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Old 03-09-2007, 12:24 PM
SayianOozaru SayianOozaru is offline
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I need help...

Usually don't post here, but I'm having alot of trouble with this ship...

Its really big, and I'm no good at shading big things.

So I was wondering if you guys could give me some hints/tips? :x
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Old 03-09-2007, 02:33 PM
Stephen Stephen is offline
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Quote:
Originally Posted by SayianOozaru View Post
Usually don't post here, but I'm having alot of trouble with this ship...

Its really big, and I'm no good at shading big things.

So I was wondering if you guys could give me some hints/tips? :x
Looks like you're on the right track - now all you need to do is ditch your buddies that whine about people who us photoshop and start brushing in the sides so they look smooth.

Your buddies can sit around and talk about how hardcore they are as they spend a week doing something you can do better over 5 minutes in photoshop. Then you can tell them to get a job, and see if their boss gives a **** and a rabbit how hardcore they are.
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Old 03-09-2007, 03:03 PM
DustyPorViva DustyPorViva is offline
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Hmm... well. First off, flat surfaces mostly have one shade, like the top of the ship shouldn't be shaded like that. It gives the impression the roof is a cylinder. You really need to study similar shapes and objects under light to get an idea of how to shade complicated things. Simple gradients aren't going to cut it. Just remember, for every protrusion there is going to be a highlight and a shadow casted. This should really be remembered with the side of the ship so you can give it some definition and shape.
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Old 03-09-2007, 03:26 PM
Elk Elk is offline
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i would do a small version of it first then make it bigger and detail it
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Old 03-09-2007, 05:33 PM
SayianOozaru SayianOozaru is offline
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Quote:
Originally Posted by Stephen
Looks like you're on the right track - now all you need to do is ditch your buddies that whine about people who us photoshop and start brushing in the sides so they look smooth.

Your buddies can sit around and talk about how hardcore they are as they spend a week doing something you can do better over 5 minutes in photoshop. Then you can tell them to get a job, and see if their boss gives a **** and a rabbit how hardcore they are.
I use paint shop pro 11 though...I think the only tool in the program that I could use would be the "smudger" but that makes it sorta blury... D:

Quote:
Originally Posted by DustyPorViva
Hmm... well. First off, flat surfaces mostly have one shade, like the top of the ship shouldn't be shaded like that. It gives the impression the roof is a cylinder. You really need to study similar shapes and objects under light to get an idea of how to shade complicated things. Simple gradients aren't going to cut it. Just remember, for every protrusion there is going to be a highlight and a shadow casted. This should really be remembered with the side of the ship so you can give it some definition and shape.
Ya, I know D:

It's just hard for me to think of a boat when I've never acutally seen a "warship" upclose...I'm not sure about it's bumps/curves and things...So I'm sorta making it up as I go D:

Quote:
Originally Posted by Elk
i would do a small version of it first then make it bigger and detail it
I'll try that, if Stephen's idea doesn't work.

Thanks guys.
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Old 03-09-2007, 08:52 PM
Crow Crow is offline
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Btw, you should actually fix your lineart before you start to color that piece o.O
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Old 03-09-2007, 09:50 PM
Tom Tom is offline
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Btw, you should actually fix your lineart before you start to color that piece o.O
agreed
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Old 03-10-2007, 12:17 AM
Infernix Infernix is offline
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agreed
I also agree cause wtf.
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Old 03-10-2007, 03:51 AM
Elk Elk is offline
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yea
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