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  #41  
Old 08-13-2001, 09:39 AM
G_yoshi G_yoshi is offline
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I think Gonmon did an excellent job. Nothing can be perfect, but you can at least strive for excellence with the best of your abilities.
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  #42  
Old 08-13-2001, 09:51 AM
evilive evilive is offline
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G-Yoshi is my new best friend

Any ways, can any one teach me to make:

the tiles apear darker (Like the underground cave)
and fog.
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  #43  
Old 08-13-2001, 09:53 AM
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I dont like Lighting effects.
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  #44  
Old 08-13-2001, 09:55 AM
Asmodeus-James Asmodeus-James is offline
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Err, I didn't look at the last 2. Those arent very good, they could use way more work.
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  #45  
Old 08-13-2001, 09:58 AM
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Quote:
Originally posted by evilive
G-Yoshi is my new best friend

Any ways, can any one teach me to make:

the tiles apear darker (Like the underground cave)
and fog.

I'll have Birdbird talk to you. I know he can tell you how to do that stuff, or at least some of it. I'd tell you myself if I knew, but I don't, so I'll just tell Birdbird next time he calls me.
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  #46  
Old 08-13-2001, 09:59 AM
Brad0629 Brad0629 is offline
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they look alrite

not as good as our Murasamune levels though :P
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  #47  
Old 08-13-2001, 10:00 AM
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Originally posted by Brad0629
they look alrite

not as good as our Murasamune levels though :P

Murasamune and Zalactic Labs are completely different subjects. Murasamune is a playerworld with it's own tileset being worked on by a group of people while Zalactic Labs is a quest-type thing being worked on by one person. Expect differences.
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  #48  
Old 08-13-2001, 10:01 AM
Brad0629 Brad0629 is offline
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Quote:
Originally posted by ZanderX



Murasamune and Zalactic Labs are completely different subjects. Murasamune is a playerworld with it's own tileset being worked on by a group of people while Zalactic Labs is a quest-type thing being worked on by one person. Expect differences.
I was just kidding man chill...
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  #49  
Old 08-13-2001, 10:04 AM
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Originally posted by Brad0629


I was just kidding man chill...
Sorry if I seemed so serious, I just haven't been in much of a joking mood for the past few days.
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  #50  
Old 08-13-2001, 10:05 AM
Brad0629 Brad0629 is offline
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Quote:
Originally posted by ZanderX


Sorry if I seemed so serious, I just haven't been in much of a joking mood for the past few days.
yeah i heard man...

sorry...

well im tired

g'nite
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  #51  
Old 08-13-2001, 10:08 AM
evilive evilive is offline
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Zal labs is also a sidescroller... much much much different than Masamune... plus, I couldn't implement a new tile set.
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  #52  
Old 08-13-2001, 10:14 AM
evilive evilive is offline
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Oh yeah, here's a new screen shot of the Bomy Planet part It's coolies... and it'll freature (Once I get some scripters....) some cool Bomy Planet (Still thinking of name) creatures... such as the omnibat and the Turtie and many others
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  #53  
Old 08-13-2001, 10:39 AM
kyle0654 kyle0654 is offline
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fog: either use a lot of cloudy lights at like .4 alpha or something, or try doing this:

seteffect .35,.35,.45,.5;

The higher the last number is (alpha) the more gray it will appear (you could do smoke probably)
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  #54  
Old 08-13-2001, 10:42 AM
Lionel-Jonson Lionel-Jonson is offline
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Quote:
Originally posted by Napster69


EVIL TILES!
BAWB GET TEH GUN
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  #55  
Old 08-13-2001, 10:46 AM
evilive evilive is offline
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Allready done, Kyle!

BTW! here's a look as to what the 4th screen shot looks like with fog. Much better I'd say
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  #56  
Old 08-13-2001, 10:47 AM
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Originally posted by evilive
Allready done, Kyle!

BTW! here's a look as to what the 4th screen shot looks like with fog. Much better I'd say

Hmm. It looks rather nice. I'd prefer a more gray fog look as opposed to a darker, more gloomy fog look, but I guess I'm a bit partial to the thick kind of gray fog you see up on mountaintops. But it looks good, I like it.
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  #57  
Old 08-13-2001, 10:49 AM
evilive evilive is offline
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Quote:
Originally posted by ZanderX



Hmm. It looks rather nice. I'd prefer a more gray fog look as opposed to a darker, more gloomy fog look, but I guess I'm a bit partial to the thick kind of gray fog you see up on mountaintops. But it looks good, I like it.
That's mainly because it's mixed with some different tiles. Well, on the more begining levels, it's more of a grey fog
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  #58  
Old 08-13-2001, 11:03 AM
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Originally posted by evilive


That's mainly because it's mixed with some different tiles. Well, on the more begining levels, it's more of a grey fog
I see. So as you go deeper, the fog gets darker along with the lighting, etc.?
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  #59  
Old 08-13-2001, 11:16 AM
evilive evilive is offline
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Quote:
Originally posted by ZanderX


I see. So as you go deeper, the fog gets darker along with the lighting, etc.?
YES! Exactly!
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  #60  
Old 08-13-2001, 11:21 AM
TrueHeaT TrueHeaT is offline
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gonmon you should make your own tileset for those levels, those look awful...
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  #61  
Old 08-13-2001, 12:18 PM
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Quote:
Originally posted by TrueHeaT
gonmon you should make your own tileset for those levels, those look awful...
Yes exactly!

Gonmon I wouldn't mind helping you out in it...I'm a master with rock/cliff/mine like tiles, and light effects. Hehe just take a look at this screenshot from a mine I'm working on...no this isn't to try any implement my server into this thread, I simple want to help

This is not a to impressive shot, it just shows some light effects and some nice tiles...
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  #62  
Old 08-13-2001, 12:31 PM
evilive evilive is offline
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well, guess what! That's completely differnt! that' got a different tile set and plus, it's not in a sidescrolling environment.

I might make a new tile set later on.
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  #63  
Old 08-13-2001, 12:36 PM
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Quote:
Originally posted by T-Squad


Yes exactly!

Gonmon I wouldn't mind helping you out in it...I'm a master with rock/cliff/mine like tiles, and light effects. Hehe just take a look at this screenshot from a mine I'm working on...no this isn't to try any implement my server into this thread, I simple want to help

This is not a to impressive shot, it just shows some light effects and some nice tiles...
*says with Kyle from southpark voice* OH MY GOD!!!!
Dude, I love the wall tiles, although the light effects could be a tad bit smaller. As for the body sprites, is that a new race?
Because I made a new race(finally after kyle helped me with one stupid stupid stupid thing I couldn't figure out on my own), and I need to mess around with the onwall a bit to make it look better.
Although the basic body image looks like this:
www.geocities.com/jeromrooks/jerom2.gif
Thats the older looking version of the jerom1.gif image =)

<edit> ok, i found out that when you click on the link for the image, it opens in a different window and Geocities doesn't want to think it exists. It's best to copy the link in text, then paste it into your address bar, then click enter, you can see it that way if you're having the same Geocities problem I'm having. </edit>

Last edited by Jerom; 08-13-2001 at 12:39 PM..
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  #64  
Old 08-13-2001, 12:40 PM
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Quote:
Originally posted by T-Squad


Yes exactly!

Gonmon I wouldn't mind helping you out in it...I'm a master with rock/cliff/mine like tiles, and light effects. Hehe just take a look at this screenshot from a mine I'm working on...no this isn't to try any implement my server into this thread, I simple want to help

This is not a to impressive shot, it just shows some light effects and some nice tiles...
OH NO AN UGLY RPG GAME.......

/me runs

....wait..is that..graal?
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  #65  
Old 08-13-2001, 12:43 PM
kyle0654 kyle0654 is offline
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Quote:
Originally posted by Jerom

*says with Kyle from southpark voice* OH MY GOD!!!!
Stan says oh my god, Kyle says you bastards
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  #66  
Old 08-13-2001, 12:44 PM
Jerom Jerom is offline
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Quote:
Originally posted by kyle0654

Stan says oh my god, Kyle says you bastards
I was waiting for someone to correct me on that
And how funny it happened to be KYLE who corrected me
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  #67  
Old 08-13-2001, 12:47 PM
Hey i am cool Hey i am cool is offline
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hey.
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  #68  
Old 08-15-2001, 04:54 PM
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Different lighting effects. Have gemstones glittering, instead of invisible colored-light sources for no apparent reason.
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  #69  
Old 08-15-2001, 05:01 PM
wetferret1 wetferret1 is offline
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cool! I think they should make street lights for graal! like have big polls! and they should be ghetto like sometime's fliccer lol!
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  #70  
Old 08-15-2001, 07:57 PM
konidias konidias is offline
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Gonmon, make sure the lights "move" like set their radius randomly in a loop so that they kind of expand and shrink.. like the underground lake has its lights. That would make it feel more like moving lava and what not.
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  #71  
Old 08-15-2001, 08:57 PM
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Quote:
Originally posted by evilive
well, guess what! That's completely differnt! that' got a different tile set and plus, it's not in a sidescrolling environment.

I might make a new tile set later on.
Hmm yeah I guess...

Not to mention if I made a side scrolling envirement tileset, it would not look like something for graal...it would look like something for Super Metroid or symphony of night
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  #72  
Old 08-15-2001, 09:18 PM
ownerofbabylon ownerofbabylon is offline
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Quote:
Originally posted by Jerom

Yeah..thats the problem
Only those rare few can see both seteffect and setcolor effect =(
I can't see LIGHT effects, yet I can see seteffect.
I wish I didnt see them, they make me lag horribly
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