world, and the members of your staff team, etc. before you even had a chance to buy a dev server.
That is when Era, Maloria etc. first started and became successful.

There were fewer dev worlds overall and the developers weren't spread as thin.
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  #59  
Old 08-24-2008, 07:55 AM
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Quote:
Originally Posted by Thrashsoul3 View Post
I haven't really been satisfied at all since Classic. Classic was pretty much the only server that was endlessly entertaining, both with and without people to enjoy it with. The quests were so rich and long.

I think someone should make a thread, brainstorm, agree on an idea, and collectively create a server. We are all wasting our time trying to work on our own little projects that we will never finish.
Classic was very fun because the idea was to make it one giant adventure, you finished a quest and got a new item, and you NEEDED that item to finish your next quest, and it also opened up a few new parts of the world for you to explore, but not so much that it spoils the game. Not like UN, the quests there are randomly tossed in there and can be done in pretty much any order.


But i'm sorry to say but i spoke about that getting together part once a long time ago (maybe over a year?) and people told me that "We just CAN'T work together for reasons you'll never understand" which was just selfish as all heck, i'm not sure people can be mature enough about things and just get one good project taken care of before their own personal plans.
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  #60  
Old 08-24-2008, 05:28 PM
Spark910 Spark910 is offline
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Quote:
Originally Posted by Thrashsoul3 View Post
I think someone should make a thread, brainstorm, agree on an idea, and collectively create a server. We are all wasting our time trying to work on our own little projects that we will never finish.
Yup. And it's so painful to watch

Graal classic wouldn't be hard to replicate. A world that requires you instead to spend an hour questing for items than pressing D over and over for items would be popular!
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