Quote:
Originally Posted by Tim_Rocks
Well, I'm not even sure if anyone has noticed this before, but you can't actually remove gang members unless you're removing them while they're online. Also theres no admin mode so I can't actually remove members unless I use SQL, then edit their attributes. Plus designing the interface just helps me organize what I wanna include, I do that for almost every layout I do, (websites, windows, GUIs, ect). And it won't take me that long to finish this.
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Wut? You can definitely remove offline members unless someone introduced a new bug. The system might have to wait until the player logs in to reset their clientr.gang flags, but that's because the system was made before you could write to offline player objects. A simple change would allow you to clear their flags right away. Also, admins should be able to do just about everything a gang leader is able to do through the interface (remove, edit ranks, etc). And if not, you could always very easily re-add that functionality.
Just remember that people aren't complaining about gangs because they can't remove offline members or because you don't have a separate admin interface. And if you go down the road of starting from scratch instead of using what's already there, you'll never get anything done that the player's actually want to see.
Take it from someone who's been there!