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  #16  
Old 08-04-2010, 06:37 PM
salesman salesman is offline
Finger lickin' good.
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  #17  
Old 08-04-2010, 07:32 PM
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Quote:
Originally Posted by KrimsonSky View Post
then just nerf the damage because that craps unbearable.
That wouldn't fix the problem we are addressing, it would only make the gun extremely ****ty in normal fighting situations. I personally am mentioning the special situation of a small area or in closed room where if repetitively hit, you are virtually unable to move. It honestly wouldn't matter if it did 1 damage or 100, the fact is that it fires fast enough that if the knock back doesn't push you out of the explosion you can be pinned down and ultimately 'instakilled' without being able to do anything about it.
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  #18  
Old 08-04-2010, 11:28 PM
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Quote:
Originally Posted by Supaman771 View Post
That wouldn't fix the problem we are addressing, it would only make the gun extremely ****ty in normal fighting situations. I personally am mentioning the special situation of a small area or in closed room where if repetitively hit, you are virtually unable to move. It honestly wouldn't matter if it did 1 damage or 100, the fact is that it fires fast enough that if the knock back doesn't push you out of the explosion you can be pinned down and ultimately 'instakilled' without being able to do anything about it.
Not to mention that it's also a AC [that does massive dmg] ...
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  #19  
Old 08-05-2010, 12:02 AM
KrimsonSky KrimsonSky is offline
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So yeah, SY's gun > Luger ... that's messed up ..
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  #20  
Old 08-05-2010, 01:47 AM
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The problem is how fast it shoots. Quit getting off-topic.
Either that or make the explosion knock you in another direction, but even then you'd be frozen as you move to that direction. So once again, the firerrate.
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  #21  
Old 08-05-2010, 02:52 PM
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I still don't understand why they have a grenade launcher....
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  #22  
Old 08-05-2010, 04:58 PM
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Originally Posted by xTcDiabloxTc View Post
I still don't understand why they have a grenade launcher....
This is a fair point, to be honest. I get the ranks being basically role played to coincide with Scotland Yard. I get the Scotland Yard uniforms. A grenade launcher in the middle of it all seems rather out of place indeed.
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  #23  
Old 08-05-2010, 05:40 PM
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Originally Posted by TSAdmin View Post
This is a fair point, to be honest. I get the ranks being basically role played to coincide with Scotland Yard. I get the Scotland Yard uniforms. A grenade launcher in the middle of it all seems rather out of place indeed.
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  #24  
Old 08-05-2010, 06:32 PM
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I believe they plan on changing that. (Gang Name / Theme).
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  #25  
Old 08-05-2010, 06:43 PM
KrimsonSky KrimsonSky is offline
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Quote:
Originally Posted by Venom_Fish View Post
I believe they plan on changing that. (Gang Name / Theme).
I think SY is an okay group and fits era's purpose, but just the gun is what needs to be changed, they should just auction 1 or a few so not every player in SY can use one, only a few on Era would.

But SY definitely needs a new gun asap. They take the fun out of raiding.
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  #26  
Old 08-05-2010, 09:41 PM
Supaman771 Supaman771 is offline
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Why not make an actual Rocket ammunition they have to stock and buy in their little base. Then they'll stop spamming that ****.
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  #27  
Old 08-06-2010, 05:04 PM
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Quote:
Originally Posted by KrimsonSky View Post
I think SY is an okay group and fits era's purpose, but just the gun is what needs to be changed, they should just auction 1 or a few so not every player in SY can use one, only a few on Era would.

But SY definitely needs a new gun asap. They take the fun out of raiding.
Its purpose isn't being served as a gang. Changing the name / theme is more logical.
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  #28  
Old 08-07-2010, 01:41 PM
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Yea for real. Something really has to be done about that gun. It wouldn't be so bad if it had a slower fire rate.. but if you run into those rockets and get hit by them one after another, you can't move. Its redicilous. Blazian Bandits gets a 25 damage shipka, Scotland Yard gets a beefed up Artillery Cannon, but Black Holst gets the old same damned BHer? Something needs done.
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  #29  
Old 08-07-2010, 02:15 PM
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Originally Posted by TheJames View Post
Yea for real. Something really has to be done about that gun. It wouldn't be so bad if it had a slower fire rate.. but if you run into those rockets and get hit by them one after another, you can't move. Its redicilous. Blazian Bandits gets a 25 damage shipka, Scotland Yard gets a beefed up Artillery Cannon, but Black Holst gets the old same damned BHer? Something needs done.


Are you serious? Your damned BHer is the MOST overpowered weapon if you know how to use it. Don't ***** about it. I personally would much rather have a BHer than a DC-9.
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  #30  
Old 08-07-2010, 02:36 PM
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You know what'd be cool? Not having gang guns. Use wtf ever you want without some stupid restriction. At least then people will join for loyalty and not the weapon.
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