
03-21-2009, 02:13 AM
|
|
Malorian
|
 |
Join Date: May 2004
Posts: 5,289
|
|
Fonts in OpenGL
|
Why is it that barely any (if any at all, haven't found one yet) of my fonts will be displayed in-game while using OpenGL? The same font(s) work perfectly fine in D3D.
Edit: Interesting, the "font" value during OpenGL equals nothing at all, no matter what I set it too.
Edit x2: Apparently this only occurs with findImg, if I use showtext I can change fonts perfectly. Perhaps there's a different variable other then "font" for OpenGL? *shrugs*
Edit x3: Neeeevermind about the past two edits. It's just not using more then a handful of fonts in OpenGL, but all of them work in D3D. |
__________________
Follow my work on social media post-Graal: Updated august 2025.
|
Last edited by xXziroXx; 03-21-2009 at 02:27 AM..
|
|
|