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Old 06-01-2011, 08:02 PM
Vinka Vinka is offline
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Europa

Original thread deleted due to excessive spam. And the conspiracies having been subsided.

Europa

Europa has been under construction again since a few days ago, and I will utilize this thread to announce any updates and changes. If you'd like, you can leave your feedback, critisism, advice, opinions, or anything right here.

I am still following the same concepts I've presented in the original hirings thread. Although, I am slowly steering away from the 'classic' feel and more towards an RPG style. This brings me to the newest update; the three classes. The soldier, the assassin and the sorcerer. Everyone will start out as a traveller, and as time goes on they get to choose to develop themselves in either one of the three classes, more in depth info about this soon.

I've made a few hats for each class to give you a general idea of how they will look like:



I've also finished the 'OSL' of Europa - The Westonia Inn!


And lastly, the new clothing/tailor shop.
(the sketchy fountain is temporary).

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Old 06-01-2011, 08:09 PM
Pimmeh Pimmeh is offline
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This looks like the best thing I've seen in a long while. The art style is amazing!
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Old 06-01-2011, 09:14 PM
callimuc callimuc is offline
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Originally Posted by Vinka View Post
And lastly, the new clothing/tailor shop.
(the sketchy fountain is temporary).

You should make the globe on the fountain animated/gani so it will be moving would look cool
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Old 06-02-2011, 01:42 AM
Vinka Vinka is offline
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This looks like the best thing I've seen in a long while. The art style is amazing!
Thanks

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Originally Posted by callimuc View Post
You should make the globe on the fountain animated/gani so it will be moving would look cool
Nice idea.. I'm definitly going to consider animating a fountain. Not this ugly fountain though, I'm deleting it a.s.a.p.




I've been working on a GUI/HUD tonight, any opinions/feedback?

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Old 06-02-2011, 01:44 AM
kia345 kia345 is offline
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I've been working on a GUI/HUD tonight, any opinions/feedback?

simply beautiful

maybe put notches/lines on the health/magic bars (like a thermometer) to have "exact" measurements of remaining points? I'm not a fan of having eyeball my health bar to know how many more hits will kill me.
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Old 06-02-2011, 01:47 AM
WhiteDragon WhiteDragon is offline
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I've been working on a GUI/HUD tonight, any opinions/feedback?
Way too big. User interface is one place you should try and be minimal.
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Old 06-02-2011, 01:56 AM
Vinka Vinka is offline
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simply beautiful

maybe put notches/lines on the health/magic bars (like a thermometer) to have "exact" measurements of remaining points? I'm not a fan of having eyeball my health bar to know how many more hits will kill me.
I'm not sure if I would like to slice it up in increments , instead I think putting in #/# hp as text in the bars would be a nice solution, don't you think?

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Way too big. User interface is one place you should try and be minimal.
Are you sure? Perhaps it just looks big because the picture it's in is very small? On my macbook 1280x800 screen it really doesn't take up that much space in the left upper corner.

I understand what you're saying though, I don't like clogged interfaces either. I tried to keep it as simple as possible and to fit the server's style, maybe that's why I subconsciously made it bigger than normal.
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Old 06-02-2011, 02:07 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Vinka View Post
I'm not sure if I would like to slice it up in increments , instead I think putting in #/# hp as text in the bars would be a nice solution, don't you think?



Are you sure? Perhaps it just looks big because the picture it's in is very small? On my macbook 1280x800 screen it really doesn't take up that much space in the left upper corner.

I understand what you're saying though, I don't like clogged interfaces either. I tried to keep it as simple as possible and to fit the server's style, maybe that's why I subconsciously made it bigger than normal.
make it just a tad smaller
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Old 06-02-2011, 02:33 AM
callimuc callimuc is offline
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i've been working on a gui/hud tonight, any opinions/feedback?

i love you thats so nice
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Old 06-02-2011, 05:41 AM
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I like it but it's huge and I don't know if it's just a coincidence or your image caused it but my nose started randomly bleeding while I was reading this thread.
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Old 06-02-2011, 12:26 PM
Vinka Vinka is offline
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Alright Cube's bleeding nose convinced me, I scaled the HUD down to 75% and positioned it in the upper left corner. Any better?

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Old 06-02-2011, 02:08 PM
Vinka Vinka is offline
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HUD in place with the #/# hp&mp I mentioned earlier. Also the new building I'm working on, the 'Auction House'.

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Old 06-02-2011, 02:12 PM
callimuc callimuc is offline
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I like it. Maybe you should set own letters somehow. That normal 1 doesn´t seem to fit the theme
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Old 06-02-2011, 02:14 PM
Emera Emera is offline
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Quote:
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Way too big. User interface is one place you should try and be minimal.
At the moment it is an npc with an image in a level. I expect the end result will be smaller. But, yes if it where to be that big you should downsize it. I think its great Vinka well done!
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Old 06-02-2011, 02:22 PM
callimuc callimuc is offline
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At the moment it is an npc with an image in a level. I expect the end result will be smaller. But, yes if it where to be that big you should downsize it. I think its great Vinka well done!
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HUD in place with the #/# hp&mp I mentioned earlier. Also the new building I'm working on, the 'Auction House'.
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