Quote:
Originally Posted by smirt362
Everytime Ketso does...ANYTHING:
"GOSH I HATE KETSO SO MUCH, HE'S RUINING ZODIAC"
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Zodiac is moving definitely in the right direction with their changes..
It's just how they went about them that bugged me (and a bunch of others).
Instead of doing everything and testing it, they just implement crap and on the server like zodiac it leads to half the players having to reset their levels or skills or even buy new gear every week they decide to change something.
Fixing one seemingly 'overpowered' char leads to 2-3 more.
I spent about a month gathering gear for my Assassin because it was a pretty dominant class with the right gear and skill-set. I ended up having to char-reset and improvise skill sets like 5 times because they kept editing the crap, most of it because they did something as simple as move ONE skill, it would cost you 800k to creset and re-buy everything, then 2 hours to cmp. It became a hassle so I quit until it was back to an equilibrium.
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As far as Era goes, and the OP... I prefer the tiles on the left, which I recall using on Dev when Chris was manager. It looks much better, however, in the long run it leaves more room for error and seeing how slowly things got on dev (bunch of people fired) it would be too much of a hassle to add
correctly.
(All the corners, sidewalk outlines, cross-walks, inevitable tile errors)
Not to mention some of the tiles themselves have small errors (grass-sidewalk corners).