Quote:
Originally Posted by Tim_Rocks
I went with looping through allplayers via clientside checking their location on the gmap. If they're within a certain areas (no pk zones), they won't block. In Era's case though, I did a little extra step and did checks to see if a player was set to pk mode which would cause them to block even in a no pk zone. Very useful btw.
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You could do the same by simply looping through players on the clientside, instead of allplayers.
And, just a heads-up, you CAN alter player killing back and forth.
this.level.nopkzone = true/false;